Player Matchup

Nu Wa
Nu Wa
AceMcCool
Nu Wa
Level 68
God Stats
13W - 5L
1,754 SR
Queue Stats
130W - 113L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
EspurrTheEspurr
Gilgamesh
Level 87
God Stats
4W - 3L
1,700 SR
Queue Stats
342W - 316L
1,594 Elo+
Solo
Artio
Artio
Pescoçudo
Artio
Level 108
God Stats
3W - 4L
1,208 SR
Queue Stats
119W - 135L
1,481 Elo+
Solo
Cernunnos
Cernunnos
Scioso
Cernunnos
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 131L
1,571 Elo+
Solo
Serqet
Serqet
oreohhhh
Serqet
Level 68
God Stats
8W - 8L
1,457 SR
Queue Stats
151W - 140L
1,398 Elo+
Solo
Team Averages
Level 86
1,524 SR
1,519 Elo+

VS

Team Averages
Level 70
1,501 SR
1,515 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
DroneHunter101
King Arthur
Level 64
God Stats
1W - 3L
1,317 SR
Queue Stats
365W - 300L
1,598 Elo+
Party 2
Cupid
Cupid
MadeInEastAfrica
Cupid
Level 66
God Stats
0W - 1L
1,593 SR
Queue Stats
136W - 136L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
PGFingas
Gilgamesh
Level 64
God Stats
15W - 17L
1,547 SR
Queue Stats
480W - 452L
1,508 Elo+
Solo
Nu Wa
Nu Wa
iiKreeD
Nu Wa
Level 93
God Stats
4W - 6L
1,551 SR
Queue Stats
181W - 189L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AceMcCool
Nu Wa
17
3 / 4 / 10
10,671
562
17,283
9,633
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
EspurrTheEspurr
Gilgamesh
16
8 / 6 / 5
10,615
559
16,398
20,307
15,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artio
14
2 / 4 / 13
8,887
468
7,175
16,621
13,062
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Scioso
Cernunnos
15
6 / 3 / 1
9,938
523
9,045
13,535
5,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
oreohhhh
Serqet
17
8 / 3 / 6
10,746
566
8,174
15,974
5,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
5 / 8 / 4
9,723
512
10,284
18,819
6,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
DroneHunter101
King Arthur
18
11 / 6 / 2
11,354
598
14,171
27,347
20,217
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 5 / 1
9,115
480
8,707
13,493
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PGFingas
Gilgamesh
6
0 / 4 / 0
5,810
306
924
7,968
2,486
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
iiKreeD
Nu Wa
16
2 / 4 / 2
9,521
501
15,722
11,457
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
27
Kills
20
20
Deaths
27
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
5
8
4
0.88
W
Nu Wa
AceMcCool
Nu Wa
3
4
10
2
L
King Arthur
DroneHunter101
King Arthur
11
6
2
2
W
Gilgamesh
EspurrTheEspurr
Gilgamesh
8
6
5
1.75
L
2
5
1
0.5
L
Gilgamesh
PGFingas
Gilgamesh
0
4
0
0
W
Artio
2
4
13
2.13
W
Cernunnos
Scioso
Cernunnos
6
3
1
2.17
L
Nu Wa
iiKreeD
Nu Wa
2
4
2
0.75
W
Serqet
oreohhhh
Serqet
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,075
Damage
49,808
76,070
Taken
79,084
43,795
Mitigated
37,157
17,967
Healing
16,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,284
1,500
0
1,791
18,819
6,720
72
5,438
12,415
51,502
0
W
Nu Wa
AceMcCool
Nu Wa
17,283
4,917
0
1,592
9,633
4,039
468
2,779
6,632
77,337
0
L
King Arthur
DroneHunter101
King Arthur
14,171
1,618
0
8,432
27,347
20,217
111
7,687
18,754
4
74,136
W
Gilgamesh
EspurrTheEspurr
Gilgamesh
16,398
4,887
0
2,176
20,307
15,188
1,203
5,555
14,337
0
73,744
L
8,707
4,344
471
2,482
13,493
4,183
1,306
3,424
9,963
0
49,397
L
Gilgamesh
PGFingas
Gilgamesh
924
282
288
740
7,968
2,486
0
3,136
4,564
0
9,172
W
Artio
7,175
816
1,778
4,302
16,621
13,062
750
6,327
9,753
23,978
0
W
Cernunnos
Scioso
Cernunnos
9,045
4,314
0
2,299
13,535
5,649
866
3,686
9,683
0
59,538
L
Nu Wa
iiKreeD
Nu Wa
15,722
2,864
112
1,782
11,457
3,551
0
3,695
7,135
76,261
0
W
Serqet
oreohhhh
Serqet
8,174
1,520
0
5,820
15,974
5,857
1,103
5,839
9,659
0
48,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,857
Gold Earned
45,523
464
Minions Killed
461
0
Camps Cleared
0
1,703,189
Distance Traveled
1,527,423
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,723
512
101
5
0
344,440
0
W
Nu Wa
10,671
562
123
6
0
333,510
6
L
King Arthur
11,354
598
112
6
0
380,837
1
W
Gilgamesh
10,615
559
104
5
0
350,849
2
L
Cupid
9,115
480
105
6
0
314,470
1
L
Gilgamesh
5,810
306
11
1
0
148,088
4
W
Artio
8,887
468
39
2
0
352,134
2
W
Cernunnos
9,938
523
107
6
0
290,791
4
L
Nu Wa
9,521
501
132
7
0
339,588
1
W
Serqet
10,746
566
91
5
0
375,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role