Player Matchup

Loki
Loki
ErensHand
Loki
Level 101
God Stats
3W - 1L
1,623 SR
Queue Stats
145W - 113L
1,563 Elo+
Party 3
Cu Chulainn
Cu Chulainn
HaloG101
Cu Chulainn
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 178L
1,598 Elo+
Party 3
Rama
Rama
StinkLV
Rama
Level 31
God Stats
1W - 3L
1,275 SR
Queue Stats
168W - 160L
1,505 Elo+
Solo
Scylla
Scylla
exrahTTV
Scylla
Level 123
God Stats
1W - 0L
1,753 SR
Queue Stats
112W - 82L
1,593 Elo+
Party 3
Geb
Geb
killnme
Geb
Level 27
God Stats
21W - 8L
1,726 SR
Queue Stats
96W - 77L
1,632 Elo+
Party 3
Team Averages
Level 64
1,575 SR
1,578 Elo+

VS

Team Averages
Level 50
1,595 SR
1,475 Elo+
Chiron
Chiron
Crossl3ones
Chiron
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
EVISUKORO
Set
Level 29
God Stats
23W - 24L
1,577 SR
Queue Stats
169W - 202L
1,447 Elo+
Party 1
Sol
Sol
Ferrovius
Sol
Level 34
God Stats
4W - 6L
1,726 SR
Queue Stats
195W - 184L
1,550 Elo+
Solo
Athena
Athena
SAGE AND DarkSk
Athena
Level 12
God Stats
6W - 7L
1,551 SR
Queue Stats
34W - 38L
1,394 Elo+
Party 2
Tiamat
Tiamat
Spartans lie
Tiamat
Level 124
God Stats
3W - 5L
1,620 SR
Queue Stats
192W - 215L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
10 / 1 / 8
10,208
638
14,385
10,519
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
HaloG101
Cu Chulainn
16
6 / 0 / 6
10,091
631
10,746
13,016
6,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
StinkLV
Rama
14
3 / 2 / 4
8,740
546
8,032
9,937
2,883
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
exrahTTV
Scylla
16
3 / 0 / 5
9,993
625
4,297
4,668
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
12
2 / 2 / 8
8,556
535
5,211
9,599
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
2 / 5 / 2
7,259
454
6,399
10,205
2,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 6 / 1
7,216
451
5,772
13,799
4,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 3 / 0
7,554
472
2,271
9,005
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 5 / 3
6,437
402
3,224
13,169
7,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
13
0 / 5 / 1
7,010
438
6,256
10,285
6,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
24
Kills
5
5
Deaths
24
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
5
2
0.6
L
2
6
1
0.42
W
Loki
10
1
8
14
L
0
3
0
0
W
Cu Chulainn
HaloG101
Cu Chulainn
6
0
6
9
L
1
5
3
0.5
L
Tiamat
0
5
1
0.1
W
Rama
StinkLV
Rama
3
2
4
2.5
W
Scylla
exrahTTV
Scylla
3
0
5
5.5
W
Geb
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,671
Damage
23,922
47,739
Taken
56,463
20,519
Mitigated
23,938
17,044
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
6,399
2,485
358
2,442
10,205
2,640
464
968
9,237
0
28,671
L
5,772
2,912
0
312
13,799
4,790
0
1,435
12,322
0
47,833
W
Loki
14,385
3,741
0
3,867
10,519
3,989
549
2,689
7,830
0
59,720
L
2,271
289
0
3,982
9,005
2,727
273
2,447
6,392
48,434
0
W
Cu Chulainn
HaloG101
Cu Chulainn
10,746
1,945
0
3,260
13,016
6,961
1,382
3,890
9,126
0
56,553
L
3,224
490
0
643
13,169
7,500
103
3,477
9,616
10,842
0
L
Tiamat
6,256
659
0
1,362
10,285
6,281
0
897
9,388
37,835
0
W
Rama
StinkLV
Rama
8,032
7,032
0
5,802
9,937
2,883
1,334
1,376
8,561
0
52,502
W
Scylla
exrahTTV
Scylla
4,297
166
0
1,337
4,668
1,778
2,670
1,098
3,570
67,499
0
W
Geb
5,211
1,101
0
2,778
9,599
4,908
219
2,698
6,901
23,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,588
Gold Earned
35,476
460
Minions Killed
344
0
Camps Cleared
0
1,578,094
Distance Traveled
1,374,563
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,259
454
55
3
0
254,278
3
L
Set
7,216
451
88
6
0
302,671
0
W
Loki
10,208
638
92
6
0
339,842
2
L
Sol
7,554
472
114
7
0
241,315
3
W
Cu Chulainn
10,091
631
105
7
0
333,509
4
L
Athena
6,437
402
18
1
0
282,383
1
L
Tiamat
7,010
438
69
4
0
293,916
1
W
Rama
8,740
546
93
6
0
262,188
4
W
Scylla
9,993
625
135
8
0
306,636
4
W
Geb
8,556
535
35
2
0
335,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role