Player Matchup

Hel
Hel
BetwixedMyBuns
Hel
Level 98
God Stats
5W - 5L
1,457 SR
Queue Stats
26W - 42L
1,340 Elo+
Party 3
Ymir
Ymir
I eat GABAGE
Ymir
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 9L
1,498 Elo+
Party 3
Kukulkan
Kukulkan
SunfIhwer
Kukulkan
Level 48
God Stats
3W - 0L
1,840 SR
Queue Stats
99W - 41L
1,794 Elo+
Party 2
Xbalanque
Xbalanque
TooAmazingg4u
Xbalanque
Level 143
God Stats
4W - 2L
1,692 SR
Queue Stats
279W - 84L
1,779 Elo+
Party 2
Gilgamesh
Gilgamesh
turqman
Gilgamesh
Level 95
God Stats
1W - 4L
1,128 SR
Queue Stats
27W - 45L
1,355 Elo+
Party 3
Team Averages
Level 82
1,523 SR
1,553 Elo+

VS

Team Averages
Level 59
1,602 SR
1,519 Elo+
Cabrakan
Cabrakan
LJspicy
Cabrakan
Level 48
God Stats
135W - 73L
1,659 SR
Queue Stats
310W - 273L
1,444 Elo+
Party 1
Cerberus
Cerberus
MiniatureBigD
Cerberus
Level 63
God Stats
110W - 80L
1,625 SR
Queue Stats
247W - 216L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
SnubbyGod
Gilgamesh
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 4
Ra
Ra
cucch
Ra
Level 2
God Stats
1W - 1L
1,728 SR
Queue Stats
7W - 10L
1,669 Elo+
Party 1
Chiron
Chiron
keithslgnd
Chiron
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 27
13,386
1,030
16,182
16,162
9,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
3 / 5 / 22
12,288
945
9,370
21,575
19,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
SunfIhwer
Kukulkan
20
18 / 0 / 15
15,576
1,198
44,849
15,998
6,750
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
TooAmazingg4u
Xbalanque
20
8 / 2 / 24
13,622
1,048
37,592
15,923
6,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
turqman
Gilgamesh
19
8 / 5 / 20
13,146
1,011
17,077
19,763
13,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LJspicy
Cabrakan
18
1 / 10 / 11
12,584
968
15,801
33,836
42,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
MiniatureBigD
Cerberus
18
7 / 4 / 6
13,318
1,024
19,588
31,982
44,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
SnubbyGod
Gilgamesh
17
4 / 8 / 5
12,213
939
23,492
27,700
15,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
18
0 / 7 / 9
11,239
865
10,552
14,792
5,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
keithslgnd
Chiron
18
3 / 13 / 8
12,004
923
16,199
22,945
9,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
54
42
Kills
15
15
Deaths
42
108
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
3
27
6.17
W
3
5
22
2.8
L
Cabrakan
LJspicy
Cabrakan
1
10
11
0.65
L
Cerberus
MiniatureBigD
Cerberus
7
4
6
2.5
L
Gilgamesh
SnubbyGod
Gilgamesh
4
8
5
0.81
W
Kukulkan
SunfIhwer
Kukulkan
18
0
15
25.5
W
Xbalanque
TooAmazingg4u
Xbalanque
8
2
24
10
L
Ra
0
7
9
0.64
L
Chiron
keithslgnd
Chiron
3
13
8
0.54
W
Gilgamesh
turqman
Gilgamesh
8
5
20
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,070
Damage
85,632
89,421
Taken
131,255
54,929
Mitigated
116,912
30,718
Healing
18,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,182
131
14,440
7,789
16,162
9,196
0
8,202
7,960
30,338
0
W
9,370
794
1,011
2,161
21,575
19,650
0
11,632
9,943
16,961
0
L
Cabrakan
LJspicy
Cabrakan
15,801
1,772
86
2,683
33,836
42,050
0
18,503
15,333
29,443
0
L
Cerberus
MiniatureBigD
Cerberus
19,588
628
0
9,663
31,982
44,400
0
16,850
15,132
49,294
0
L
Gilgamesh
SnubbyGod
Gilgamesh
23,492
7,561
0
1,568
27,700
15,504
0
15,044
12,656
176
43,611
W
Kukulkan
SunfIhwer
Kukulkan
44,849
3,607
0
624
15,998
6,750
0
8,644
7,354
83,876
0
W
Xbalanque
TooAmazingg4u
Xbalanque
37,592
25,410
0
2,166
15,923
6,148
0
9,368
6,555
0
70,561
L
Ra
10,552
665
1,345
89
14,792
5,823
0
9,623
5,169
33,050
0
L
Chiron
keithslgnd
Chiron
16,199
7,661
1,079
2,261
22,945
9,135
0
11,910
10,992
0
48,847
W
Gilgamesh
turqman
Gilgamesh
17,077
4,022
675
1,852
19,763
13,185
0
8,271
11,492
2,970
27,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,018
Gold Earned
61,358
263
Minions Killed
265
5
Camps Cleared
9
1,200,723
Distance Traveled
1,118,818
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,386
1,030
41
3
0
270,437
1
W
Ymir
12,288
945
17
1
3
208,021
0
L
Cabrakan
12,584
968
29
2
1
226,136
0
L
Cerberus
13,318
1,024
79
6
1
250,551
0
L
Gilgamesh
12,213
939
34
3
6
239,582
0
W
Kukulkan
15,576
1,198
103
8
1
264,711
0
W
Xbalanque
13,622
1,048
79
6
0
225,624
0
L
Ra
11,239
865
58
4
0
211,022
0
L
Chiron
12,004
923
65
5
1
191,527
0
W
Gilgamesh
13,146
1,011
23
2
1
231,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role