Player Matchup

Discordia
Discordia
 
Discordia
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DKN_KING
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
ThatSEnoughMeaT
Gilgamesh
Level 16
God Stats
14W - 16L
1,651 SR
Queue Stats
110W - 113L
1,497 Elo+
Solo
Artemis
Artemis
flexxstylez
Artemis
Level 28
God Stats
22W - 22L
1,467 SR
Queue Stats
154W - 190L
1,360 Elo+
Solo
Pele
Pele
hawkeyes_817
Pele
Level 8
God Stats
2W - 3L
1,421 SR
Queue Stats
12W - 16L
1,297 Elo+
Solo
Team Averages
Level 18
1,508 SR
1,431 Elo+

VS

Team Averages
Level 22
1,390 SR
1,443 Elo+
Chiron
Chiron
Bozarino
Chiron
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
22W - 22L
1,566 Elo+
Solo
Set
Set
FreakofNature327
Set
Level 23
God Stats
2W - 2L
1,634 SR
Queue Stats
38W - 33L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
Juicepouwch
Gilgamesh
Level 23
God Stats
5W - 11L
1,500 SR
Queue Stats
152W - 205L
1,313 Elo+
Solo
Anhur
Anhur
LeoNemer12
Anhur
Level 18
God Stats
0W - 1L
1,165 SR
Queue Stats
20W - 26L
1,316 Elo+
Solo
Yemoja
Yemoja
Projekt-Oxy
Yemoja
Level 28
God Stats
0W - 5L
1,153 SR
Queue Stats
50W - 43L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
5 / 2 / 3
7,889
526
9,037
6,092
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
2 / 0 / 4
7,516
501
4,777
6,501
4,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
ThatSEnoughMeaT
Gilgamesh
16
8 / 0 / 2
9,488
633
10,032
8,648
6,805
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
flexxstylez
Artemis
13
1 / 0 / 3
7,746
516
3,231
5,364
1,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
6 / 0 / 5
8,152
543
8,940
8,485
2,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bozarino
Chiron
10
1 / 4 / 0
6,470
431
4,239
9,461
2,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 5 / 2
7,061
471
5,500
13,285
5,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Juicepouwch
Gilgamesh
11
0 / 5 / 0
6,339
423
1,484
10,124
6,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
10
0 / 6 / 0
6,362
424
2,731
9,250
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
11
1 / 2 / 0
6,971
465
4,310
9,146
5,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
22
Kills
2
2
Deaths
22
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
2
3
3.25
L
Chiron
Bozarino
Chiron
1
4
0
0.25
W
Ares
2
0
4
4
L
0
5
2
0.2
L
Gilgamesh
Juicepouwch
Gilgamesh
0
5
0
0
L
Anhur
0
6
0
0
L
Yemoja
1
2
0
0.5
W
Gilgamesh
ThatSEnoughMeaT
Gilgamesh
8
0
2
9
W
Artemis
flexxstylez
Artemis
1
0
3
2.5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,017
Damage
18,264
35,090
Taken
51,266
18,295
Mitigated
22,771
4,896
Healing
13,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,037
176
0
0
6,092
2,076
1,156
72
6,020
34,827
0
L
Chiron
Bozarino
Chiron
4,239
2,001
651
1,486
9,461
2,853
0
3,111
6,174
0
22,413
W
Ares
4,777
401
0
1,213
6,501
4,609
0
1,602
4,899
12,952
0
L
5,500
2,199
0
5,542
13,285
5,143
14
5,585
7,258
0
43,526
L
Gilgamesh
Juicepouwch
Gilgamesh
1,484
241
0
1,110
10,124
6,632
172
329
9,795
0
26,096
L
Anhur
2,731
1,217
0
1,421
9,250
2,630
1,617
1,781
7,415
0
28,108
L
Yemoja
4,310
719
2,051
1,561
9,146
5,513
150
2,228
6,810
21,114
0
W
Gilgamesh
ThatSEnoughMeaT
Gilgamesh
10,032
2,205
0
1,208
8,648
6,805
1,768
777
7,871
0
53,129
W
Artemis
flexxstylez
Artemis
3,231
900
0
0
5,364
1,881
2,785
1,103
4,261
0
47,272
W
8,940
2,348
0
2,475
8,485
2,924
360
756
7,729
0
34,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,791
Gold Earned
33,203
345
Minions Killed
251
0
Camps Cleared
0
1,445,883
Distance Traveled
1,271,322
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,889
526
69
5
0
262,818
2
L
Chiron
6,470
431
39
3
0
217,518
0
W
Ares
7,516
501
16
1
0
275,450
1
L
Set
7,061
471
73
5
0
275,925
0
L
Gilgamesh
6,339
423
49
3
0
298,259
2
L
Anhur
6,362
424
58
4
0
213,085
2
L
Yemoja
6,971
465
32
2
0
266,535
4
W
Gilgamesh
9,488
633
117
8
0
305,493
3
W
Artemis
7,746
516
88
6
0
268,574
1
W
Pele
8,152
543
55
4
0
333,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role