Player Matchup

Artio
Artio
Gold I
Meredo
Artio
Gold I
Level 129
God Stats
11W - 13L
1,596 SR
Queue Stats
229W - 232L
1,578 MMR
Party 1
Kukulkan
Kukulkan
Platinum V
MiniMame
Kukulkan
Platinum V
Level 64
God Stats
6W - 4L
1,621 SR
Queue Stats
147W - 132L
1,787 MMR
Solo
Da Ji
Da Ji
Platinum II
Paincy
Da Ji
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum III
iMMortalRaM
Cernunnos
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
mMADALINn
Sun Wukong
Gold II
Level 152
God Stats
11W - 7L
1,745 SR
Queue Stats
129W - 119L
1,733 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,592 SR
1,620 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,497 SR
1,761 MMR
Thanatos
Thanatos
Platinum III
Annaris
Thanatos
Platinum III
Level 119
God Stats
120W - 97L
1,639 SR
Queue Stats
373W - 364L
1,751 MMR
Solo
Bacchus
Bacchus
Platinum V
Aylike
Bacchus
Platinum V
Level 85
God Stats
5W - 1L
1,749 SR
Queue Stats
108W - 97L
1,736 MMR
Solo
Raijin
Raijin
Platinum II
PandaPeluda
Raijin
Platinum II
Level 153
God Stats
6W - 11L
1,329 SR
Queue Stats
361W - 362L
1,750 MMR
Solo
Achilles
Achilles
Gold IV
YaBoiTeaLeaf
Achilles
Gold IV
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 5L
1,718 MMR
Solo
Hachiman
Hachiman
Platinum III
cbdo
Hachiman
Platinum III
Level 153
God Stats
3W - 2L
1,271 SR
Queue Stats
128W - 123L
1,853 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Meredo
Artio
14
0 / 8 / 8
9,023
410
4,208
23,702
20,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
MiniMame
Kukulkan
16
1 / 10 / 6
10,528
479
7,668
16,277
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Paincy
Da Ji
17
7 / 6 / 1
11,360
516
10,109
18,398
7,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
iMMortalRaM
Cernunnos
19
3 / 6 / 3
12,021
546
12,081
20,767
6,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
mMADALINn
Sun Wukong
17
4 / 10 / 6
11,041
502
13,906
23,066
17,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SetTiamatTsukuyomiAthenaScylla

VS

Bans
ApolloAresSobekYemojaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Annaris
Thanatos
20
17 / 2 / 7
15,476
703
24,362
19,980
11,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
Aylike
Bacchus
17
3 / 6 / 13
12,198
554
12,093
22,585
25,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
19
6 / 4 / 9
13,577
617
14,804
12,451
5,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
YaBoiTeaLeaf
Achilles
20
12 / 2 / 6
15,289
695
23,350
24,563
36,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
cbdo
Hachiman
20
2 / 1 / 4
13,990
636
8,575
11,982
4,493
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
79
15
Kills
40
40
Deaths
15
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Annaris
Thanatos
17
2
7
10.25
W
Bacchus
Aylike
Bacchus
3
6
13
1.58
L
Artio
Meredo
Artio
0
8
8
0.5
L
Kukulkan
MiniMame
Kukulkan
1
10
6
0.4
L
Da Ji
Paincy
Da Ji
7
6
1
1.25
W
Raijin
6
4
9
2.63
W
Achilles
YaBoiTeaLeaf
Achilles
12
2
6
7.5
W
Hachiman
cbdo
Hachiman
2
1
4
4
L
Cernunnos
iMMortalRaM
Cernunnos
3
6
3
0.75
L
Sun Wukong
mMADALINn
Sun Wukong
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,972
Damage
83,184
102,210
Taken
91,561
56,963
Mitigated
84,045
22,111
Healing
45,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Annaris
Thanatos
24,362
9,010
0
23,634
19,980
11,610
2,098
2,893
17,087
0
107,403
W
Bacchus
Aylike
Bacchus
12,093
1,942
570
4,920
22,585
25,909
296
6,264
16,321
32,597
0
L
Artio
Meredo
Artio
4,208
830
915
5,774
23,702
20,439
0
8,298
15,150
29,903
0
L
Kukulkan
MiniMame
Kukulkan
7,668
397
0
1,543
16,277
5,028
0
3,174
12,895
57,734
0
L
Da Ji
Paincy
Da Ji
10,109
2,284
0
4,081
18,398
7,495
0
3,314
14,964
0
62,231
W
Raijin
14,804
407
0
2,006
12,451
5,679
427
1,454
10,997
89,542
0
W
Achilles
YaBoiTeaLeaf
Achilles
23,350
8,622
0
9,740
24,563
36,354
2,689
2,495
22,068
731
109,186
W
Hachiman
cbdo
Hachiman
8,575
5,589
0
4,876
11,982
4,493
12,378
886
11,096
0
135,705
L
Cernunnos
iMMortalRaM
Cernunnos
12,081
7,676
0
7,986
20,767
6,609
902
5,650
15,005
0
94,711
L
Sun Wukong
mMADALINn
Sun Wukong
13,906
4,225
0
1,812
23,066
17,392
0
5,868
17,020
0
58,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,973
Gold Earned
70,530
551
Minions Killed
722
0
Camps Cleared
0
1,998,328
Distance Traveled
2,280,211
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,476
703
152
7
0
530,263
4
W
Bacchus
12,198
554
24
1
0
439,721
3
L
Artio
9,023
410
37
2
0
417,866
5
L
Kukulkan
10,528
479
138
6
0
366,891
9
L
Da Ji
11,360
516
106
5
0
444,913
6
W
Raijin
13,577
617
152
7
0
410,803
8
W
Achilles
15,289
695
174
8
0
461,190
0
W
Hachiman
13,990
636
220
10
0
438,234
9
L
Cernunnos
12,021
546
166
8
0
353,601
4
L
Sun Wukong
11,041
502
104
5
0
415,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role