Player Matchup

Bacchus
Bacchus
CombatGeorge
Bacchus
Level 61
God Stats
7W - 10L
1,516 SR
Queue Stats
81W - 93L
1,404 Elo+
Party 2
Achilles
Achilles
Isake89
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Twisted8ight
Apollo
Level 106
God Stats
17W - 2L
1,825 SR
Queue Stats
102W - 81L
1,556 Elo+
Solo
Sol
Sol
fyorkun
Sol
Level 96
God Stats
7W - 3L
1,869 SR
Queue Stats
98W - 85L
1,501 Elo+
Solo
Hun Batz
Hun Batz
ghostishigh
Hun Batz
Level 79
God Stats
4W - 3L
1,500 SR
Queue Stats
194W - 187L
1,376 Elo+
Party 2
Team Averages
Level 94
1,642 SR
1,467 Elo+

VS

Team Averages
Level 93
1,554 SR
1,446 Elo+
Hades
Hades
DNAndrew
Hades
Level 107
God Stats
14W - 10L
1,662 SR
Queue Stats
239W - 226L
1,417 Elo+
Party 1
Hachiman
Hachiman
Giinna
Hachiman
Level 54
God Stats
8W - 11L
1,514 SR
Queue Stats
24W - 31L
1,446 Elo+
Solo
Hercules
Hercules
LordRentis
Hercules
Level 44
God Stats
5W - 12L
1,585 SR
Queue Stats
24W - 47L
1,373 Elo+
Party 1
Hun Batz
Hun Batz
Unpasteurized
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ZesTea
Athena
Level 105
God Stats
9W - 10L
1,512 SR
Queue Stats
96W - 98L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CombatGeorge
Bacchus
9
1 / 0 / 2
5,661
566
3,355
4,251
2,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Isake89
Achilles
11
0 / 1 / 1
6,049
605
2,033
3,442
1,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
10
2 / 0 / 3
5,924
592
3,371
4,111
1,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
10
2 / 0 / 2
6,010
601
5,567
3,409
1,160
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
ghostishigh
Hun Batz
10
3 / 0 / 0
5,768
577
2,154
5,781
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DNAndrew
Hades
9
0 / 2 / 0
5,190
519
1,854
7,414
3,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
Giinna
Hachiman
8
0 / 1 / 0
4,793
479
2,995
5,327
1,505
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
LordRentis
Hercules
10
0 / 0 / 1
4,771
477
714
3,565
1,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
Unpasteurized
Hun Batz
8
1 / 3 / 0
4,992
499
2,913
5,935
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
ZesTea
Athena
7
0 / 2 / 0
4,549
455
1,118
5,208
1,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CombatGeorge
Bacchus
1
0
2
2
L
Hades
DNAndrew
Hades
0
2
0
0
L
Hachiman
Giinna
Hachiman
0
1
0
0
W
Achilles
Isake89
Achilles
0
1
1
0.5
L
Hercules
LordRentis
Hercules
0
0
1
0.5
W
Apollo
2
0
3
3.5
L
Hun Batz
Unpasteurized
Hun Batz
1
3
0
0.33
L
Athena
ZesTea
Athena
0
2
0
0
W
Sol
2
0
2
3
W
Hun Batz
ghostishigh
Hun Batz
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,480
Damage
9,594
20,994
Taken
27,449
7,564
Mitigated
10,043
9,048
Healing
11,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CombatGeorge
Bacchus
3,355
754
0
2,293
4,251
2,271
0
458
3,793
17,345
0
L
Hades
DNAndrew
Hades
1,854
138
53
3,629
7,414
3,091
0
4,483
2,931
22,762
0
L
Hachiman
Giinna
Hachiman
2,995
1,486
135
2,580
5,327
1,505
0
1,599
3,728
0
29,079
W
Achilles
Isake89
Achilles
2,033
142
0
718
3,442
1,192
0
0
3,392
0
32,009
L
Hercules
LordRentis
Hercules
714
106
0
1,510
3,565
1,831
0
0
3,565
0
13,006
W
Apollo
3,371
1,892
0
1,405
4,111
1,188
0
1,000
3,111
0
29,287
L
Hun Batz
Unpasteurized
Hun Batz
2,913
371
0
1,634
5,935
1,736
0
1,538
4,397
0
24,588
L
Athena
ZesTea
Athena
1,118
533
0
2,124
5,208
1,880
0
1,302
3,906
8,921
0
W
Sol
5,567
2,201
0
1,776
3,409
1,160
610
1,113
2,296
31,811
0
W
Hun Batz
ghostishigh
Hun Batz
2,154
794
0
2,856
5,781
1,753
0
401
5,355
0
27,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,412
Gold Earned
24,295
293
Minions Killed
258
0
Camps Cleared
0
940,699
Distance Traveled
980,220
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,661
566
31
3
0
224,087
4
L
Hades
5,190
519
61
6
0
181,680
1
L
Hachiman
4,793
479
58
6
0
182,292
4
W
Achilles
6,049
605
74
7
0
176,201
2
L
Hercules
4,771
477
48
5
0
167,830
3
W
Apollo
5,924
592
60
6
0
186,131
2
L
Hun Batz
4,992
499
61
6
0
233,673
2
L
Athena
4,549
455
30
3
0
214,745
4
W
Sol
6,010
601
62
6
0
155,197
2
W
Hun Batz
5,768
577
66
7
0
199,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role