Player Matchup

Hun Batz
Hun Batz
BeTheSerpent
Hun Batz
Level 156
God Stats
1W - 3L
1,147 SR
Queue Stats
285W - 231L
1,704 Elo+
Party 1
Jormungandr
Jormungandr
CRAZYAKOU
Jormungandr
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
371W - 296L
1,653 Elo+
Party 1
Tyr
Tyr
DaMustacheGuy
Tyr
Level 125
God Stats
6W - 3L
1,953 SR
Queue Stats
266W - 246L
1,605 Elo+
Party 1
Thoth
Thoth
Daniel_son143
Thoth
Level 112
God Stats
12W - 14L
1,537 SR
Queue Stats
239W - 211L
1,651 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PaPa-Dither
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,777 Elo+
Party 1
Team Averages
Level 126
1,527 SR
1,678 Elo+

VS

Team Averages
Level 117
1,698 SR
1,609 Elo+
Gilgamesh
Gilgamesh
AMoleyMercer
Gilgamesh
Level 149
God Stats
9W - 6L
1,787 SR
Queue Stats
220W - 191L
1,645 Elo+
Party 2
Hun Batz
Hun Batz
ASimpleDan
Hun Batz
Level 97
God Stats
17W - 11L
1,699 SR
Queue Stats
147W - 134L
1,652 Elo+
Party 2
Heimdallr
Heimdallr
DaniiiTg26
Heimdallr
Level 105
God Stats
5W - 2L
1,567 SR
Queue Stats
143W - 163L
1,578 Elo+
Solo
Anubis
Anubis
IMiguel098765I
Anubis
Level 75
God Stats
114W - 64L
1,636 SR
Queue Stats
307W - 281L
1,534 Elo+
Solo
Ymir
Ymir
Sibby7
Ymir
Level 159
God Stats
6W - 6L
1,803 SR
Queue Stats
220W - 191L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BeTheSerpent
Hun Batz
20
15 / 7 / 9
18,885
525
25,390
37,114
18,590
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
CRAZYAKOU
Jormungandr
20
6 / 6 / 10
18,247
507
23,496
36,490
39,249
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 9 / 15
16,894
469
19,105
37,489
41,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
10 / 7 / 18
19,177
533
30,121
22,421
9,162
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
PaPa-Dither
Ah Muzen Cab
20
5 / 11 / 12
17,189
477
19,016
35,001
17,675
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AMoleyMercer
Gilgamesh
20
17 / 7 / 10
20,300
564
45,875
44,095
55,669
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
ASimpleDan
Hun Batz
20
6 / 15 / 12
16,385
455
20,633
35,789
12,733
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
DaniiiTg26
Heimdallr
6
1 / 2 / 0
10,016
278
1,007
4,002
785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
11 / 16 / 11
19,544
543
29,446
33,801
14,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Sibby7
Ymir
20
5 / 6 / 14
17,954
499
18,488
36,491
56,836
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
87
44
Kills
40
40
Deaths
46
64
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AMoleyMercer
Gilgamesh
17
7
10
3.14
L
Hun Batz
ASimpleDan
Hun Batz
6
15
12
0.8
W
Hun Batz
BeTheSerpent
Hun Batz
15
7
9
2.79
W
Jormungandr
CRAZYAKOU
Jormungandr
6
6
10
1.83
W
8
9
15
1.72
W
10
7
18
2.71
L
Heimdallr
DaniiiTg26
Heimdallr
1
2
0
0.5
L
11
16
11
1.03
W
Ah Muzen Cab
PaPa-Dither
Ah Muzen Cab
5
11
12
1
L
Ymir
Sibby7
Ymir
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,128
Damage
115,449
168,515
Taken
154,178
126,423
Mitigated
140,936
46,083
Healing
36,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AMoleyMercer
Gilgamesh
45,875
13,095
0
8,892
44,095
55,669
970
14,973
28,092
0
143,508
L
Hun Batz
ASimpleDan
Hun Batz
20,633
6,728
0
4,335
35,789
12,733
0
15,667
19,609
0
121,289
W
Hun Batz
BeTheSerpent
Hun Batz
25,390
4,495
0
9,578
37,114
18,590
0
11,100
24,403
0
158,460
W
Jormungandr
CRAZYAKOU
Jormungandr
23,496
4,540
0
7,478
36,490
39,249
709
12,213
24,277
132,114
0
W
19,105
3,650
0
9,282
37,489
41,747
1,946
8,719
27,447
0
88,479
W
30,121
791
189
6,335
22,421
9,162
1,643
5,018
17,403
117,428
0
L
Heimdallr
DaniiiTg26
Heimdallr
1,007
515
0
320
4,002
785
312
0
4,002
0
7,882
L
29,446
989
0
13,727
33,801
14,913
391
11,816
21,438
146,663
0
W
Ah Muzen Cab
PaPa-Dither
Ah Muzen Cab
19,016
8,452
0
13,221
35,001
17,675
0
11,475
23,526
0
144,311
L
Ymir
Sibby7
Ymir
18,488
3,412
0
9,125
36,491
56,836
1,056
11,869
24,038
101,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,392
Gold Earned
84,199
867
Minions Killed
712
0
Camps Cleared
0
3,316,861
Distance Traveled
2,576,925
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
20,300
564
213
6
0
655,945
9
L
Hun Batz
16,385
455
118
3
0
633,556
0
W
Hun Batz
18,885
525
203
6
0
694,756
7
W
Jormungandr
18,247
507
219
6
0
660,786
11
W
Tyr
16,894
469
99
3
0
707,416
7
W
Thoth
19,177
533
174
5
0
701,771
7
L
Heimdallr
10,016
278
17
0
0
65,823
0
L
Anubis
19,544
543
224
6
0
550,803
11
W
Ah Muzen Cab
17,189
477
172
5
0
552,132
1
L
Ymir
17,954
499
140
4
0
670,798
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role