Player Matchup

Ra
Ra
Goat10_843
Ra
Level 33
God Stats
2W - 3L
1,274 SR
Queue Stats
88W - 129L
1,279 Elo+
Party 1
Jormungandr
Jormungandr
Kompare
Jormungandr
Level 16
God Stats
1W - 2L
1,204 SR
Queue Stats
14W - 32L
1,124 Elo+
Solo
Loki
Loki
Spacejam1325
Loki
Level 26
God Stats
7W - 6L
1,372 SR
Queue Stats
47W - 89L
1,163 Elo+
Party 1
Guan Yu
Guan Yu
nemo2sav
Guan Yu
Level 26
God Stats
5W - 9L
1,436 SR
Queue Stats
55W - 98L
1,212 Elo+
Party 1
Danzaburou
Danzaburou
viRevoLuTiioNz1
Danzaburou
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 26
1,357 SR
1,256 Elo+

VS

Team Averages
Level 23
1,514 SR
1,292 Elo+
Khepri
Khepri
Seeker kk
Khepri
Level 28
God Stats
9W - 12L
1,459 SR
Queue Stats
134W - 161L
1,314 Elo+
Solo
Ra
Ra
ZoidianKings
Ra
Level 26
God Stats
5W - 4L
1,645 SR
Queue Stats
234W - 231L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
greedyfunk2
Baron Samedi
Level 26
God Stats
25W - 32L
1,338 SR
Queue Stats
67W - 98L
1,200 Elo+
Solo
Thanatos
Thanatos
kirito kun 0047
Thanatos
Level 29
God Stats
4W - 6L
1,630 SR
Queue Stats
20W - 21L
1,326 Elo+
Solo
Bacchus
Bacchus
valle-scalare
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 9
13,780
574
27,050
21,738
10,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Kompare
Jormungandr
2
0 / 0 / 0
6,735
281
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
9 / 7 / 10
11,607
484
14,222
18,057
7,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
nemo2sav
Guan Yu
15
3 / 2 / 17
10,425
434
7,010
14,889
10,347
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
viRevoLuTiioNz1
Danzaburou
18
12 / 7 / 6
12,640
527
20,603
16,843
6,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Seeker kk
Khepri
15
5 / 5 / 1
11,119
463
4,718
12,897
10,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
5 / 6 / 1
11,341
473
17,534
19,887
14,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
greedyfunk2
Baron Samedi
16
2 / 8 / 6
11,073
461
10,539
19,911
16,245
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
18
7 / 9 / 2
12,533
522
12,515
27,394
10,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bacchus
10
0 / 13 / 1
7,820
326
2,123
18,998
8,036

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
40
Kills
19
20
Deaths
41
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
16
4
9
5.13
W
Jormungandr
Kompare
Jormungandr
0
0
0
0
L
Khepri
Seeker kk
Khepri
5
5
1
1.1
W
9
7
10
2
L
5
6
1
0.92
L
Baron Samedi
greedyfunk2
Baron Samedi
2
8
6
0.63
L
Thanatos
7
9
2
0.89
W
Guan Yu
nemo2sav
Guan Yu
3
2
17
5.75
L
Bacchus
0
13
1
0.04
W
Danzaburou
viRevoLuTiioNz1
Danzaburou
12
7
6
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,885
Damage
47,429
71,527
Taken
99,087
34,636
Mitigated
59,776
24,686
Healing
31,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,050
4,171
3,751
11,464
21,738
10,449
2,055
11,444
10,138
98,409
0
W
Jormungandr
Kompare
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
Seeker kk
Khepri
4,718
879
0
685
12,897
10,617
656
113
12,784
40,141
0
W
14,222
5,682
0
2,411
18,057
7,072
0
6,651
11,264
0
54,468
L
17,534
1,992
804
6,673
19,887
14,133
259
7,737
12,150
68,700
0
L
Baron Samedi
greedyfunk2
Baron Samedi
10,539
1,468
1,066
5,039
19,911
16,245
913
8,488
11,423
51,746
0
L
Thanatos
12,515
7,138
350
16,540
27,394
10,745
0
5,495
21,899
292
93,015
W
Guan Yu
nemo2sav
Guan Yu
7,010
2,004
2,459
2,457
14,889
10,347
1,048
5,965
8,924
0
21,826
L
Bacchus
2,123
511
0
0
18,998
8,036
54
5,217
13,781
11,852
0
W
Danzaburou
viRevoLuTiioNz1
Danzaburou
20,603
11,266
0
2,144
16,843
6,768
5,475
10,815
6,028
0
73,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,187
Gold Earned
53,886
356
Minions Killed
416
0
Camps Cleared
0
1,675,736
Distance Traveled
1,758,337
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,780
574
152
6
0
377,037
0
W
Jormungandr
6,735
281
0
0
0
0
0
L
Khepri
11,119
463
73
3
0
341,595
1
W
Loki
11,607
484
76
3
0
424,459
0
L
Ra
11,341
473
102
4
0
367,550
0
L
Baron Samedi
11,073
461
82
3
0
329,216
0
L
Thanatos
12,533
522
146
6
0
383,552
0
W
Guan Yu
10,425
434
26
1
0
485,877
4
L
Bacchus
7,820
326
13
1
0
336,424
1
W
Danzaburou
12,640
527
102
4
0
388,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role