Player Matchup

Athena
Athena
Platinum I
Hamppér
Athena
Platinum I
Level 160
God Stats
3W - 4L
1,218 SR
Queue Stats
475W - 462L
1,850 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
NotIntentional
Sun Wukong
Platinum V
Level 125
God Stats
15W - 13L
1,712 SR
Queue Stats
169W - 157L
1,723 MMR
Solo
Ra
Ra
Platinum IV
RevivaIS
Ra
Platinum IV
Level 159
God Stats
13W - 14L
1,607 SR
Queue Stats
515W - 509L
1,721 MMR
Solo
Thor
Thor
Platinum V
icoltus
Thor
Platinum V
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 107L
1,754 MMR
Solo
Anhur
Anhur
Platinum III
pancakeinacan
Anhur
Platinum III
Level 133
God Stats
2W - 5L
1,551 SR
Queue Stats
89W - 87L
1,864 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,518 SR
1,782 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,590 SR
1,783 MMR
Danzaburou
Danzaburou
Platinum III
Chard0
Danzaburou
Platinum III
Level 146
God Stats
12W - 6L
1,747 SR
Queue Stats
135W - 113L
1,737 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
Matchey56
Tsukuyomi
Platinum II
Level 129
God Stats
8W - 13L
1,488 SR
Queue Stats
229W - 215L
1,891 MMR
Solo
Mulan
Mulan
Gold II
Plowskii
Mulan
Gold II
Level 121
God Stats
105W - 84L
1,663 SR
Queue Stats
2,035W - 2,022L
1,702 MMR
Solo
Sobek
Sobek
Gold III
Shwimmityy
Sobek
Gold III
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 126L
1,746 MMR
Solo
Agni
Agni
Gold I
diegopro234
Agni
Gold I
Level 136
God Stats
8W - 7L
1,549 SR
Queue Stats
96W - 93L
1,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hamppér
Athena
17
4 / 1 / 18
11,957
569
7,854
27,828
34,809
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
NotIntentional
Sun Wukong
18
3 / 2 / 12
11,978
570
13,843
15,555
10,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
9 / 2 / 8
13,042
621
14,488
14,848
7,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
icoltus
Thor
19
7 / 3 / 6
12,649
602
12,805
14,742
7,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
6 / 3 / 2
13,055
622
13,451
14,813
6,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
PersephoneGuan YuJanusSetApollo

VS

Bans
TiamatRatatoskrTyrNemesisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chard0
Danzaburou
19
4 / 5 / 1
12,240
583
12,127
17,287
6,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Matchey56
Tsukuyomi
14
1 / 8 / 3
9,174
437
9,223
17,067
9,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mulan
Plowskii
Mulan
16
2 / 6 / 1
10,157
484
8,540
16,586
11,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
14
1 / 4 / 2
8,922
425
7,252
19,797
18,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 6 / 2
9,756
465
9,578
11,984
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
29
Kills
10
11
Deaths
29
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chard0
Danzaburou
4
5
1
0.9
W
Athena
Hamppér
Athena
4
1
18
13
L
Tsukuyomi
Matchey56
Tsukuyomi
1
8
3
0.31
W
Sun Wukong
NotIntentional
Sun Wukong
3
2
12
4.5
L
Mulan
Plowskii
Mulan
2
6
1
0.42
W
9
2
8
6.5
L
Sobek
1
4
2
0.5
L
2
6
2
0.5
W
Thor
icoltus
Thor
7
3
6
3.33
W
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,441
Damage
46,720
87,786
Taken
82,721
67,103
Mitigated
49,356
42,755
Healing
25,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chard0
Danzaburou
12,127
7,140
0
6,515
17,287
6,192
2,043
3,008
14,279
0
84,922
W
Athena
Hamppér
Athena
7,854
2,528
0
7,989
27,828
34,809
534
7,274
20,122
32,089
0
L
Tsukuyomi
Matchey56
Tsukuyomi
9,223
1,544
0
4,500
17,067
9,773
0
5,011
12,056
0
63,565
W
Sun Wukong
NotIntentional
Sun Wukong
13,843
4,276
0
6,629
15,555
10,957
1,836
3,167
12,318
0
81,521
L
Mulan
Plowskii
Mulan
8,540
1,099
0
5,112
16,586
11,180
584
2,326
14,260
0
54,501
W
14,488
1,281
7,329
7,586
14,848
7,527
1,208
6,104
8,430
120,951
0
L
Sobek
7,252
516
0
7,189
19,797
18,432
0
6,236
13,561
32,490
0
L
9,578
807
0
1,913
11,984
3,779
0
5,761
6,223
58,141
0
W
Thor
icoltus
Thor
12,805
3,022
0
4,991
14,742
7,300
768
1,686
12,997
0
88,155
W
13,451
8,991
0
8,231
14,813
6,510
2,522
1,535
13,278
0
97,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,681
Gold Earned
50,249
663
Minions Killed
573
0
Camps Cleared
0
2,060,843
Distance Traveled
1,916,517
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,240
583
170
8
0
364,651
4
W
Athena
11,957
569
31
1
0
444,213
4
L
Tsukuyomi
9,174
437
115
5
0
397,290
4
W
Sun Wukong
11,978
570
142
7
0
440,156
9
L
Mulan
10,157
484
124
6
0
365,060
4
W
Ra
13,042
621
188
9
0
424,314
6
L
Sobek
8,922
425
42
2
0
417,198
8
L
Agni
9,756
465
122
6
0
372,318
7
W
Thor
12,649
602
147
7
0
407,409
3
W
Anhur
13,055
622
155
7
0
344,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role