Player Matchup

Ymir
Ymir
Gold III
BinkySoul
Ymir
Gold III
Level 103
God Stats
20W - 17L
1,638 SR
Queue Stats
85W - 95L
1,408 MMR
Party 1
Vulcan
Vulcan
Silver I
ModalCoffe04
Vulcan
Silver I
Level 127
God Stats
19W - 11L
1,655 SR
Queue Stats
33W - 29L
1,412 MMR
Solo
Fenrir
Fenrir
Gold III
Pinatxo
Fenrir
Gold III
Level 103
God Stats
1W - 3L
1,509 SR
Queue Stats
85W - 95L
1,408 MMR
Party 1
Hou Yi
Hou Yi
Silver III
YaboiCheeese
Hou Yi
Silver III
Level 114
God Stats
2W - 0L
1,704 SR
Queue Stats
27W - 18L
1,412 MMR
Solo
Scylla
Scylla
Gold V
runjarjarbinks
Scylla
Gold V
Level 55
God Stats
10W - 15L
1,521 SR
Queue Stats
219W - 228L
1,418 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,605 SR
1,412 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,522 SR
1,411 MMR
Artio
Artio
Gold IV
CountedOut3080
Artio
Gold IV
Level 152
God Stats
3W - 4L
1,442 SR
Queue Stats
277W - 284L
1,370 MMR
Solo
Janus
Janus
Gold IV
FleeingHydra1
Janus
Gold IV
Level 143
God Stats
13W - 17L
1,546 SR
Queue Stats
589W - 593L
1,424 MMR
Solo
Nemesis
Nemesis
Gold V
KillaSnickers
Nemesis
Gold V
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 84L
1,423 MMR
Solo
Medusa
Medusa
Silver I
RedScarletDream
Medusa
Silver I
Level 147
God Stats
3W - 4L
1,656 SR
Queue Stats
96W - 98L
1,424 MMR
Solo
Geb
Geb
Silver II
Roshamuul
Geb
Silver II
Level 109
God Stats
0W - 3L
1,468 SR
Queue Stats
7W - 8L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 0 / 6
8,658
541
4,333
8,969
7,546
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
16
2 / 1 / 3
9,509
594
15,425
5,195
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Pinatxo
Fenrir
16
6 / 0 / 5
9,345
584
9,074
10,322
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
15
2 / 1 / 2
9,068
567
5,139
7,981
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 1 / 5
9,424
589
10,695
4,409
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CthulhuNu WaAthenaSetBakasura

VS

Bans
DanzaburouTsukuyomiBacchusCu ChulainnKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,077
505
2,657
20,505
8,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 3 / 1
7,813
488
4,755
8,089
2,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
15
2 / 5 / 0
8,749
547
6,127
13,577
6,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 1 / 1
7,251
453
2,348
5,545
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 8 / 0
5,686
355
2,417
14,497
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
20
Kills
3
3
Deaths
20
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
0
6
6
L
1
3
0
0.33
L
0
3
1
0.17
L
Nemesis
2
5
0
0.4
W
Vulcan
2
1
3
3.5
W
Fenrir
Pinatxo
Fenrir
6
0
5
8.5
L
0
1
1
0.5
L
0
8
0
0
W
Hou Yi
2
1
2
3
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,666
Damage
18,304
36,876
Taken
62,213
18,953
Mitigated
24,998
12,985
Healing
16,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,333
1,349
0
1,982
8,969
7,546
192
1,956
7,013
41,926
0
L
2,657
190
125
9,879
20,505
8,665
0
12,266
7,639
47,122
0
L
4,755
268
0
1,222
8,089
2,409
0
5,450
2,381
54,311
0
L
Nemesis
6,127
2,597
0
2,525
13,577
6,608
0
3,269
10,180
0
64,849
W
Vulcan
15,425
7,415
0
553
5,195
2,055
0
3,462
1,733
65,846
0
W
Fenrir
Pinatxo
Fenrir
9,074
1,802
0
5,582
10,322
5,349
0
2,328
7,994
0
65,861
L
2,348
971
0
1,512
5,545
1,482
0
823
4,704
0
35,995
L
2,417
263
0
1,250
14,497
5,834
0
7,393
6,856
11,822
0
W
Hou Yi
5,139
2,292
0
3,831
7,981
2,612
718
378
7,603
0
62,702
W
10,695
1,349
124
913
4,409
1,391
676
1,705
2,704
56,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,004
Gold Earned
37,576
510
Minions Killed
426
0
Camps Cleared
0
1,513,131
Distance Traveled
1,449,375
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,658
541
73
5
0
290,034
6
L
Artio
8,077
505
96
6
0
273,114
7
L
Janus
7,813
488
113
7
0
322,097
0
L
Nemesis
8,749
547
130
8
0
340,357
0
W
Vulcan
9,509
594
123
8
0
314,368
7
W
Fenrir
9,345
584
102
6
0
336,412
6
L
Medusa
7,251
453
69
4
0
299,487
5
L
Geb
5,686
355
18
1
0
214,320
3
W
Hou Yi
9,068
567
87
5
0
280,917
8
W
Scylla
9,424
589
125
8
0
291,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role