Player Matchup

Sobek
Sobek
Banshok
Sobek
Level 127
God Stats
3W - 1L
1,901 SR
Queue Stats
344W - 341L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
Killer_kikill_69
Zhong Kui
Level 143
God Stats
1W - 1L
1,317 SR
Queue Stats
62W - 60L
1,449 Elo+
Party 1
Medusa
Medusa
King-Voltax
Medusa
Level 119
God Stats
3W - 0L
1,384 SR
Queue Stats
85W - 96L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
WillyLeKill71
Heimdallr
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 20L
1,466 Elo+
Party 1
Terra
Terra
Woltax59
Terra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,497 Elo+
Party 1
Team Averages
Level 114
1,520 SR
1,473 Elo+

VS

Team Averages
Level 92
1,629 SR
1,441 Elo+
Hachiman
Hachiman
 
Hachiman
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Archaniolm
Gilgamesh
Level 118
God Stats
2W - 3L
1,791 SR
Queue Stats
174W - 182L
1,418 Elo+
Solo
Agni
Agni
DnBb_OwNeR_4GOLD
Agni
Level 59
God Stats
1W - 4L
1,585 SR
Queue Stats
196W - 175L
1,451 Elo+
Party 2
Chang'e
Chang'e
Merinoso
Chang'e
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,469 Elo+
Solo
Vamana
Vamana
Vsftara
Vamana
Level 156
God Stats
16W - 12L
1,768 SR
Queue Stats
1,011W - 1,054L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Banshok
Sobek
17
4 / 4 / 23
10,636
709
10,177
24,617
34,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
20
14 / 4 / 22
13,140
876
36,103
26,440
22,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
20
8 / 0 / 24
11,849
790
22,307
14,488
9,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
WillyLeKill71
Heimdallr
20
12 / 3 / 22
12,841
856
21,342
16,042
10,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
Woltax59
Terra
18
2 / 0 / 30
10,727
715
6,911
16,882
16,200
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
2 / 9 / 6
10,591
706
19,933
21,389
9,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Archaniolm
Gilgamesh
16
1 / 8 / 7
9,688
646
13,787
22,929
19,631
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 7 / 8
9,403
627
15,074
14,414
6,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Merinoso
Chang'e
18
3 / 10 / 6
10,893
726
18,794
22,188
14,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
Vsftara
Vamana
17
5 / 6 / 4
10,590
706
11,984
24,227
25,186
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
42
40
Kills
11
11
Deaths
40
121
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
9
6
0.56
L
Gilgamesh
Archaniolm
Gilgamesh
1
8
7
0.56
W
Sobek
Banshok
Sobek
4
4
23
3.88
L
0
7
8
0.57
W
Zhong Kui
14
4
22
6.25
W
Medusa
8
0
24
20
L
Chang'e
Merinoso
Chang'e
3
10
6
0.6
L
Vamana
Vsftara
Vamana
5
6
4
1.17
W
Heimdallr
WillyLeKill71
Heimdallr
12
3
22
7.67
W
Terra
Woltax59
Terra
2
0
30
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,840
Damage
79,572
98,469
Taken
105,147
92,849
Mitigated
75,147
61,210
Healing
29,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
19,933
6,640
833
2,487
21,389
9,695
0
12,727
8,537
0
43,085
L
Gilgamesh
Archaniolm
Gilgamesh
13,787
1,552
2,507
2,902
22,929
19,631
0
8,589
14,135
0
24,694
W
Sobek
Banshok
Sobek
10,177
607
3,114
5,636
24,617
34,428
146
9,353
14,798
16,119
0
L
15,074
1,114
1,918
1,588
14,414
6,249
27
9,707
4,532
31,252
0
W
Zhong Kui
36,103
2,826
3,843
11,796
26,440
22,836
1,630
7,270
18,836
61,390
0
W
Medusa
22,307
6,874
5,360
2,945
14,488
9,020
1,159
3,418
10,992
0
49,232
L
Chang'e
Merinoso
Chang'e
18,794
1,963
5,575
4,594
22,188
14,386
0
10,230
11,708
27,954
0
L
Vamana
Vsftara
Vamana
11,984
3,251
963
6,033
24,227
25,186
0
11,061
13,041
0
21,729
W
Heimdallr
WillyLeKill71
Heimdallr
21,342
4,392
2,222
941
16,042
10,365
1,950
4,740
11,193
0
39,449
W
Terra
Woltax59
Terra
6,911
1,049
16,988
8,365
16,882
16,200
368
7,767
8,782
11,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,193
Gold Earned
51,165
170
Minions Killed
159
0
Camps Cleared
0
1,435,143
Distance Traveled
1,288,204
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,591
706
57
4
0
219,970
3
L
Gilgamesh
9,688
646
15
1
0
321,415
1
W
Sobek
10,636
709
6
0
0
291,860
0
L
Agni
9,403
627
39
3
0
246,205
1
W
Zhong Kui
13,140
876
70
5
0
265,267
0
W
Medusa
11,849
790
49
3
0
277,506
1
L
Chang'e
10,893
726
32
2
0
225,638
1
L
Vamana
10,590
706
16
1
0
274,976
2
W
Heimdallr
12,841
856
43
3
0
306,971
0
W
Terra
10,727
715
2
0
0
293,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role