Player Matchup

Hun Batz
Hun Batz
AlfistiGamer
Hun Batz
Level 16
God Stats
1W - 6L
1,482 SR
Queue Stats
89W - 111L
1,452 Elo+
Solo
Horus
Horus
Gitgudxxxcasual
Horus
Level 11
God Stats
3W - 3L
1,587 SR
Queue Stats
8W - 11L
1,508 Elo+
Solo
Thoth
Thoth
Kyxo6980
Thoth
Level 26
God Stats
0W - 1L
1,503 SR
Queue Stats
31W - 18L
1,610 Elo+
Solo
Bellona
Bellona
Loggy2016
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo
Apollo
Apollo
Mhatteube
Apollo
Level 28
God Stats
7W - 13L
1,443 SR
Queue Stats
75W - 59L
1,522 Elo+
Solo
Team Averages
Level 17
1,503 SR
1,555 Elo+

VS

Team Averages
Level 25
1,537 SR
1,522 Elo+
Vulcan
Vulcan
BobbyLashhley
Vulcan
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,679 Elo+
Party 1
Bellona
Bellona
ElPincioRosso
Bellona
Level 25
God Stats
27W - 19L
1,910 SR
Queue Stats
295W - 319L
1,496 Elo+
Solo
Chernobog
Chernobog
MARK-DJ-99
Chernobog
Level 28
God Stats
4W - 2L
1,601 SR
Queue Stats
148W - 163L
1,482 Elo+
Solo
Athena
Athena
ThePhoenix24
Athena
Level 28
God Stats
1W - 1L
1,174 SR
Queue Stats
7W - 6L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
TheUndertaakerr
Zhong Kui
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlfistiGamer
Hun Batz
13
1 / 2 / 3
7,338
489
4,008
9,814
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 2
6,443
430
2,020
10,344
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thoth
Kyxo6980
Thoth
10
2 / 1 / 1
6,548
437
4,828
5,196
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Loggy2016
Bellona
9
0 / 8 / 1
6,117
408
3,973
9,884
5,339
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
Mhatteube
Apollo
14
5 / 2 / 0
7,887
526
7,303
8,975
3,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 0
8,600
573
6,827
6,175
2,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
14
4 / 2 / 0
9,578
639
2,522
9,558
6,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chernobog
MARK-DJ-99
Chernobog
12
1 / 3 / 5
7,184
479
5,300
9,078
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
12
1 / 1 / 3
6,800
453
4,322
7,552
3,772
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
TheUndertaakerr
Zhong Kui
14
5 / 1 / 3
8,487
566
6,737
10,130
6,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
15
16
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AlfistiGamer
Hun Batz
1
2
3
1.25
W
4
2
0
2
W
Bellona
4
2
0
2
L
0
3
2
0.33
L
Thoth
Kyxo6980
Thoth
2
1
1
2.5
L
Bellona
Loggy2016
Bellona
0
8
1
0.06
W
Chernobog
MARK-DJ-99
Chernobog
1
3
5
1.17
L
Apollo
Mhatteube
Apollo
5
2
0
2.5
W
Athena
1
1
3
2.5
W
Zhong Kui
TheUndertaakerr
Zhong Kui
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,132
Damage
25,708
44,213
Taken
42,493
20,393
Mitigated
21,655
11,392
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AlfistiGamer
Hun Batz
4,008
248
0
3,200
9,814
3,477
0
2,847
6,967
0
43,709
W
6,827
2,378
125
682
6,175
2,366
0
1,910
3,989
60,929
0
W
Bellona
2,522
1,230
0
2,336
9,558
6,482
2,010
430
9,112
4,568
42,958
L
2,020
868
392
1,854
10,344
6,955
0
5,379
4,965
0
10,718
L
Thoth
Kyxo6980
Thoth
4,828
142
0
1,653
5,196
1,531
0
3,365
1,831
26,333
0
L
Bellona
Loggy2016
Bellona
3,973
2,540
0
704
9,884
5,339
0
2,723
7,161
0
29,596
W
Chernobog
MARK-DJ-99
Chernobog
5,300
3,393
135
4,136
9,078
2,411
2,056
0
9,078
0
47,428
L
Apollo
Mhatteube
Apollo
7,303
3,928
0
3,589
8,975
3,091
0
3,630
5,345
0
58,723
W
Athena
4,322
1,241
0
2,265
7,552
3,772
160
87
7,425
20,235
0
W
Zhong Kui
TheUndertaakerr
Zhong Kui
6,737
309
0
5,139
10,130
6,624
15
1,893
8,061
45,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,333
Gold Earned
40,649
317
Minions Killed
440
0
Camps Cleared
0
1,300,389
Distance Traveled
1,405,824
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,338
489
81
5
0
326,290
7
W
Vulcan
8,600
573
104
7
0
312,265
1
W
Bellona
9,578
639
112
7
0
213,745
0
L
Horus
6,443
430
17
1
0
281,467
2
L
Thoth
6,548
437
49
3
0
209,981
3
L
Bellona
6,117
408
57
4
0
217,207
2
W
Chernobog
7,184
479
85
6
0
259,303
1
L
Apollo
7,887
526
113
8
0
265,444
1
W
Athena
6,800
453
46
3
0
324,496
3
W
Zhong Kui
8,487
566
93
6
0
296,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role