Player Matchup

Artemis
Artemis
Almuria
Artemis
Level 18
God Stats
1W - 0L
1,847 SR
Queue Stats
3W - 2L
1,449 Elo+
Solo
Bellona
Bellona
JIIAN002
Bellona
Level 3
God Stats
2W - 1L
1,265 SR
Queue Stats
3W - 1L
1,180 Elo+
Party 2
Yemoja
Yemoja
NYGrande
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,043 Elo+
Party 2
Nemesis
Nemesis
Raziel2123
Nemesis
Level 4
God Stats
3W - 2L
1,166 SR
Queue Stats
4W - 3L
1,043 Elo+
Party 2
Tiamat
Tiamat
cyrij
Tiamat
Level 23
God Stats
39W - 41L
1,448 SR
Queue Stats
447W - 477L
1,387 Elo+
Solo
Team Averages
Level 10
1,445 SR
1,221 Elo+

VS

Team Averages
Level 15
1,464 SR
1,272 Elo+
Artemis
Artemis
DocAlex
Artemis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 77L
1,383 Elo+
Solo
Heimdallr
Heimdallr
Gilninho77
Heimdallr
Level 11
God Stats
1W - 6L
1,319 SR
Queue Stats
3W - 13L
1,353 Elo+
Party 3
Nemesis
Nemesis
Teoninho77
Nemesis
Level 23
God Stats
7W - 7L
1,501 SR
Queue Stats
20W - 20L
1,205 Elo+
Party 3
Da Ji
Da Ji
Twibay
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,270 Elo+
Party 1
Cthulhu
Cthulhu
Twibos
Cthulhu
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 10L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Almuria
Artemis
16
6 / 2 / 2
10,157
535
9,568
8,311
4,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
JIIAN002
Bellona
15
7 / 1 / 4
9,721
512
9,926
5,968
5,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
NYGrande
Yemoja
13
3 / 1 / 4
9,120
480
4,738
7,855
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Raziel2123
Nemesis
18
8 / 3 / 0
10,850
571
8,333
14,637
8,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
cyrij
Tiamat
14
1 / 1 / 2
8,494
447
3,716
7,602
5,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DocAlex
Artemis
13
2 / 5 / 1
7,996
421
6,191
7,207
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Gilninho77
Heimdallr
14
1 / 4 / 2
8,621
454
3,129
9,213
3,418
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Teoninho77
Nemesis
14
3 / 4 / 0
9,045
476
6,862
13,139
5,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Twibay
Da Ji
11
1 / 9 / 0
7,088
373
1,116
11,874
3,740
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Twibos
Cthulhu
12
0 / 4 / 0
7,354
387
4,734
11,692
9,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
25
Kills
7
8
Deaths
26
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
Almuria
Artemis
6
2
2
3.5
L
Artemis
DocAlex
Artemis
2
5
1
0.5
L
Heimdallr
Gilninho77
Heimdallr
1
4
2
0.5
W
Bellona
JIIAN002
Bellona
7
1
4
9
W
Yemoja
NYGrande
Yemoja
3
1
4
5
W
Nemesis
Raziel2123
Nemesis
8
3
0
2.67
L
Nemesis
Teoninho77
Nemesis
3
4
0
0.75
L
Da Ji
Twibay
Da Ji
1
9
0
0.11
L
Cthulhu
Twibos
Cthulhu
0
4
0
0
W
Tiamat
cyrij
Tiamat
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,281
Damage
22,032
44,373
Taken
53,125
31,888
Mitigated
25,330
11,922
Healing
3,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Almuria
Artemis
9,568
4,042
0
120
8,311
4,223
1,553
360
7,951
0
65,187
L
Artemis
DocAlex
Artemis
6,191
1,483
0
629
7,207
2,952
555
1,543
5,664
0
26,445
L
Heimdallr
Gilninho77
Heimdallr
3,129
560
0
942
9,213
3,418
1,338
1,632
7,581
0
38,399
W
Bellona
JIIAN002
Bellona
9,926
2,301
0
1,132
5,968
5,614
222
488
5,455
0
36,802
W
Yemoja
NYGrande
Yemoja
4,738
951
685
1,094
7,855
8,438
1,620
536
7,244
19,841
0
W
Nemesis
Raziel2123
Nemesis
8,333
4,930
0
5,819
14,637
8,134
903
1,244
13,293
0
91,193
L
Nemesis
Teoninho77
Nemesis
6,862
3,997
0
784
13,139
5,603
0
1,543
11,596
0
63,162
L
Da Ji
Twibay
Da Ji
1,116
0
0
0
11,874
3,740
128
865
11,009
0
13,205
L
Cthulhu
Twibos
Cthulhu
4,734
146
0
905
11,692
9,617
908
2,974
8,718
29,602
0
W
Tiamat
cyrij
Tiamat
3,716
448
0
3,072
7,602
5,479
0
1,633
5,696
38,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,342
Gold Earned
40,104
414
Minions Killed
287
0
Camps Cleared
0
1,755,348
Distance Traveled
1,603,661
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,157
535
115
6
0
310,474
0
L
Artemis
7,996
421
56
3
0
317,296
2
L
Heimdallr
8,621
454
64
3
0
310,777
4
W
Bellona
9,721
512
62
3
0
372,074
4
W
Yemoja
9,120
480
32
2
0
329,785
0
W
Nemesis
10,850
571
133
7
0
372,472
0
L
Nemesis
9,045
476
88
5
0
366,580
0
L
Da Ji
7,088
373
37
2
0
277,112
0
L
Cthulhu
7,354
387
42
2
0
331,896
2
W
Tiamat
8,494
447
72
4
0
370,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role