Player Matchup

Poseidon
Poseidon
Maksimka-Doter
Poseidon
Level 94
God Stats
4W - 5L
1,302 SR
Queue Stats
237W - 254L
1,414 Elo+
Party 3
Hercules
Hercules
Nikariors
Hercules
Level 99
God Stats
20W - 35L
1,323 SR
Queue Stats
294W - 308L
1,422 Elo+
Party 3
Thanatos
Thanatos
blackouts33
Thanatos
Level 60
God Stats
3W - 6L
1,067 SR
Queue Stats
43W - 50L
1,273 Elo+
Solo
Ymir
Ymir
empa1995
Ymir
Level 68
God Stats
2W - 3L
1,374 SR
Queue Stats
36W - 40L
1,406 Elo+
Party 1
Medusa
Medusa
tryffeln
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,409 Elo+
Party 1
Team Averages
Level 78
1,313 SR
1,385 Elo+

VS

Team Averages
Level 76
1,506 SR
1,465 Elo+
Apollo
Apollo
DanaKIL--RooTS
Apollo
Level 97
God Stats
20W - 16L
1,536 SR
Queue Stats
304W - 283L
1,500 Elo+
Solo
Chaac
Chaac
Doktor_Hey
Chaac
Level 64
God Stats
24W - 27L
1,486 SR
Queue Stats
354W - 411L
1,418 Elo+
Party 2
Gilgamesh
Gilgamesh
Fake_Senpaiii
Gilgamesh
Level 65
God Stats
24W - 13L
1,626 SR
Queue Stats
415W - 483L
1,471 Elo+
Party 2
Bellona
Bellona
Fake_Zug
Bellona
Level 67
God Stats
2W - 3L
1,102 SR
Queue Stats
437W - 488L
1,443 Elo+
Party 2
Bacchus
Bacchus
spitfirelouis56
Bacchus
Level 85
God Stats
3W - 4L
1,783 SR
Queue Stats
302W - 273L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
8 / 6 / 4
12,531
501
16,546
17,212
5,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Nikariors
Hercules
16
4 / 6 / 4
11,185
447
16,337
32,963
40,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
blackouts33
Thanatos
18
4 / 12 / 5
12,118
485
8,605
25,188
9,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
19
4 / 9 / 2
11,804
472
12,782
22,546
11,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
tryffeln
Medusa
17
3 / 9 / 3
11,360
454
11,099
20,659
7,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 7
15,654
626
12,449
14,514
6,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
20
5 / 6 / 8
13,392
536
18,553
30,537
35,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Fake_Senpaiii
Gilgamesh
20
15 / 3 / 7
17,038
682
31,751
21,286
19,770
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Fake_Zug
Bellona
20
7 / 8 / 8
14,575
583
17,403
23,594
18,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
8 / 3 / 17
14,483
579
13,263
19,860
32,950
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
89
23
Kills
42
42
Deaths
23
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
W
Chaac
5
6
8
1.5
W
Gilgamesh
Fake_Senpaiii
Gilgamesh
15
3
7
6.17
W
Bellona
Fake_Zug
Bellona
7
8
8
1.38
L
Poseidon
8
6
4
1.67
L
Hercules
Nikariors
Hercules
4
6
4
1
L
Thanatos
blackouts33
Thanatos
4
12
5
0.54
L
Ymir
4
9
2
0.56
W
8
3
17
5.5
L
Medusa
tryffeln
Medusa
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,369
Damage
93,419
118,568
Taken
109,791
73,545
Mitigated
112,680
29,152
Healing
35,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,449
5,864
0
5,574
14,514
6,301
4,581
3,965
10,451
0
119,781
W
Chaac
18,553
4,621
743
14,530
30,537
35,325
382
5,061
25,252
100
72,130
W
Gilgamesh
Fake_Senpaiii
Gilgamesh
31,751
12,186
0
6,698
21,286
19,770
2,474
5,189
15,993
0
147,915
W
Bellona
Fake_Zug
Bellona
17,403
6,684
0
4,520
23,594
18,334
3,024
10,343
12,713
4,768
80,756
L
Poseidon
16,546
2,121
171
4,092
17,212
5,280
0
1,305
15,752
64,425
0
L
Hercules
Nikariors
Hercules
16,337
8,347
0
7,152
32,963
40,073
0
1,764
29,983
0
56,022
L
Thanatos
blackouts33
Thanatos
8,605
1,578
0
10,018
25,188
9,309
0
1,005
23,898
0
59,344
L
Ymir
12,782
671
434
1,771
22,546
11,526
1,294
4,556
17,897
79,862
0
W
13,263
1,668
0
3,355
19,860
32,950
1,384
4,331
15,281
56,019
0
L
Medusa
tryffeln
Medusa
11,099
4,669
386
5,128
20,659
7,357
3,808
5,637
14,942
0
65,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,998
Gold Earned
75,142
551
Minions Killed
701
0
Camps Cleared
0
2,019,398
Distance Traveled
2,512,667
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,654
626
190
8
0
491,627
7
W
Chaac
13,392
536
112
4
0
457,315
10
W
Gilgamesh
17,038
682
191
8
0
550,296
2
W
Bellona
14,575
583
144
6
0
482,388
0
L
Poseidon
12,531
501
117
5
0
397,791
0
L
Hercules
11,185
447
105
4
0
399,478
1
L
Thanatos
12,118
485
97
4
0
423,637
5
L
Ymir
11,804
472
130
5
0
391,355
4
W
Bacchus
14,483
579
64
3
0
531,041
4
L
Medusa
11,360
454
102
4
0
407,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role