Player Matchup

Cthulhu
Cthulhu
Platinum II
EzieCIap
Cthulhu
Platinum II
Level 62
God Stats
8W - 11L
1,577 SR
Queue Stats
58W - 50L
1,968 MMR
Solo
King Arthur
King Arthur
Platinum I
Pandalize
King Arthur
Platinum I
Level 158
God Stats
6W - 10L
1,442 SR
Queue Stats
446W - 433L
1,885 MMR
Party 1
Aphrodite
Aphrodite
Diamond V
ScarletDove
Aphrodite
Diamond V
Level 147
God Stats
16W - 8L
1,796 SR
Queue Stats
265W - 252L
2,096 MMR
Solo
Anhur
Anhur
Diamond III
Sunadokeii
Anhur
Diamond III
Level 61
God Stats
8W - 4L
1,557 SR
Queue Stats
82W - 77L
2,165 MMR
Solo
Kali
Kali
Diamond V
ThePrizedJewel
Kali
Diamond V
Level 128
God Stats
35W - 22L
1,760 SR
Queue Stats
250W - 255L
2,039 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 111
1,627 SR
2,031 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,535 SR
2,030 MMR
Cu Chulainn
Cu Chulainn
Diamond III
Celh
Cu Chulainn
Diamond III
Level 157
God Stats
10W - 13L
1,375 SR
Queue Stats
369W - 325L
2,181 MMR
Solo
Nemesis
Nemesis
Diamond IV
Ifufffy
Nemesis
Diamond IV
Level 148
God Stats
20W - 14L
1,800 SR
Queue Stats
453W - 443L
2,029 MMR
Solo
Olorun
Olorun
Gold I
JimboJuice69
Olorun
Gold I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 106L
1,984 MMR
Solo
Persephone
Persephone
Platinum V
MasterChowder
Persephone
Platinum V
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 183L
1,958 MMR
Solo
Xing Tian
Xing Tian
Diamond V
niipplelicker69
Xing Tian
Diamond V
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
1,253W - 1,254L
1,999 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EzieCIap
Cthulhu
19
1 / 2 / 7
12,941
539
9,924
27,064
26,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Pandalize
King Arthur
20
2 / 2 / 8
14,609
609
15,807
32,970
30,863
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
ScarletDove
Aphrodite
20
4 / 1 / 3
13,435
560
12,338
16,158
7,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
20
5 / 3 / 6
16,100
671
18,806
18,156
6,746
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 1 / 4
15,304
638
10,999
24,827
12,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SetAthenaGuan YuTiamatTsukuyomi

VS

Bans
ApolloSobekJing WeiArtioChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Celh
Cu Chulainn
20
3 / 3 / 2
12,608
525
20,152
21,312
23,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Ifufffy
Nemesis
18
3 / 3 / 1
11,323
472
10,592
16,974
9,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
20
0 / 4 / 4
13,164
549
14,930
20,846
8,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
MasterChowder
Persephone
19
1 / 4 / 1
12,353
515
18,970
13,435
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
niipplelicker69
Xing Tian
16
2 / 3 / 5
10,589
441
12,414
21,137
21,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
17
Kills
9
9
Deaths
17
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Celh
Cu Chulainn
3
3
2
1.33
W
Cthulhu
EzieCIap
Cthulhu
1
2
7
2.25
L
Nemesis
Ifufffy
Nemesis
3
3
1
1.17
L
Olorun
0
4
4
0.5
L
Persephone
MasterChowder
Persephone
1
4
1
0.38
W
King Arthur
Pandalize
King Arthur
2
2
8
3
W
Aphrodite
ScarletDove
Aphrodite
4
1
3
5.5
W
Anhur
5
3
6
2.67
W
5
1
4
7
L
Xing Tian
niipplelicker69
Xing Tian
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,874
Damage
77,058
119,175
Taken
93,704
84,051
Mitigated
68,697
60,970
Healing
22,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Celh
Cu Chulainn
20,152
3,735
0
5,950
21,312
23,381
508
3,167
18,145
11,671
78,612
W
Cthulhu
EzieCIap
Cthulhu
9,924
991
637
7,517
27,064
26,159
233
14,280
12,784
43,631
0
L
Nemesis
Ifufffy
Nemesis
10,592
6,227
0
1,442
16,974
9,809
0
5,074
11,900
0
98,506
L
Olorun
14,930
9,415
1,230
10,454
20,846
8,017
756
5,766
15,080
117,872
0
L
Persephone
MasterChowder
Persephone
18,970
1,345
0
885
13,435
5,522
0
3,362
10,070
109,895
0
W
King Arthur
Pandalize
King Arthur
15,807
2,206
0
13,138
32,970
30,863
575
8,673
24,297
0
104,816
W
Aphrodite
ScarletDove
Aphrodite
12,338
837
11,606
10,840
16,158
7,712
946
9,656
6,502
95,047
0
W
Anhur
18,806
10,647
0
8,402
18,156
6,746
10,010
9,686
8,470
0
135,780
W
10,999
5,070
0
8,830
24,827
12,571
1,752
9,279
15,548
7,227
93,678
L
Xing Tian
niipplelicker69
Xing Tian
12,414
686
0
2,656
21,137
21,968
0
6,375
14,762
36,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,389
Gold Earned
60,037
773
Minions Killed
777
0
Camps Cleared
0
2,490,444
Distance Traveled
2,348,037
40
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,608
525
160
7
0
471,293
13
W
Cthulhu
12,941
539
40
2
0
534,740
9
L
Nemesis
11,323
472
158
7
0
531,095
3
L
Olorun
13,164
549
219
9
0
397,686
9
L
Persephone
12,353
515
193
8
0
445,484
6
W
King Arthur
14,609
609
198
8
0
499,479
3
W
Aphrodite
13,435
560
189
8
0
499,541
9
W
Anhur
16,100
671
219
9
0
431,619
12
W
Kali
15,304
638
127
5
0
525,065
7
L
Xing Tian
10,589
441
47
2
0
502,479
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role