Player Matchup

Danzaburou
Danzaburou
Bamby_tueur
Danzaburou
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,506 Elo+
Solo
Heimdallr
Heimdallr
Deepwatrs
Heimdallr
Level 7
God Stats
4W - 9L
1,322 SR
Queue Stats
34W - 46L
1,450 Elo+
Solo
Zeus
Zeus
Sllipiin
Zeus
Level 15
God Stats
3W - 1L
1,830 SR
Queue Stats
15W - 27L
1,406 Elo+
Solo
Fenrir
Fenrir
XxEzSkillzxX312
Fenrir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
Zyviel
Gilgamesh
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 74L
1,569 Elo+
Solo
Team Averages
Level 11
1,531 SR
1,479 Elo+

VS

Team Averages
Level 22
1,552 SR
1,503 Elo+
Gilgamesh
Gilgamesh
Titanio1ZX
Gilgamesh
Level 28
God Stats
21W - 14L
1,649 SR
Queue Stats
98W - 96L
1,428 Elo+
Solo
Susano
Susano
WantedSellOut
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
adosagunshottt
Zhong Kui
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 98L
1,652 Elo+
Solo
Bacchus
Bacchus
conobum
Bacchus
Level 18
God Stats
6W - 3L
1,425 SR
Queue Stats
16W - 12L
1,481 Elo+
Solo
Skadi
Skadi
zahmed4
Skadi
Level 27
God Stats
17W - 12L
1,685 SR
Queue Stats
143W - 118L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bamby_tueur
Danzaburou
5
0 / 4 / 1
3,652
457
479
4,146
1,037
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
Deepwatrs
Heimdallr
6
0 / 1 / 0
3,882
485
720
3,739
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
6
0 / 3 / 0
4,021
503
809
3,400
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

2
0 / 4 / 0
3,215
402
778
2,464
716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
Zyviel
Gilgamesh
6
1 / 2 / 0
4,032
504
3,459
5,488
2,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Titanio1ZX
Gilgamesh
10
3 / 0 / 0
5,572
697
3,206
4,269
2,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

6
1 / 2 / 1
4,112
514
191
2,384
516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
adosagunshottt
Zhong Kui
11
7 / 0 / 0
6,735
842
3,551
3,701
2,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
conobum
Bacchus
7
2 / 0 / 3
5,084
636
1,070
2,831
1,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
zahmed4
Skadi
8
1 / 0 / 3
5,095
637
3,333
2,968
629
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
14
14
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bamby_tueur
Danzaburou
0
4
1
0.13
L
Heimdallr
Deepwatrs
Heimdallr
0
1
0
0
L
Zeus
0
3
0
0
W
Gilgamesh
Titanio1ZX
Gilgamesh
3
0
0
3
W
1
2
1
0.75
L
0
4
0
0
L
Gilgamesh
Zyviel
Gilgamesh
1
2
0
0.5
W
Zhong Kui
adosagunshottt
Zhong Kui
7
0
0
7
W
Bacchus
conobum
Bacchus
2
0
3
3.5
W
Skadi
zahmed4
Skadi
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,245
Damage
11,351
19,237
Taken
16,153
6,067
Mitigated
7,027
2,544
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bamby_tueur
Danzaburou
479
426
0
158
4,146
1,037
0
901
3,220
0
10,212
L
Heimdallr
Deepwatrs
Heimdallr
720
431
0
1,019
3,739
903
0
856
2,883
0
7,558
L
Zeus
809
184
0
0
3,400
863
0
1,219
2,181
13,494
0
W
Gilgamesh
Titanio1ZX
Gilgamesh
3,206
886
0
510
4,269
2,016
0
0
4,044
0
24,649
W
191
0
0
598
2,384
516
0
0
2,359
0
5,675
L
778
271
0
0
2,464
716
0
1,645
819
0
1,422
L
Gilgamesh
Zyviel
Gilgamesh
3,459
1,043
0
1,367
5,488
2,548
0
0
5,263
0
12,235
W
Zhong Kui
adosagunshottt
Zhong Kui
3,551
1,065
0
2,171
3,701
2,322
42
469
3,164
39,460
0
W
Bacchus
conobum
Bacchus
1,070
122
0
642
2,831
1,544
236
231
2,559
4,995
0
W
Skadi
zahmed4
Skadi
3,333
1,990
0
370
2,968
629
854
0
2,968
0
27,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,802
Gold Earned
26,598
87
Minions Killed
222
0
Camps Cleared
0
616,580
Distance Traveled
744,245
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,652
457
22
3
0
132,988
0
L
Heimdallr
3,882
485
12
2
0
117,388
1
L
Zeus
4,021
503
35
4
0
135,163
2
W
Gilgamesh
5,572
697
48
6
0
179,199
1
W
Susano
4,112
514
15
2
0
96,999
0
L
Fenrir
3,215
402
3
0
0
93,561
0
L
Gilgamesh
4,032
504
15
2
0
137,480
1
W
Zhong Kui
6,735
842
84
11
0
149,899
1
W
Bacchus
5,084
636
9
1
0
168,678
2
W
Skadi
5,095
637
66
8
0
149,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role