Player Matchup

Janus
Janus
JPW0521
Janus
Level 88
God Stats
26W - 42L
1,390 SR
Queue Stats
169W - 144L
1,456 Elo+
Solo
Neith
Neith
deathfire412
Neith
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 81L
1,550 Elo+
Party 1
Ymir
Ymir
fuzzerby-_-
Ymir
Level 13
God Stats
0W - 5L
1,354 SR
Queue Stats
6W - 34L
1,242 Elo+
Party 1
Team Averages
Level 67
1,415 SR
1,416 Elo+

VS

Team Averages
Level 124
1,643 SR
1,502 Elo+
Apollo
Apollo
Dean Gullbearie
Apollo
Level 126
God Stats
20W - 21L
1,580 SR
Queue Stats
719W - 697L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
Kevaughnline
Gilgamesh
Level 125
God Stats
18W - 14L
1,599 SR
Queue Stats
139W - 151L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
junior_demon666
Baron Samedi
Level 120
God Stats
1W - 1L
1,750 SR
Queue Stats
59W - 64L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JPW0521
Janus
10
0 / 5 / 3
8,501
531
4,241
10,177
3,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 4 / 0
9,515
595
9,152
9,930
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 10 / 3
9,512
595
5,005
17,286
16,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 10
11,098
694
9,944
14,381
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Kevaughnline
Gilgamesh
15
10 / 0 / 6
11,943
746
11,875
16,716
16,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
junior_demon666
Baron Samedi
13
4 / 0 / 8
10,532
658
9,237
5,687
2,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
19
19
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
L
Janus
JPW0521
Janus
0
5
3
0.3
W
Gilgamesh
Kevaughnline
Gilgamesh
10
0
6
13
L
3
4
0
0.75
L
0
10
3
0.15
W
Baron Samedi
junior_demon666
Baron Samedi
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,398
Damage
31,056
37,393
Taken
36,784
23,506
Mitigated
23,921
3,360
Healing
16,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,944
5,604
0
5,432
14,381
4,741
2,366
2,893
11,488
0
56,882
L
Janus
JPW0521
Janus
4,241
0
0
375
10,177
3,198
0
3,498
6,533
27,809
0
W
Gilgamesh
Kevaughnline
Gilgamesh
11,875
2,328
0
6,459
16,716
16,498
283
5,090
11,626
4,650
28,503
L
9,152
3,351
0
2,169
9,930
3,982
0
2,475
7,305
0
51,682
L
5,005
1,164
0
816
17,286
16,326
0
4,229
12,744
16,941
0
W
Baron Samedi
junior_demon666
Baron Samedi
9,237
271
1,766
2,813
5,687
2,682
0
1,537
4,150
41,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,528
Gold Earned
33,573
137
Minions Killed
171
0
Camps Cleared
0
741,268
Distance Traveled
821,134
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,098
694
76
5
0
259,071
0
L
Janus
8,501
531
42
3
0
265,472
1
W
Gilgamesh
11,943
746
47
3
0
287,978
1
L
Neith
9,515
595
75
5
0
253,365
1
L
Ymir
9,512
595
20
1
0
222,431
0
W
Baron Samedi
10,532
658
48
3
0
274,085
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role