Player Matchup

Gilgamesh
Gilgamesh
Dalladrion
Gilgamesh
Level 101
God Stats
7W - 7L
1,634 SR
Queue Stats
252W - 252L
1,376 Elo+
Party 2
Chaac
Chaac
EpicChickenPL
Chaac
Level 46
God Stats
0W - 2L
1,304 SR
Queue Stats
2W - 6L
1,156 Elo+
Solo
Neith
Neith
SeksiBist
Neith
Level 17
God Stats
42W - 49L
1,487 SR
Queue Stats
83W - 99L
1,387 Elo+
Party 2
Tiamat
Tiamat
Strpan123
Tiamat
Level 85
God Stats
1W - 4L
1,478 SR
Queue Stats
174W - 180L
1,398 Elo+
Party 2
Amaterasu
Amaterasu
WildSpark
Amaterasu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 71
1,480 SR
1,363 Elo+

VS

Team Averages
Level 75
1,467 SR
1,374 Elo+
Athena
Athena
Dindigidon
Athena
Level 121
God Stats
8W - 5L
1,740 SR
Queue Stats
184W - 164L
1,471 Elo+
Solo
Hun Batz
Hun Batz
Kuraado
Hun Batz
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,265 Elo+
Party 1
Gilgamesh
Gilgamesh
LeifX55
Gilgamesh
Level 88
God Stats
6W - 3L
1,527 SR
Queue Stats
23W - 24L
1,247 Elo+
Party 1
Danzaburou
Danzaburou
Mépé
Danzaburou
Level 78
God Stats
2W - 2L
1,196 SR
Queue Stats
41W - 32L
1,412 Elo+
Party 1
Sol
Sol
Simdemon
Sol
Level 77
God Stats
36W - 54L
1,373 SR
Queue Stats
163W - 193L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dalladrion
Gilgamesh
9
1 / 1 / 1
5,270
479
1,735
5,656
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 0
5,548
504
4,816
8,470
5,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
SeksiBist
Neith
7
0 / 3 / 1
4,372
397
2,286
3,415
778
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Strpan123
Tiamat
10
1 / 1 / 1
5,662
515
2,333
3,996
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
WildSpark
Amaterasu
8
0 / 5 / 1
4,630
421
1,383
7,155
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dindigidon
Athena
9
2 / 0 / 7
5,462
497
2,557
6,807
3,245
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Kuraado
Hun Batz
11
2 / 1 / 5
6,282
571
4,662
6,670
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
LeifX55
Gilgamesh
12
3 / 1 / 0
6,643
604
4,256
6,818
3,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Mépé
Danzaburou
10
5 / 0 / 3
6,486
590
3,753
3,121
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 2
5,675
516
2,422
3,039
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
12
12
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dalladrion
Gilgamesh
1
1
1
1.5
W
Athena
Dindigidon
Athena
2
0
7
5.5
L
1
2
0
0.5
W
Hun Batz
Kuraado
Hun Batz
2
1
5
4.5
W
Gilgamesh
LeifX55
Gilgamesh
3
1
0
3
W
Danzaburou
Mépé
Danzaburou
5
0
3
6.5
L
Neith
SeksiBist
Neith
0
3
1
0.17
W
0
1
2
1
L
Tiamat
Strpan123
Tiamat
1
1
1
1.5
L
Amaterasu
WildSpark
Amaterasu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,553
Damage
17,650
28,692
Taken
26,455
11,908
Mitigated
10,237
9,726
Healing
9,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dalladrion
Gilgamesh
1,735
246
0
1,932
5,656
1,935
0
524
5,080
0
18,273
W
Athena
Dindigidon
Athena
2,557
536
150
1,430
6,807
3,245
175
645
6,056
16,278
0
L
4,816
1,156
0
4,386
8,470
5,424
0
617
7,773
0
26,988
W
Hun Batz
Kuraado
Hun Batz
4,662
1,154
0
2,926
6,670
2,160
0
386
6,244
0
33,601
W
Gilgamesh
LeifX55
Gilgamesh
4,256
1,262
0
2,164
6,818
3,049
344
0
6,568
0
30,945
W
Danzaburou
Mépé
Danzaburou
3,753
2,325
0
1,288
3,121
1,034
1,626
0
3,121
0
28,033
L
Neith
SeksiBist
Neith
2,286
685
0
298
3,415
778
326
966
2,421
0
14,867
W
2,422
98
294
1,429
3,039
749
505
984
1,833
27,136
0
L
Tiamat
Strpan123
Tiamat
2,333
118
0
1,414
3,996
1,247
196
1,242
2,578
27,530
0
L
Amaterasu
WildSpark
Amaterasu
1,383
450
257
1,439
7,155
2,524
82
1,294
5,861
0
16,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,482
Gold Earned
30,548
228
Minions Killed
313
0
Camps Cleared
0
991,955
Distance Traveled
1,097,885
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,270
479
53
5
0
239,643
2
W
Athena
5,462
497
28
3
0
236,238
1
L
Chaac
5,548
504
50
5
0
190,828
0
W
Hun Batz
6,282
571
87
8
0
248,646
2
W
Gilgamesh
6,643
604
67
6
0
206,772
1
W
Danzaburou
6,486
590
61
6
0
192,906
1
L
Neith
4,372
397
36
3
0
173,708
2
W
Sol
5,675
516
70
6
0
213,323
6
L
Tiamat
5,662
515
59
5
0
190,551
2
L
Amaterasu
4,630
421
30
3
0
197,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role