Player Matchup

Set
Set
Krashout
Set
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
46W - 104L
1,087 Elo+
Party 2
The Morrigan
The Morrigan
Sthoew
The Morrigan
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
145W - 249L
1,087 Elo+
Party 2
Neith
Neith
SwavyBacon-YT
Neith
Level 22
God Stats
1W - 2L
1,623 SR
Queue Stats
3W - 23L
1,266 Elo+
Party 2
Team Averages
Level 10
1,541 SR
1,147 Elo+

VS

Team Averages
Level 34
1,559 SR
1,744 Elo+
Persephone
Persephone
DartMunkey
Persephone
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,843 Elo+
Party 1
Cthulhu
Cthulhu
Nobleattempt
Cthulhu
Level 92
God Stats
6W - 3L
1,678 SR
Queue Stats
162W - 157L
1,545 Elo+
Solo
Anhur
Anhur
PorchMunkey
Anhur
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,843 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 4
6,740
674
1,830
9,613
2,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

The Morrigan
Sthoew
The Morrigan
11
3 / 6 / 4
7,495
750
4,322
6,502
1,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 5 / 4
8,037
804
1,605
8,331
2,250
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DartMunkey
Persephone
12
7 / 2 / 10
8,657
866
8,397
4,969
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Nobleattempt
Cthulhu
10
3 / 2 / 9
7,818
782
3,388
9,110
6,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
10 / 4 / 7
8,895
890
9,784
9,447
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
20
20
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Persephone
DartMunkey
Persephone
7
2
10
6
L
1
9
4
0.33
W
Cthulhu
Nobleattempt
Cthulhu
3
2
9
3.75
W
10
4
7
3.38
L
The Morrigan
Sthoew
The Morrigan
3
6
4
0.83
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,757
Damage
21,569
24,446
Taken
23,526
7,081
Mitigated
10,834
952
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
DartMunkey
Persephone
8,397
331
0
1,171
4,969
1,586
844
1,338
3,629
32,311
0
L
1,830
827
0
578
9,613
2,886
0
4,355
5,258
0
5,374
W
Cthulhu
Nobleattempt
Cthulhu
3,388
46
441
620
9,110
6,250
0
1,261
7,849
15,825
0
W
9,784
4,710
0
3,607
9,447
2,998
1,021
1,807
7,640
0
36,563
L
The Morrigan
Sthoew
The Morrigan
4,322
563
0
0
6,502
1,945
140
2,876
3,626
18,612
0
L
1,605
475
0
374
8,331
2,250
168
4,570
3,761
0
16,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,272
Gold Earned
25,370
59
Minions Killed
117
0
Camps Cleared
0
432,908
Distance Traveled
506,045
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,657
866
52
5
0
165,362
1
L
Set
6,740
674
8
1
0
140,163
1
W
Cthulhu
7,818
782
15
2
0
195,933
1
W
Anhur
8,895
890
50
5
0
144,750
2
L
The Morrigan
7,495
750
23
2
0
136,136
0
L
Neith
8,037
804
28
3
0
156,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role