Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ANGEL12309
Cthulhu
Level 89
God Stats
1W - 0L
1,439 SR
Queue Stats
96W - 111L
1,358 Elo+
Party 1
Gilgamesh
Gilgamesh
Lil_Thani
Gilgamesh
Level 88
God Stats
11W - 15L
1,332 SR
Queue Stats
240W - 250L
1,417 Elo+
Solo
Cu Chulainn
Cu Chulainn
cristianivan002
Cu Chulainn
Level 78
God Stats
1W - 1L
1,385 SR
Queue Stats
39W - 42L
1,416 Elo+
Solo
Jormungandr
Jormungandr
iamryaniam
Jormungandr
Level 119
God Stats
1W - 2L
1,184 SR
Queue Stats
239W - 256L
1,385 Elo+
Party 1
Team Averages
Level 96
1,368 SR
1,415 Elo+

VS

Team Averages
Level 79
1,441 SR
1,422 Elo+
Cernunnos
Cernunnos
DarkLiingS
Cernunnos
Level 106
God Stats
2W - 2L
1,546 SR
Queue Stats
12W - 23L
1,453 Elo+
Solo
Ymir
Ymir
Ed_Shaqinho
Ymir
Level 86
God Stats
24W - 27L
1,440 SR
Queue Stats
464W - 540L
1,404 Elo+
Solo
Odin
Odin
German170890
Odin
Level 58
God Stats
7W - 12L
1,438 SR
Queue Stats
106W - 106L
1,446 Elo+
Solo
Anubis
Anubis
Inn0vateNess
Anubis
Level 82
God Stats
17W - 11L
1,523 SR
Queue Stats
44W - 41L
1,433 Elo+
Solo
Loki
Loki
OwnRian
Loki
Level 64
God Stats
6W - 9L
1,260 SR
Queue Stats
160W - 171L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 5 / 4
10,164
508
10,211
12,955
5,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ANGEL12309
Cthulhu
16
11 / 6 / 9
10,548
527
15,006
16,556
9,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Lil_Thani
Gilgamesh
19
7 / 3 / 4
11,615
581
13,819
14,723
7,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
cristianivan002
Cu Chulainn
17
5 / 6 / 6
10,534
527
14,986
23,082
16,452
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
iamryaniam
Jormungandr
16
5 / 6 / 14
10,220
511
15,742
15,872
13,144
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarkLiingS
Cernunnos
14
1 / 7 / 7
9,180
459
9,355
15,763
5,513
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 9 / 7
8,613
431
5,784
19,911
7,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 3 / 3
10,379
519
11,614
15,686
11,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
17
11 / 6 / 0
10,705
535
18,486
20,953
10,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
OwnRian
Loki
15
6 / 7 / 2
10,370
519
6,602
16,143
4,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
44
32
Kills
25
26
Deaths
32
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
5
4
1.2
W
Cthulhu
ANGEL12309
Cthulhu
11
6
9
2.58
L
Cernunnos
DarkLiingS
Cernunnos
1
7
7
0.64
L
2
9
7
0.61
L
5
3
3
2.17
L
Anubis
11
6
0
1.83
W
Gilgamesh
Lil_Thani
Gilgamesh
7
3
4
3
L
Loki
OwnRian
Loki
6
7
2
1
W
Cu Chulainn
cristianivan002
Cu Chulainn
5
6
6
1.33
W
Jormungandr
iamryaniam
Jormungandr
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,764
Damage
51,841
83,188
Taken
88,456
52,671
Mitigated
39,689
16,307
Healing
25,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,211
583
730
4,878
12,955
5,642
122
7,771
5,134
53,296
0
W
Cthulhu
ANGEL12309
Cthulhu
15,006
2,726
1,486
3,407
16,556
9,888
0
4,645
11,791
39,848
3,062
L
Cernunnos
DarkLiingS
Cernunnos
9,355
3,724
0
4,432
15,763
5,513
542
6,330
9,433
0
43,289
L
5,784
1,116
254
1,369
19,911
7,597
0
15,135
4,776
32,586
0
L
11,614
3,668
0
5,744
15,686
11,580
534
4,594
11,092
0
57,422
L
Anubis
18,486
1,283
0
9,442
20,953
10,156
1,376
11,141
9,812
60,257
0
W
Gilgamesh
Lil_Thani
Gilgamesh
13,819
4,637
0
672
14,723
7,545
0
1,751
12,922
0
94,042
L
Loki
OwnRian
Loki
6,602
1,380
510
3,702
16,143
4,843
0
5,954
10,189
0
52,666
W
Cu Chulainn
cristianivan002
Cu Chulainn
14,986
3,835
0
3,859
23,082
16,452
666
6,133
16,478
7,546
47,963
W
Jormungandr
iamryaniam
Jormungandr
15,742
5,586
0
1,275
15,872
13,144
288
3,970
11,877
64,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,081
Gold Earned
49,247
462
Minions Killed
415
0
Camps Cleared
0
1,770,113
Distance Traveled
1,680,333
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,164
508
78
4
0
279,868
1
W
Cthulhu
10,548
527
67
3
0
379,393
3
L
Cernunnos
9,180
459
71
4
0
314,862
0
L
Ymir
8,613
431
43
2
0
347,792
2
L
Odin
10,379
519
118
6
0
357,945
4
L
Anubis
10,705
535
98
5
0
290,091
1
W
Gilgamesh
11,615
581
148
7
0
436,536
2
L
Loki
10,370
519
85
4
0
369,643
3
W
Cu Chulainn
10,534
527
87
4
0
333,566
0
W
Jormungandr
10,220
511
82
4
0
340,750
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role