Player Matchup

Odin
Odin
Chefoy
Odin
Level 14
God Stats
4W - 2L
1,552 SR
Queue Stats
10W - 4L
1,646 Elo+
Solo
Cabrakan
Cabrakan
Genicses
Cabrakan
Level 13
God Stats
1W - 2L
1,233 SR
Queue Stats
15W - 9L
1,637 Elo+
Solo
Danzaburou
Danzaburou
Hilgamesh
Danzaburou
Level 18
God Stats
4W - 1L
1,685 SR
Queue Stats
36W - 22L
1,680 Elo+
Solo
Kuzenbo
Kuzenbo
Honka5
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 66L
1,608 Elo+
Solo
Apollo
Apollo
JustGetBetter
Apollo
Level 6
God Stats
2W - 0L
1,638 SR
Queue Stats
8W - 1L
1,816 Elo+
Solo
Team Averages
Level 16
1,522 SR
1,677 Elo+

VS

Team Averages
Level 19
1,623 SR
1,689 Elo+
Loki
Loki
ElDavo96
Loki
Level 27
God Stats
13W - 13L
1,597 SR
Queue Stats
62W - 59L
1,573 Elo+
Party 2
Vulcan
Vulcan
JunoNewno
Vulcan
Level 17
God Stats
0W - 2L
1,332 SR
Queue Stats
58W - 46L
1,749 Elo+
Party 1
Anhur
Anhur
Pascalushel
Anhur
Level 17
God Stats
3W - 1L
1,843 SR
Queue Stats
37W - 29L
1,755 Elo+
Party 1
Bellona
Bellona
alejomix
Bellona
Level 23
God Stats
6W - 8L
1,432 SR
Queue Stats
17W - 16L
1,574 Elo+
Party 2
Gilgamesh
Gilgamesh
cwellagr
Gilgamesh
Level 9
God Stats
31W - 13L
1,912 SR
Queue Stats
103W - 64L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Chefoy
Odin
19
10 / 2 / 8
12,710
578
12,522
13,850
15,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
Genicses
Cabrakan
18
10 / 3 / 12
12,658
575
20,282
22,957
25,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Hilgamesh
Danzaburou
20
8 / 4 / 6
13,841
629
14,786
18,753
8,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Honka5
Kuzenbo
15
0 / 0 / 15
9,701
441
4,526
15,498
19,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 3 / 13
12,071
549
9,913
18,215
8,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
3 / 9 / 3
9,325
424
11,230
16,237
5,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
JunoNewno
Vulcan
15
0 / 9 / 4
9,162
416
12,931
12,816
8,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 5 / 2
11,036
502
9,546
15,751
6,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
alejomix
Bellona
11
1 / 7 / 2
8,287
377
2,631
13,611
8,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
cwellagr
Gilgamesh
18
4 / 4 / 2
11,312
514
16,409
25,129
19,393
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
34
Kills
12
12
Deaths
34
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Odin
Chefoy
Odin
10
2
8
7
L
Loki
3
9
3
0.5
W
Cabrakan
Genicses
Cabrakan
10
3
12
5.33
W
Danzaburou
Hilgamesh
Danzaburou
8
4
6
2.75
W
Kuzenbo
Honka5
Kuzenbo
0
0
15
7.5
L
Vulcan
JunoNewno
Vulcan
0
9
4
0.22
W
6
3
13
4.17
L
4
5
2
1
L
Bellona
alejomix
Bellona
1
7
2
0.29
L
Gilgamesh
cwellagr
Gilgamesh
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,029
Damage
52,747
89,273
Taken
83,544
77,936
Mitigated
47,975
30,659
Healing
14,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Chefoy
Odin
12,522
2,543
0
4,526
13,850
15,951
1,000
1,917
11,893
0
58,331
L
Loki
11,230
2,428
480
1,054
16,237
5,396
0
3,683
12,431
0
52,640
W
Cabrakan
Genicses
Cabrakan
20,282
2,112
0
8,921
22,957
25,765
267
4,435
18,219
85,856
0
W
Danzaburou
Hilgamesh
Danzaburou
14,786
6,390
0
8,227
18,753
8,154
4,496
1,760
16,800
0
108,133
W
Kuzenbo
Honka5
Kuzenbo
4,526
1,706
0
1,266
15,498
19,561
231
5,824
9,364
15,680
0
L
Vulcan
JunoNewno
Vulcan
12,931
3,011
0
1,243
12,816
8,409
0
5,714
7,077
57,993
0
W
9,913
5,568
0
7,719
18,215
8,505
1,533
2,443
15,684
0
85,372
L
9,546
5,355
0
3,385
15,751
6,110
799
1,276
14,383
0
82,645
L
Bellona
alejomix
Bellona
2,631
1,169
390
2,544
13,611
8,667
0
3,967
9,194
0
28,036
L
Gilgamesh
cwellagr
Gilgamesh
16,409
3,277
0
5,323
25,129
19,393
0
10,168
14,791
0
74,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,981
Gold Earned
49,122
527
Minions Killed
509
0
Camps Cleared
0
2,086,834
Distance Traveled
2,014,602
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,710
578
94
4
0
414,515
3
L
Loki
9,325
424
74
3
0
448,913
4
W
Cabrakan
12,658
575
128
6
0
401,550
4
W
Danzaburou
13,841
629
166
8
0
400,160
4
W
Kuzenbo
9,701
441
22
1
0
434,521
4
L
Vulcan
9,162
416
92
4
0
394,697
5
W
Apollo
12,071
549
117
5
0
436,088
2
L
Anhur
11,036
502
158
7
0
361,497
10
L
Bellona
8,287
377
66
3
0
356,909
3
L
Gilgamesh
11,312
514
119
5
0
452,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role