Player Matchup

Discordia
Discordia
NickKeou
Discordia
Level 26
God Stats
3W - 3L
1,264 SR
Queue Stats
86W - 66L
1,581 Elo+
Solo
Gilgamesh
Gilgamesh
Pooty420
Gilgamesh
Level 28
God Stats
42W - 45L
1,353 SR
Queue Stats
706W - 812L
1,239 Elo+
Solo
Danzaburou
Danzaburou
WallyJk
Danzaburou
Level 7
God Stats
20W - 20L
1,329 SR
Queue Stats
180W - 211L
1,256 Elo+
Solo
Set
Set
polze
Set
Level 15
God Stats
21W - 7L
1,725 SR
Queue Stats
45W - 28L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
smitemath
Tsukuyomi
Level 6
God Stats
3W - 0L
1,725 SR
Queue Stats
30W - 30L
1,352 Elo+
Solo
Team Averages
Level 16
1,479 SR
1,377 Elo+

VS

Team Averages
Level 19
1,386 SR
1,373 Elo+
Ullr
Ullr
D3adlyinx
Ullr
Level 41
God Stats
4W - 19L
1,282 SR
Queue Stats
202W - 194L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
DrDoinkious
Baron Samedi
Level 20
God Stats
5W - 14L
1,346 SR
Queue Stats
19W - 40L
1,307 Elo+
Party 1
Hades
Hades
Mervpls
Hades
Level 5
God Stats
3W - 1L
1,303 SR
Queue Stats
5W - 2L
1,035 Elo+
Solo
Bellona
Bellona
Orisa0R15
Bellona
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
deadmy
Thor
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NickKeou
Discordia
17
5 / 6 / 12
11,806
513
9,181
11,235
4,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Pooty420
Gilgamesh
20
8 / 0 / 4
13,980
608
13,800
10,939
7,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
WallyJk
Danzaburou
16
1 / 8 / 5
10,882
473
4,546
16,540
5,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Set
polze
Set
20
27 / 1 / 9
16,222
705
35,329
23,403
15,104
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
smitemath
Tsukuyomi
17
4 / 6 / 11
11,217
488
5,938
15,706
12,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
11 / 10 / 5
11,903
518
15,279
18,376
7,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
DrDoinkious
Baron Samedi
13
2 / 10 / 7
9,405
409
7,615
17,692
14,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
Mervpls
Hades
17
6 / 10 / 3
11,304
491
11,370
22,447
11,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Orisa0R15
Bellona
11
1 / 7 / 6
8,070
351
5,605
11,228
7,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
deadmy
Thor
15
0 / 8 / 1
9,350
407
3,938
17,660
7,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
42
45
Kills
20
21
Deaths
45
41
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ullr
11
10
5
1.35
L
Baron Samedi
DrDoinkious
Baron Samedi
2
10
7
0.55
L
Hades
Mervpls
Hades
6
10
3
0.75
W
Discordia
NickKeou
Discordia
5
6
12
1.83
L
Bellona
Orisa0R15
Bellona
1
7
6
0.57
W
Gilgamesh
Pooty420
Gilgamesh
8
0
4
10
W
Danzaburou
WallyJk
Danzaburou
1
8
5
0.44
L
Thor
deadmy
Thor
0
8
1
0.06
W
Set
polze
Set
27
1
9
31.5
W
Tsukuyomi
smitemath
Tsukuyomi
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,794
Damage
43,807
77,823
Taken
87,403
45,218
Mitigated
48,029
22,861
Healing
13,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
15,279
6,077
0
507
18,376
7,649
649
494
17,718
0
65,026
L
Baron Samedi
DrDoinkious
Baron Samedi
7,615
1,318
627
2,391
17,692
14,968
245
746
16,716
27,585
0
L
Hades
Mervpls
Hades
11,370
1,261
49
5,915
22,447
11,108
439
3,489
18,477
66,681
0
W
Discordia
NickKeou
Discordia
9,181
786
0
981
11,235
4,628
216
4,339
6,896
51,460
0
L
Bellona
Orisa0R15
Bellona
5,605
1,700
0
1,252
11,228
7,224
0
3,537
7,331
227
21,903
W
Gilgamesh
Pooty420
Gilgamesh
13,800
4,486
0
4,124
10,939
7,291
2,154
826
10,113
0
90,067
W
Danzaburou
WallyJk
Danzaburou
4,546
1,403
0
4,669
16,540
5,829
559
4,009
12,531
0
53,259
L
Thor
deadmy
Thor
3,938
584
0
3,006
17,660
7,080
0
0
17,420
0
51,650
W
Set
polze
Set
35,329
16,767
0
11,644
23,403
15,104
0
9,212
14,191
0
159,092
W
Tsukuyomi
smitemath
Tsukuyomi
5,938
1,141
0
1,443
15,706
12,366
1,703
3,855
11,851
0
52,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,107
Gold Earned
50,032
613
Minions Killed
413
0
Camps Cleared
0
2,113,787
Distance Traveled
1,625,595
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,903
518
113
5
0
324,411
2
L
Baron Samedi
9,405
409
49
2
0
327,029
1
L
Hades
11,304
491
110
5
0
343,808
0
W
Discordia
11,806
513
105
5
0
358,503
0
L
Bellona
8,070
351
34
1
0
287,415
1
W
Gilgamesh
13,980
608
156
7
0
467,872
3
W
Danzaburou
10,882
473
90
4
0
361,318
1
L
Thor
9,350
407
107
5
0
342,932
3
W
Set
16,222
705
197
9
0
481,198
0
W
Tsukuyomi
11,217
488
65
3
0
444,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role