Player Matchup

Artio
Artio
BionoricaJen
Artio
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 128L
1,417 Elo+
Solo
Nemesis
Nemesis
SiideNesS-_-
Nemesis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 28L
1,133 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TeekoW
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,067 Elo+
Party 1
Kukulkan
Kukulkan
Wotaner
Kukulkan
Level 20
God Stats
2W - 4L
1,434 SR
Queue Stats
19W - 26L
1,315 Elo+
Party 4
Rama
Rama
tomaszasz
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,336 Elo+
Party 4
Team Averages
Level 19
1,487 SR
1,254 Elo+

VS

Team Averages
Level 33
1,406 SR
1,363 Elo+
Vamana
Vamana
Caniard
Vamana
Level 85
God Stats
1W - 0L
1,501 SR
Queue Stats
2W - 1L
1,410 Elo+
Party 3
Anubis
Anubis
GhostlessGhost
Anubis
Level 17
God Stats
10W - 12L
1,147 SR
Queue Stats
145W - 182L
1,304 Elo+
Party 2
Raijin
Raijin
Luc0912
Raijin
Level 24
God Stats
8W - 4L
1,677 SR
Queue Stats
252W - 293L
1,307 Elo+
Party 2
Da Ji
Da Ji
Tig0r0n
Da Ji
Level 8
God Stats
1W - 0L
1,175 SR
Queue Stats
2W - 2L
1,353 Elo+
Party 3
Cupid
Cupid
ernyjam
Cupid
Level 30
God Stats
6W - 8L
1,528 SR
Queue Stats
173W - 171L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,766
520
2,942
10,633
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
SiideNesS-_-
Nemesis
7
1 / 7 / 1
5,232
402
2,999
10,958
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
TeekoW
Cu Chulainn
7
1 / 4 / 0
5,039
388
2,211
8,829
4,862
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Wotaner
Kukulkan
12
1 / 2 / 0
7,103
546
3,776
4,516
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
10
2 / 3 / 3
6,474
498
4,515
5,730
2,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Caniard
Vamana
8
1 / 4 / 1
5,365
413
1,813
8,301
3,916
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
9 / 1 / 0
8,102
623
11,309
7,001
3,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
Luc0912
Raijin
8
0 / 0 / 2
5,286
407
272
1,120
227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Tig0r0n
Da Ji
12
4 / 2 / 0
6,973
536
4,605
9,919
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
ernyjam
Cupid
12
3 / 0 / 2
7,119
548
8,508
5,532
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
17
18
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Vamana
Caniard
Vamana
1
4
1
0.38
W
9
1
0
9
W
Raijin
Luc0912
Raijin
0
0
2
1
L
Nemesis
SiideNesS-_-
Nemesis
1
7
1
0.21
L
Cu Chulainn
TeekoW
Cu Chulainn
1
4
0
0.25
W
Da Ji
Tig0r0n
Da Ji
4
2
0
2
L
Kukulkan
Wotaner
Kukulkan
1
2
0
0.5
W
Cupid
ernyjam
Cupid
3
0
2
4
L
Rama
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,443
Damage
26,507
40,666
Taken
31,873
19,302
Mitigated
13,347
5,764
Healing
12,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,942
114
584
2,880
10,633
7,470
216
0
10,633
15,384
0
W
Vamana
Caniard
Vamana
1,813
610
0
755
8,301
3,916
112
2,435
5,786
0
8,896
W
11,309
1,271
0
4,527
7,001
3,748
1,896
77
6,924
48,891
0
W
Raijin
Luc0912
Raijin
272
0
0
0
1,120
227
425
0
1,120
13,302
0
L
Nemesis
SiideNesS-_-
Nemesis
2,999
967
0
1,516
10,958
2,560
0
5,884
5,074
0
18,908
L
Cu Chulainn
TeekoW
Cu Chulainn
2,211
996
0
76
8,829
4,862
0
5,659
3,132
140
10,605
W
Da Ji
Tig0r0n
Da Ji
4,605
717
0
4,351
9,919
3,742
0
2,781
7,006
0
36,215
L
Kukulkan
Wotaner
Kukulkan
3,776
286
0
0
4,516
1,642
1,970
0
4,516
39,091
0
W
Cupid
ernyjam
Cupid
8,508
4,353
0
3,050
5,532
1,714
838
1,290
4,242
0
45,197
L
Rama
4,515
3,687
0
708
5,730
2,768
804
0
5,730
0
28,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,614
Gold Earned
32,845
247
Minions Killed
289
0
Camps Cleared
0
1,111,274
Distance Traveled
1,019,189
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,766
520
16
1
0
259,771
3
W
Vamana
5,365
413
11
1
0
266,737
0
W
Anubis
8,102
623
92
7
0
202,846
2
W
Raijin
5,286
407
27
2
0
93,325
0
L
Nemesis
5,232
402
38
3
0
269,655
1
L
Cu Chulainn
5,039
388
18
1
0
194,389
0
W
Da Ji
6,973
536
77
6
0
234,463
0
L
Kukulkan
7,103
546
100
8
0
197,235
1
W
Cupid
7,119
548
82
6
0
221,818
3
L
Rama
6,474
498
75
6
0
190,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role