Player Matchup

Thanatos
Thanatos
Silver I
BigBoy011
Thanatos
Silver I
Level 95
God Stats
1W - 1L
1,581 SR
Queue Stats
60W - 72L
1,223 MMR
Solo
Tyr
Tyr
Gold IV
CatDogGageman
Tyr
Gold IV
Level 89
God Stats
3W - 2L
1,812 SR
Queue Stats
117W - 110L
1,316 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
Kamikaze4T0M
Hou Yi
Bronze III
Level 105
God Stats
2W - 2L
1,580 SR
Queue Stats
70W - 72L
1,446 MMR
Solo
Sylvanus
Sylvanus
Silver IV
Kill3rB3an
Sylvanus
Silver IV
Level 96
God Stats
14W - 17L
1,525 SR
Queue Stats
43W - 50L
954 MMR
Party 1
Ra
Ra
Gold IV
partyguyal
Ra
Gold IV
Level 141
God Stats
2W - 4L
1,527 SR
Queue Stats
79W - 82L
1,462 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,605 SR
1,280 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,483 SR
1,270 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Highaltidude
Ah Muzen Cab
Bronze III
Level 89
God Stats
0W - 1L
1,546 SR
Queue Stats
37W - 41L
1,240 MMR
Solo
Yemoja
Yemoja
Silver I
JoHBeM
Yemoja
Silver I
Level 83
God Stats
28W - 39L
1,579 SR
Queue Stats
373W - 394L
1,227 MMR
Party 2
Hun Batz
Hun Batz
Silver I
Subaru0103
Hun Batz
Silver I
Level 102
God Stats
7W - 9L
1,460 SR
Queue Stats
253W - 241L
1,122 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
hihicommando
Sun Wukong
Gold IV
Level 126
God Stats
18W - 18L
1,522 SR
Queue Stats
50W - 49L
1,489 MMR
Solo
Thoth
Thoth
Gold V
indigolantern
Thoth
Gold V
Level 109
God Stats
0W - 2L
1,307 SR
Queue Stats
370W - 380L
1,274 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigBoy011
Thanatos
15
4 / 5 / 3
9,123
537
8,526
12,790
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
5 / 0 / 0
10,989
646
13,804
11,577
8,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
14
0 / 3 / 3
8,637
508
4,041
10,810
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Kill3rB3an
Sylvanus
13
3 / 0 / 3
9,056
533
6,682
8,778
6,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 3 / 3
8,845
520
7,224
8,099
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TsukuyomiScyllaSetGuan Yu

VS

Bans
ApolloDanzaburouCu ChulainnKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Highaltidude
Ah Muzen Cab
15
0 / 1 / 2
8,511
501
6,616
11,531
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
JoHBeM
Yemoja
12
1 / 3 / 1
7,325
431
4,496
11,274
4,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
Subaru0103
Hun Batz
15
8 / 5 / 2
9,008
530
9,047
13,300
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
hihicommando
Sun Wukong
14
0 / 5 / 0
8,670
510
5,748
16,058
11,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 4
8,662
510
5,861
6,628
2,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
14
Kills
11
11
Deaths
14
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BigBoy011
Thanatos
4
5
3
1.1
W
5
0
0
5
L
Ah Muzen Cab
Highaltidude
Ah Muzen Cab
0
1
2
1
L
Yemoja
JoHBeM
Yemoja
1
3
1
0.5
W
Hou Yi
0
3
3
0.5
W
Sylvanus
Kill3rB3an
Sylvanus
3
0
3
4.5
L
Hun Batz
Subaru0103
Hun Batz
8
5
2
1.8
L
Sun Wukong
hihicommando
Sun Wukong
0
5
0
0
L
2
0
4
4
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,277
Damage
31,768
52,054
Taken
58,791
28,593
Mitigated
25,573
27,716
Healing
17,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BigBoy011
Thanatos
8,526
2,240
0
10,077
12,790
5,169
610
2,722
10,068
0
58,396
W
13,804
2,758
0
5,636
11,577
8,373
0
444
11,133
0
81,803
L
Ah Muzen Cab
Highaltidude
Ah Muzen Cab
6,616
3,730
0
5,915
11,531
3,214
1,000
2,654
8,851
0
63,476
L
Yemoja
JoHBeM
Yemoja
4,496
483
612
2,180
11,274
4,394
0
4,637
6,481
20,759
0
W
Hou Yi
4,041
2,669
0
3,780
10,810
4,902
660
336
10,474
0
53,691
W
Sylvanus
Kill3rB3an
Sylvanus
6,682
1,413
1,449
3,900
8,778
6,754
0
3,604
5,174
22,764
0
L
Hun Batz
Subaru0103
Hun Batz
9,047
2,933
0
2,616
13,300
4,683
0
2,392
10,668
0
50,141
L
Sun Wukong
hihicommando
Sun Wukong
5,748
724
0
4,898
16,058
11,245
0
0
16,058
0
58,689
L
5,861
469
0
839
6,628
2,037
0
3,429
2,827
65,150
0
W
7,224
314
455
2,419
8,099
3,395
0
3,251
4,848
66,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,650
Gold Earned
42,176
541
Minions Killed
512
0
Camps Cleared
0
1,655,494
Distance Traveled
1,652,842
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,123
537
111
7
0
318,701
2
W
Tyr
10,989
646
146
9
0
374,059
3
L
Ah Muzen Cab
8,511
501
128
8
0
346,957
3
L
Yemoja
7,325
431
29
2
0
334,799
8
W
Hou Yi
8,637
508
115
7
0
289,523
2
W
Sylvanus
9,056
533
23
1
0
329,517
5
L
Hun Batz
9,008
530
85
5
0
337,615
4
L
Sun Wukong
8,670
510
137
8
0
301,570
2
L
Thoth
8,662
510
133
8
0
331,901
2
W
Ra
8,845
520
146
9
0
343,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role