Player Matchup

Ra
Ra
DonFrankQc
Ra
Level 29
God Stats
6W - 4L
1,483 SR
Queue Stats
32W - 64L
1,269 Elo+
Party 3
Danzaburou
Danzaburou
ProGamersMaster
Danzaburou
Level 28
God Stats
40W - 51L
1,412 SR
Queue Stats
44W - 67L
1,205 Elo+
Party 3
Merlin
Merlin
Troox_TahL_CaNa
Merlin
Level 25
God Stats
2W - 0L
1,747 SR
Queue Stats
34W - 38L
1,392 Elo+
Party 1
Fenrir
Fenrir
le-vincent-du-66
Fenrir
Level 25
God Stats
11W - 9L
1,498 SR
Queue Stats
41W - 52L
1,377 Elo+
Party 1
Bellona
Bellona
wreply
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,422 Elo+
Party 1
Team Averages
Level 23
1,528 SR
1,333 Elo+

VS

Team Averages
Level 23
1,489 SR
1,470 Elo+
Gilgamesh
Gilgamesh
Bloodlustokami
Gilgamesh
Level 30
God Stats
12W - 18L
1,424 SR
Queue Stats
47W - 52L
1,476 Elo+
Solo
Anubis
Anubis
DarthLiberator
Anubis
Level 22
God Stats
26W - 33L
1,548 SR
Queue Stats
48W - 48L
1,450 Elo+
Party 2
Danzaburou
Danzaburou
Its Crom
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo
Aphrodite
Aphrodite
Macypro32
Aphrodite
Level 29
God Stats
62W - 54L
1,473 SR
Queue Stats
369W - 412L
1,367 Elo+
Party 2
Nemesis
Nemesis
speedy_0198
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 7
11,212
487
13,517
10,018
3,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ProGamersMaster
Danzaburou
19
9 / 2 / 7
12,367
538
24,225
20,284
7,757
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 3 / 2
11,442
497
9,105
10,421
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 6 / 6
10,380
451
7,578
20,285
10,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
wreply
Bellona
15
1 / 6 / 5
9,390
408
8,385
15,973
11,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bloodlustokami
Gilgamesh
17
4 / 4 / 8
10,902
474
12,951
22,755
14,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 4 / 6
12,220
531
16,571
21,837
11,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Its Crom
Danzaburou
11
0 / 3 / 0
8,220
357
3,047
6,908
2,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Macypro32
Aphrodite
17
5 / 3 / 3
11,415
496
13,331
21,282
8,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
speedy_0198
Nemesis
17
2 / 5 / 4
10,436
454
4,485
13,914
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
19
Kills
17
18
Deaths
19
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bloodlustokami
Gilgamesh
4
4
8
2
L
6
4
6
2.25
W
5
1
7
8.5
L
Danzaburou
Its Crom
Danzaburou
0
3
0
0
L
Aphrodite
Macypro32
Aphrodite
5
3
3
2.17
W
Danzaburou
ProGamersMaster
Danzaburou
9
2
7
6.25
W
3
3
2
1.33
W
1
6
6
0.67
L
Nemesis
speedy_0198
Nemesis
2
5
4
0.8
W
Bellona
wreply
Bellona
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,810
Damage
50,385
76,981
Taken
86,696
37,924
Mitigated
42,835
23,347
Healing
36,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bloodlustokami
Gilgamesh
12,951
2,439
0
4,531
22,755
14,339
1,253
4,359
18,170
0
56,475
L
16,571
547
243
10,096
21,837
11,795
2,873
4,342
17,355
82,689
0
W
13,517
1,588
3,827
4,340
10,018
3,745
1,561
2,948
7,038
49,464
0
L
Danzaburou
Its Crom
Danzaburou
3,047
1,354
0
1,343
6,908
2,467
622
1,861
5,047
0
32,011
L
Aphrodite
Macypro32
Aphrodite
13,331
1,319
3,697
14,442
21,282
8,989
1,684
5,580
15,046
73,572
0
W
Danzaburou
ProGamersMaster
Danzaburou
24,225
14,344
661
5,749
20,284
7,757
4,932
8,175
11,941
0
88,078
W
9,105
236
0
760
10,421
4,135
621
3,775
6,398
73,035
0
W
7,578
666
0
7,462
20,285
10,536
2,296
6,988
13,133
0
61,906
L
Nemesis
speedy_0198
Nemesis
4,485
1,217
0
1,902
13,914
5,245
448
5,310
8,456
0
47,024
W
Bellona
wreply
Bellona
8,385
1,825
0
548
15,973
11,751
915
7,232
8,569
0
36,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,791
Gold Earned
53,193
515
Minions Killed
498
0
Camps Cleared
0
2,126,378
Distance Traveled
1,784,643
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,902
474
74
3
0
442,693
7
L
Anubis
12,220
531
147
6
0
303,777
0
W
Ra
11,212
487
85
4
0
441,683
0
L
Danzaburou
8,220
357
54
2
0
252,904
1
L
Aphrodite
11,415
496
133
6
0
363,302
0
W
Danzaburou
12,367
538
124
5
0
426,505
0
W
Merlin
11,442
497
148
6
0
375,351
0
W
Fenrir
10,380
451
92
4
0
454,231
0
L
Nemesis
10,436
454
90
4
0
421,967
1
W
Bellona
9,390
408
66
3
0
428,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role