Player Matchup

Baba Yaga
Baba Yaga
NANoti
Baba Yaga
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
RuledByUchiha
Izanami
Level 4
God Stats
1W - 2L
1,476 SR
Queue Stats
3W - 6L
1,273 Elo+
Party 1
Ratatoskr
Ratatoskr
Willker2006
Ratatoskr
Level 27
God Stats
10W - 22L
1,403 SR
Queue Stats
50W - 66L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
XxZentryxX01
Gilgamesh
Level 22
God Stats
0W - 2L
1,369 SR
Queue Stats
15W - 11L
1,636 Elo+
Solo
Hercules
Hercules
duelista2
Hercules
Level 28
God Stats
10W - 7L
1,556 SR
Queue Stats
91W - 94L
1,420 Elo+
Solo
Team Averages
Level 22
1,461 SR
1,467 Elo+

VS

Team Averages
Level 17
1,517 SR
1,461 Elo+
Medusa
Medusa
Anubs8603
Medusa
Level 26
God Stats
21W - 26L
1,624 SR
Queue Stats
196W - 235L
1,391 Elo+
Solo
Nox
Nox
AquiloLaStinky
Nox
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,352 Elo+
Solo
Bellona
Bellona
Dhorko
Bellona
Level 28
God Stats
3W - 2L
1,462 SR
Queue Stats
54W - 58L
1,552 Elo+
Solo
Yemoja
Yemoja
NklsGremory
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ReiDasDerrotas
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
NANoti
Baba Yaga
15
4 / 6 / 0
9,076
478
9,620
12,002
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
12
1 / 13 / 3
7,624
401
5,236
16,120
5,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
Willker2006
Ratatoskr
12
1 / 5 / 0
7,764
409
4,592
11,685
4,086
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
XxZentryxX01
Gilgamesh
6
0 / 0 / 0
6,044
318
826
2,572
863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
duelista2
Hercules
14
3 / 4 / 4
9,838
518
7,256
17,467
12,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anubs8603
Medusa
15
8 / 5 / 3
10,286
541
10,894
13,740
5,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 0 / 4
11,339
597
7,750
7,984
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Dhorko
Bellona
19
5 / 1 / 2
11,681
615
13,153
15,264
12,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
16
2 / 2 / 12
10,549
555
5,121
8,791
7,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
ReiDasDerrotas
Tsukuyomi
20
6 / 1 / 6
11,843
623
10,217
10,360
4,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
9
Kills
28
28
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
Anubs8603
Medusa
8
5
3
1.9
W
7
0
4
9
W
Bellona
Dhorko
Bellona
5
1
2
6
L
Baba Yaga
NANoti
Baba Yaga
4
6
0
0.67
W
Yemoja
2
2
12
4
W
Tsukuyomi
ReiDasDerrotas
Tsukuyomi
6
1
6
9
L
Izanami
1
13
3
0.19
L
Ratatoskr
Willker2006
Ratatoskr
1
5
0
0.2
L
Gilgamesh
XxZentryxX01
Gilgamesh
0
0
0
0
L
Hercules
duelista2
Hercules
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,530
Damage
47,135
59,846
Taken
56,139
27,475
Mitigated
32,995
9,110
Healing
17,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Anubs8603
Medusa
10,894
4,629
0
2,060
13,740
5,078
2,230
3,427
10,313
0
61,064
W
7,750
914
0
412
7,984
3,134
477
3,709
4,275
62,822
0
W
Bellona
Dhorko
Bellona
13,153
5,384
0
7,157
15,264
12,895
3,077
1,364
13,900
0
86,141
L
Baba Yaga
NANoti
Baba Yaga
9,620
418
0
2,203
12,002
4,543
0
2,981
8,771
47,278
0
W
Yemoja
5,121
1,094
1,244
898
8,791
7,356
1,444
20
8,771
26,364
0
W
Tsukuyomi
ReiDasDerrotas
Tsukuyomi
10,217
4,542
0
5,765
10,360
4,532
0
1,707
8,653
0
93,899
L
Izanami
5,236
3,504
0
799
16,120
5,524
0
5,004
11,032
0
32,129
L
Ratatoskr
Willker2006
Ratatoskr
4,592
2,059
0
833
11,685
4,086
452
616
11,006
0
30,767
L
Gilgamesh
XxZentryxX01
Gilgamesh
826
295
0
914
2,572
863
0
0
2,572
0
10,209
L
Hercules
duelista2
Hercules
7,256
1,793
99
4,262
17,467
12,459
0
3,827
13,594
671
27,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,346
Gold Earned
55,698
289
Minions Killed
605
0
Camps Cleared
0
1,391,018
Distance Traveled
1,847,082
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,286
541
89
5
0
284,200
1
W
Nox
11,339
597
145
8
0
395,815
2
W
Bellona
11,681
615
173
9
0
368,810
0
L
Baba Yaga
9,076
478
87
5
0
349,722
5
W
Yemoja
10,549
555
50
3
0
364,917
2
W
Tsukuyomi
11,843
623
148
8
0
433,340
4
L
Izanami
7,624
401
65
3
0
280,725
0
L
Ratatoskr
7,764
409
74
4
0
282,545
1
L
Gilgamesh
6,044
318
30
2
0
109,481
3
L
Hercules
9,838
518
33
2
0
368,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role