Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bluestar069
Sylvanus
Level 16
God Stats
49W - 36L
1,704 SR
Queue Stats
167W - 146L
1,710 Elo+
Solo
Tsukuyomi
Tsukuyomi
HappyRainz
Tsukuyomi
Level 28
God Stats
6W - 2L
1,902 SR
Queue Stats
174W - 136L
1,642 Elo+
Solo
Danzaburou
Danzaburou
RuraRuraK
Danzaburou
Level 28
God Stats
2W - 1L
1,604 SR
Queue Stats
70W - 93L
1,590 Elo+
Solo
Ra
Ra
SpatialLlama513
Ra
Level 29
God Stats
4W - 5L
1,716 SR
Queue Stats
644W - 613L
1,535 Elo+
Solo
Team Averages
Level 25
1,685 SR
1,595 Elo+

VS

Team Averages
Level 20
1,714 SR
1,637 Elo+
Baron Samedi
Baron Samedi
COXINATOR19
Baron Samedi
Level 8
God Stats
4W - 4L
1,507 SR
Queue Stats
96W - 92L
1,555 Elo+
Solo
Nox
Nox
Jebo11
Nox
Level 27
God Stats
3W - 4L
1,567 SR
Queue Stats
55W - 43L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
Remember2Soar
Gilgamesh
Level 29
God Stats
29W - 15L
1,659 SR
Queue Stats
247W - 173L
1,654 Elo+
Solo
Danzaburou
Danzaburou
SaphiraSimba
Danzaburou
Level 22
God Stats
22W - 9L
1,973 SR
Queue Stats
126W - 93L
1,627 Elo+
Solo
Bacchus
Bacchus
javonOnHisBS
Bacchus
Level 15
God Stats
2W - 1L
1,863 SR
Queue Stats
6W - 4L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 6 / 1
7,510
469
5,270
14,378
9,995
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Bluestar069
Sylvanus
12
2 / 5 / 1
7,472
467
6,922
12,784
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
HappyRainz
Tsukuyomi
11
4 / 3 / 1
7,683
480
5,235
9,048
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
RuraRuraK
Danzaburou
4
0 / 8 / 0
4,761
298
955
8,817
2,065
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 4 / 0
6,534
408
888
7,499
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
COXINATOR19
Baron Samedi
17
5 / 1 / 5
10,561
660
9,712
9,510
5,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nox
Jebo11
Nox
13
4 / 1 / 8
8,787
549
8,150
6,510
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Remember2Soar
Gilgamesh
13
11 / 3 / 2
9,114
570
7,876
9,448
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
SaphiraSimba
Danzaburou
14
4 / 2 / 5
9,748
609
9,833
11,185
4,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bacchus
javonOnHisBS
Bacchus
12
2 / 0 / 11
8,081
505
5,188
8,554
7,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
7
Kills
26
26
Deaths
7
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
1
0.25
L
Sylvanus
Bluestar069
Sylvanus
2
5
1
0.5
W
Baron Samedi
COXINATOR19
Baron Samedi
5
1
5
7.5
L
Tsukuyomi
HappyRainz
Tsukuyomi
4
3
1
1.5
W
Nox
Jebo11
Nox
4
1
8
8
W
Gilgamesh
Remember2Soar
Gilgamesh
11
3
2
4
L
Danzaburou
RuraRuraK
Danzaburou
0
8
0
0
W
Danzaburou
SaphiraSimba
Danzaburou
4
2
5
3.25
L
0
4
0
0
W
Bacchus
javonOnHisBS
Bacchus
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,270
Damage
40,759
52,526
Taken
45,207
24,168
Mitigated
23,562
11,671
Healing
19,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,270
553
0
1,475
14,378
9,995
0
4,896
9,482
192
36,868
L
Sylvanus
Bluestar069
Sylvanus
6,922
2,039
1,197
3,533
12,784
6,604
0
6,666
6,118
27,763
0
W
Baron Samedi
COXINATOR19
Baron Samedi
9,712
828
1,056
5,111
9,510
5,868
1,568
581
8,863
72,701
0
L
Tsukuyomi
HappyRainz
Tsukuyomi
5,235
1,011
0
2,653
9,048
2,897
0
2,787
6,261
0
19,772
W
Nox
Jebo11
Nox
8,150
815
421
2,593
6,510
2,557
1,758
1,922
4,556
45,818
0
W
Gilgamesh
Remember2Soar
Gilgamesh
7,876
1,727
0
2,878
9,448
3,842
624
348
8,998
0
36,278
L
Danzaburou
RuraRuraK
Danzaburou
955
207
0
480
8,817
2,065
0
3,644
5,173
0
7,142
W
Danzaburou
SaphiraSimba
Danzaburou
9,833
4,966
0
4,639
11,185
4,143
8,210
2,939
8,246
0
67,208
L
888
52
230
2,103
7,499
2,607
152
5,057
2,442
32,529
0
W
Bacchus
javonOnHisBS
Bacchus
5,188
453
774
1,766
8,554
7,152
618
2,012
6,542
14,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,960
Gold Earned
46,291
243
Minions Killed
446
0
Camps Cleared
0
1,094,141
Distance Traveled
1,391,942
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,510
469
63
4
0
234,933
2
L
Sylvanus
7,472
467
43
3
0
238,456
0
W
Baron Samedi
10,561
660
148
9
0
253,044
2
L
Tsukuyomi
7,683
480
46
3
0
188,109
3
W
Nox
8,787
549
91
6
0
278,076
1
W
Gilgamesh
9,114
570
66
4
0
328,267
0
L
Danzaburou
4,761
298
13
1
0
271,945
2
W
Danzaburou
9,748
609
117
7
0
231,706
2
L
Ra
6,534
408
78
5
0
160,698
0
W
Bacchus
8,081
505
24
2
0
300,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role