Player Matchup

Sun Wukong
Sun Wukong
Beastollan
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 80L
1,536 Elo+
Party 1
Awilix
Awilix
GiveMeAnimeGirl
Awilix
Level 26
God Stats
1W - 2L
1,264 SR
Queue Stats
80W - 64L
1,570 Elo+
Solo
Hera
Hera
Username1239912
Hera
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 57L
1,803 Elo+
Solo
Heimdallr
Heimdallr
xXFe3DZzXx
Heimdallr
Level 13
God Stats
0W - 1L
1,393 SR
Queue Stats
14W - 8L
1,600 Elo+
Party 1
Neith
Neith
柏林0815
Neith
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,431 SR
1,602 Elo+

VS

Team Averages
Level 18
1,500 SR
1,620 Elo+
Athena
Athena
Babboy32
Athena
Level 29
God Stats
3W - 0L
1,737 SR
Queue Stats
62W - 47L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
LoonyHS
Danzaburou
Level 18
God Stats
3W - 3L
1,277 SR
Queue Stats
62W - 54L
1,523 Elo+
Party 2
Vulcan
Vulcan
MrBoooooo
Vulcan
Level 28
God Stats
1W - 0L
1,703 SR
Queue Stats
20W - 11L
1,616 Elo+
Solo
Mercury
Mercury
Seobjevo
Mercury
Level 13
God Stats
2W - 2L
1,284 SR
Queue Stats
11W - 8L
1,669 Elo+
Solo
Mulan
Mulan
Vintetree
Mulan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beastollan
Sun Wukong
17
2 / 2 / 6
10,711
446
9,731
20,946
12,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
8 / 6 / 2
12,123
505
13,458
20,596
8,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 4 / 1
12,321
513
15,669
13,660
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
xXFe3DZzXx
Heimdallr
18
1 / 5 / 5
10,465
436
10,489
16,513
7,706
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
14
0 / 9 / 1
8,804
367
4,525
12,308
7,415
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Babboy32
Athena
16
0 / 4 / 13
11,846
494
8,687
22,734
21,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
LoonyHS
Danzaburou
17
6 / 7 / 4
12,402
517
10,160
16,251
6,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
MrBoooooo
Vulcan
17
2 / 1 / 6
11,398
475
11,915
8,768
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Seobjevo
Mercury
18
3 / 3 / 3
11,949
498
6,159
18,371
6,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
Vintetree
Mulan
20
15 / 2 / 5
15,886
662
28,374
31,911
33,472
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
16
Kills
26
26
Deaths
17
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Athena
Babboy32
Athena
0
4
13
1.63
L
Sun Wukong
Beastollan
Sun Wukong
2
2
6
2.5
L
8
6
2
1.5
W
Danzaburou
LoonyHS
Danzaburou
6
7
4
1.14
W
Vulcan
MrBoooooo
Vulcan
2
1
6
5
W
Mercury
Seobjevo
Mercury
3
3
3
1.5
L
5
4
1
1.38
W
Mulan
Vintetree
Mulan
15
2
5
8.75
L
Heimdallr
xXFe3DZzXx
Heimdallr
1
5
5
0.7
L
Neith
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,872
Damage
65,295
84,023
Taken
98,035
42,018
Mitigated
71,634
14,613
Healing
32,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Babboy32
Athena
8,687
1,541
0
5,567
22,734
21,045
542
4,998
17,736
22,557
0
L
Sun Wukong
Beastollan
Sun Wukong
9,731
2,628
0
4,558
20,946
12,207
0
4,216
16,632
0
73,441
L
13,458
7,691
0
3,352
20,596
8,855
0
7,863
12,531
0
85,006
W
Danzaburou
LoonyHS
Danzaburou
10,160
4,702
0
3,181
16,251
6,792
6,435
6,590
9,661
0
87,663
W
Vulcan
MrBoooooo
Vulcan
11,915
1,601
710
3,165
8,768
3,811
110
3,368
5,400
68,855
0
W
Mercury
Seobjevo
Mercury
6,159
2,859
0
6,113
18,371
6,514
0
936
17,435
0
85,000
L
15,669
3,116
0
2,680
13,660
5,835
0
3,425
10,011
115,783
0
W
Mulan
Vintetree
Mulan
28,374
3,818
0
13,985
31,911
33,472
2,248
3,111
28,800
0
136,423
L
Heimdallr
xXFe3DZzXx
Heimdallr
10,489
3,973
0
3,849
16,513
7,706
0
3,200
13,233
0
67,534
L
Neith
4,525
1,785
0
174
12,308
7,415
692
1,278
11,014
0
32,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,424
Gold Earned
63,481
654
Minions Killed
599
0
Camps Cleared
0
2,096,159
Distance Traveled
2,316,638
5
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,846
494
29
1
0
492,600
9
L
Sun Wukong
10,711
446
125
5
0
496,996
1
L
Awilix
12,123
505
137
6
0
472,887
1
W
Danzaburou
12,402
517
134
6
0
368,411
4
W
Vulcan
11,398
475
113
5
0
510,695
4
W
Mercury
11,949
498
130
5
0
494,908
2
L
Hera
12,321
513
206
9
0
413,707
3
W
Mulan
15,886
662
193
8
0
450,024
7
L
Heimdallr
10,465
436
114
5
0
427,141
0
L
Neith
8,804
367
72
3
0
285,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role