Player Matchup

Ra
Ra
Ms_Clumsi
Ra
Level 10
God Stats
1W - 6L
1,438 SR
Queue Stats
87W - 161L
1,334 Elo+
Solo
Horus
Horus
Red_Mx_
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,127 Elo+
Solo
Scylla
Scylla
TEAM_MERCY_FRAN
Scylla
Level 29
God Stats
3W - 8L
1,089 SR
Queue Stats
189W - 214L
1,331 Elo+
Solo
Ymir
Ymir
Xx_PdA_xX
Ymir
Level 40
God Stats
1W - 4L
1,187 SR
Queue Stats
51W - 80L
1,448 Elo+
Party 1
Cernunnos
Cernunnos
alex_v22d
Cernunnos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,221 Elo+
Party 1
Team Averages
Level 20
1,343 SR
1,292 Elo+

VS

Team Averages
Level 25
1,668 SR
1,481 Elo+
Anubis
Anubis
Abused Haggis
Anubis
Level 11
God Stats
2W - 1L
1,779 SR
Queue Stats
2W - 3L
1,339 Elo+
Solo
Ymir
Ymir
Gnar_the_legend
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,634 Elo+
Party 2
Tyr
Tyr
Kyxo6980
Tyr
Level 26
God Stats
1W - 0L
1,737 SR
Queue Stats
31W - 18L
1,605 Elo+
Solo
Nemesis
Nemesis
NekonoKumo
Nemesis
Level 68
God Stats
7W - 1L
1,788 SR
Queue Stats
247W - 252L
1,395 Elo+
Party 2
Neith
Neith
VolDemrT
Neith
Level 18
God Stats
30W - 30L
1,535 SR
Queue Stats
116W - 101L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 0
5,003
455
3,245
5,442
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Red_Mx_
Horus
5
0 / 3 / 0
4,073
370
1,672
7,764
3,521
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 0
4,895
445
2,220
3,127
648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
8
3 / 3 / 1
5,468
497
4,370
9,201
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
alex_v22d
Cernunnos
6
0 / 5 / 4
4,572
416
670
5,205
1,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,234
567
2,947
5,357
2,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 1 / 5
5,932
539
2,652
4,720
2,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 1
6,552
596
4,760
7,218
3,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
NekonoKumo
Nemesis
11
3 / 0 / 3
6,454
587
2,957
5,320
1,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Neith
VolDemrT
Neith
10
6 / 4 / 3
6,264
569
7,089
6,644
1,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
17
17
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
2
1
5
4.5
W
4
0
1
4.5
L
2
4
0
0.5
W
Nemesis
NekonoKumo
Nemesis
3
0
3
4.5
L
Horus
Red_Mx_
Horus
0
3
0
0
L
0
2
0
0
W
Neith
VolDemrT
Neith
6
4
3
1.88
L
Ymir
3
3
1
1.17
L
Cernunnos
alex_v22d
Cernunnos
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,177
Damage
20,405
30,739
Taken
29,259
12,899
Mitigated
12,459
5,924
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,947
210
0
3,206
5,357
2,626
287
2,674
2,625
28,511
0
W
2,652
870
0
462
4,720
2,265
189
2,463
2,161
12,272
0
W
4,760
453
0
2,650
7,218
3,821
214
1,204
5,892
0
31,506
L
3,245
300
15
911
5,442
1,360
0
655
4,787
18,262
0
W
Nemesis
NekonoKumo
Nemesis
2,957
1,429
0
0
5,320
1,777
0
512
4,808
0
37,557
L
Horus
Red_Mx_
Horus
1,672
930
0
1,266
7,764
3,521
0
1,663
6,101
0
6,894
L
2,220
0
0
159
3,127
648
0
1,351
1,776
19,031
0
W
Neith
VolDemrT
Neith
7,089
4,702
0
1,947
6,644
1,970
1,205
2,646
3,938
0
28,670
L
Ymir
4,370
962
126
3,133
9,201
5,636
0
1,384
7,817
18,182
0
L
Cernunnos
alex_v22d
Cernunnos
670
301
0
314
5,205
1,734
0
546
4,659
0
6,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,011
Gold Earned
31,436
111
Minions Killed
267
0
Camps Cleared
0
907,723
Distance Traveled
993,376
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,234
567
58
5
0
171,996
2
W
Ymir
5,932
539
25
2
0
183,617
1
W
Tyr
6,552
596
58
5
0
217,718
3
L
Ra
5,003
455
27
2
0
187,184
0
W
Nemesis
6,454
587
74
7
0
237,961
0
L
Horus
4,073
370
11
1
0
205,847
0
L
Scylla
4,895
445
30
3
0
199,498
0
W
Neith
6,264
569
52
5
0
182,084
0
L
Ymir
5,468
497
27
2
0
180,676
0
L
Cernunnos
4,572
416
16
1
0
134,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role