Player Matchup

Hel
Hel
ElFedePaLasNenas
Hel
Level 17
God Stats
25W - 27L
1,503 SR
Queue Stats
58W - 54L
1,482 Elo+
Solo
Da Ji
Da Ji
Elwingster
Da Ji
Level 62
God Stats
6W - 10L
1,365 SR
Queue Stats
128W - 172L
1,351 Elo+
Party 3
Artemis
Artemis
Lelicht
Artemis
Level 0
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Bellona
Bellona
Xookun
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,619 Elo+
Party 3
Ymir
Ymir
lufoo
Ymir
Level 118
God Stats
5W - 6L
1,506 SR
Queue Stats
27W - 30L
1,581 Elo+
Party 4
Team Averages
Level 40
1,475 SR
1,507 Elo+

VS

Team Averages
Level 17
1,490 SR
1,384 Elo+
Yemoja
Yemoja
BranTheBeginner
Yemoja
Level 24
God Stats
5W - 4L
1,626 SR
Queue Stats
60W - 69L
1,370 Elo+
Party 1
Gilgamesh
Gilgamesh
Dykidd
Gilgamesh
Level 17
God Stats
8W - 8L
1,560 SR
Queue Stats
28W - 29L
1,477 Elo+
Solo
Ra
Ra
HumungoPog
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,375 Elo+
Party 2
Chernobog
Chernobog
TsDak
Chernobog
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 29L
1,335 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xPxOxOxPx420
Tsukuyomi
Level 24
God Stats
9W - 17L
1,264 SR
Queue Stats
59W - 69L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
7,301
487
5,521
9,285
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
13
4 / 2 / 1
7,442
496
6,038
8,975
4,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Lelicht
Artemis
4
3 / 0 / 0
5,387
359
810
969
170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Xookun
Bellona
13
0 / 5 / 2
7,185
479
5,660
11,999
8,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
lufoo
Ymir
13
4 / 1 / 6
8,041
536
6,871
12,882
10,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,947
463
3,411
9,563
4,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Dykidd
Gilgamesh
14
5 / 2 / 1
8,526
568
7,746
10,161
5,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 3 / 2
7,046
470
6,337
6,286
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
TsDak
Chernobog
11
1 / 4 / 0
6,392
426
3,249
6,422
1,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
xPxOxOxPx420
Tsukuyomi
14
5 / 1 / 1
8,471
565
7,553
9,173
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
14
Kills
12
12
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
5
3
0.3
W
Gilgamesh
Dykidd
Gilgamesh
5
2
1
2.75
L
3
4
2
1
L
Da Ji
4
2
1
2.25
W
1
3
2
0.67
L
Artemis
Lelicht
Artemis
3
0
0
3
W
Chernobog
TsDak
Chernobog
1
4
0
0.25
L
Bellona
Xookun
Bellona
0
5
2
0.2
L
Ymir
lufoo
Ymir
4
1
6
7
W
Tsukuyomi
xPxOxOxPx420
Tsukuyomi
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,900
Damage
28,296
44,110
Taken
41,605
26,017
Mitigated
16,554
14,988
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,411
817
907
1,506
9,563
4,049
210
4,520
5,043
25,704
0
W
Gilgamesh
Dykidd
Gilgamesh
7,746
2,508
0
3,091
10,161
5,162
0
530
9,631
0
48,589
L
5,521
449
1,105
3,619
9,285
3,311
32
2,499
6,392
34,729
0
L
Da Ji
6,038
1,529
0
2,957
8,975
4,025
0
2,461
6,406
0
34,895
W
6,337
1,176
189
387
6,286
2,206
386
3,079
3,207
30,838
0
L
Artemis
Lelicht
Artemis
810
364
0
555
969
170
0
41
928
0
6,665
W
Chernobog
TsDak
Chernobog
3,249
1,548
0
0
6,422
1,841
510
2,865
3,557
0
30,619
L
Bellona
Xookun
Bellona
5,660
1,626
0
3,406
11,999
8,191
0
0
11,999
0
44,127
L
Ymir
lufoo
Ymir
6,871
1,024
0
3,346
12,882
10,320
0
4,159
8,637
47,692
0
W
Tsukuyomi
xPxOxOxPx420
Tsukuyomi
7,553
2,031
0
4,118
9,173
3,296
0
1,398
7,775
0
51,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,356
Gold Earned
37,382
340
Minions Killed
352
0
Camps Cleared
0
1,185,954
Distance Traveled
1,330,546
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,947
463
39
3
0
249,469
0
W
Gilgamesh
8,526
568
98
7
0
261,442
1
L
Hel
7,301
487
91
6
0
298,829
3
L
Da Ji
7,442
496
78
5
0
283,058
3
W
Ra
7,046
470
59
4
0
268,690
3
L
Artemis
5,387
359
17
1
0
51,040
0
W
Chernobog
6,392
426
60
4
0
265,372
0
L
Bellona
7,185
479
94
6
0
283,077
4
L
Ymir
8,041
536
60
4
0
269,950
3
W
Tsukuyomi
8,471
565
96
6
0
285,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role