Player Matchup

Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
Itz Jxyyy
Thanatos
Level 25
God Stats
5W - 3L
1,366 SR
Queue Stats
47W - 45L
1,359 Elo+
Party 4
Scylla
Scylla
LetsGetBetter
Scylla
Level 114
God Stats
0W - 3L
1,418 SR
Queue Stats
51W - 61L
1,383 Elo+
Party 4
Hou Yi
Hou Yi
ShyOwl5757
Hou Yi
Level 44
God Stats
0W - 4L
1,185 SR
Queue Stats
286W - 320L
1,413 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
rbull0421
Ah Muzen Cab
Level 67
God Stats
6W - 3L
1,500 SR
Queue Stats
593W - 626L
1,427 Elo+
Party 2
Team Averages
Level 56
1,394 SR
1,417 Elo+

VS

Team Averages
Level 63
1,510 SR
1,430 Elo+
Loki
Loki
ExpertComet8028
Loki
Level 101
God Stats
7W - 2L
1,784 SR
Queue Stats
692W - 635L
1,526 Elo+
Party 1
Achilles
Achilles
SHACK-IS_BACK
Achilles
Level 67
God Stats
75W - 74L
1,361 SR
Queue Stats
389W - 415L
1,344 Elo+
Party 3
Skadi
Skadi
ThycoolHeNrY
Skadi
Level 89
God Stats
18W - 13L
1,593 SR
Queue Stats
688W - 636L
1,505 Elo+
Party 1
Scylla
Scylla
la-st_1_standing
Scylla
Level 29
God Stats
127W - 140L
1,457 SR
Queue Stats
274W - 313L
1,416 Elo+
Party 3
Ymir
Ymir
turtleman246814
Ymir
Level 29
God Stats
7W - 6L
1,355 SR
Queue Stats
69W - 78L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
0 / 2 / 0
9,474
431
3,281
8,719
6,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Itz Jxyyy
Thanatos
16
0 / 6 / 1
9,090
413
5,904
17,906
6,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 2 / 0
9,708
441
10,965
9,142
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
ShyOwl5757
Hou Yi
16
1 / 4 / 3
9,171
417
7,297
16,431
6,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
rbull0421
Ah Muzen Cab
15
2 / 7 / 2
8,901
405
10,339
15,165
5,398
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 4
11,504
523
12,068
11,989
8,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
SHACK-IS_BACK
Achilles
20
1 / 0 / 2
12,804
582
6,203
9,102
10,067
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
6 / 3 / 4
12,645
575
12,401
12,834
4,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 1 / 5
11,540
525
9,658
11,663
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 1 / 7
10,435
474
4,674
15,158
11,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
21
21
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
W
8
0
4
10
L
Thanatos
Itz Jxyyy
Thanatos
0
6
1
0.08
L
2
2
0
1
W
Achilles
SHACK-IS_BACK
Achilles
1
0
2
2
L
Hou Yi
ShyOwl5757
Hou Yi
1
4
3
0.63
W
6
3
4
2.67
W
4
1
5
6.5
L
Ah Muzen Cab
rbull0421
Ah Muzen Cab
2
7
2
0.43
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,786
Damage
45,004
67,363
Taken
60,746
27,602
Mitigated
38,007
23,865
Healing
16,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,281
735
0
1,579
8,719
6,818
0
0
8,719
0
50,878
W
12,068
4,543
0
5,008
11,989
8,401
0
2,208
9,566
0
82,325
L
Thanatos
Itz Jxyyy
Thanatos
5,904
1,815
0
8,579
17,906
6,430
0
4,259
13,361
0
70,189
L
10,965
377
0
2,133
9,142
2,954
0
3,714
5,134
68,066
0
W
Achilles
SHACK-IS_BACK
Achilles
6,203
1,408
0
2,130
9,102
10,067
1,368
0
9,102
0
89,692
L
Hou Yi
ShyOwl5757
Hou Yi
7,297
3,828
465
6,980
16,431
6,002
126
3,380
13,037
0
52,351
W
12,401
6,388
0
556
12,834
4,631
0
0
12,834
0
104,748
W
9,658
785
0
4,975
11,663
3,850
247
4,831
6,448
77,992
0
L
Ah Muzen Cab
rbull0421
Ah Muzen Cab
10,339
3,537
0
4,129
15,165
5,398
112
2,385
12,780
0
59,676
W
4,674
714
255
3,367
15,158
11,058
0
3,121
11,831
37,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,344
Gold Earned
58,928
552
Minions Killed
703
0
Camps Cleared
0
1,943,188
Distance Traveled
2,041,119
17
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,474
431
109
5
0
406,882
3
W
Loki
11,504
523
126
6
0
462,399
8
L
Thanatos
9,090
413
123
6
0
450,530
4
L
Scylla
9,708
441
131
6
0
385,112
5
W
Achilles
12,804
582
184
8
0
399,315
8
L
Hou Yi
9,171
417
96
4
0
365,525
2
W
Skadi
12,645
575
178
8
0
387,825
16
W
Scylla
11,540
525
152
7
0
416,468
9
L
Ah Muzen Cab
8,901
405
93
4
0
335,139
3
W
Ymir
10,435
474
63
3
0
375,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role