Player Matchup

Thor
Thor
I am Speccy81
Thor
Level 10
God Stats
4W - 4L
1,486 SR
Queue Stats
27W - 37L
1,163 Elo+
Solo
Loki
Loki
Secret_Mehmed38
Loki
Level 13
God Stats
13W - 17L
1,335 SR
Queue Stats
24W - 36L
1,135 Elo+
Solo
Nu Wa
Nu Wa
SeventhMarker4
Nu Wa
Level 20
God Stats
29W - 21L
1,524 SR
Queue Stats
148W - 144L
1,344 Elo+
Solo
Poseidon
Poseidon
iDw-0
Poseidon
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,105 Elo+
Solo
Cernunnos
Cernunnos
mikusdrop
Cernunnos
Level 27
God Stats
2W - 1L
1,501 SR
Queue Stats
132W - 173L
1,310 Elo+
Solo
Team Averages
Level 15
1,469 SR
1,211 Elo+

VS

Team Averages
Level 12
1,331 SR
1,206 Elo+
Jormungandr
Jormungandr
Doomlord5691
Jormungandr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,051 Elo+
Party 1
Artio
Artio
GameyMage668311
Artio
Level 22
God Stats
25W - 19L
1,471 SR
Queue Stats
498W - 484L
1,294 Elo+
Solo
Da Ji
Da Ji
MCY528
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Loki
Loki
MiniTron256
Loki
Level 20
God Stats
0W - 2L
1,212 SR
Queue Stats
0W - 6L
1,051 Elo+
Party 1
Scylla
Scylla
Star_Corps_05
Scylla
Level 8
God Stats
0W - 2L
970 SR
Queue Stats
0W - 3L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 10
10,263
489
13,640
10,211
4,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 2 / 2
11,115
529
6,003
11,806
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
12 / 1 / 6
12,114
577
17,045
10,416
3,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
iDw-0
Poseidon
15
4 / 5 / 4
9,723
463
8,264
11,495
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
mikusdrop
Cernunnos
15
4 / 2 / 10
9,874
470
10,151
10,245
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Doomlord5691
Jormungandr
13
1 / 6 / 3
8,285
395
5,956
15,004
13,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 2
9,568
456
6,618
20,297
14,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
MCY528
Da Ji
11
0 / 10 / 3
7,085
337
3,968
14,695
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 5 / 2
9,998
476
8,440
13,415
5,121
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 12 / 2
6,883
328
5,585
11,735
2,678

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
34
Kills
12
14
Deaths
35
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Doomlord5691
Jormungandr
1
6
3
0.42
L
4
2
2
2.5
W
10
4
10
3.75
L
Da Ji
MCY528
Da Ji
0
10
3
0.15
L
7
5
2
1.6
W
4
2
2
2.5
W
12
1
6
15
L
0
12
2
0.08
W
Poseidon
iDw-0
Poseidon
4
5
4
1.2
W
Cernunnos
mikusdrop
Cernunnos
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,103
Damage
30,567
54,173
Taken
75,146
21,401
Mitigated
40,596
12,216
Healing
10,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Doomlord5691
Jormungandr
5,956
1,825
0
1,701
15,004
13,397
384
5,373
9,416
52,909
0
L
6,618
407
715
5,661
20,297
14,575
0
6,729
13,231
36,742
0
W
13,640
1,783
0
0
10,211
4,485
335
3,321
6,840
0
30,434
L
Da Ji
MCY528
Da Ji
3,968
1,164
0
276
14,695
4,825
0
5,418
9,167
0
20,426
L
8,440
3,605
147
1,453
13,415
5,121
528
4,481
8,924
0
29,540
W
6,003
902
0
4,949
11,806
4,533
5,099
3,429
8,302
0
78,295
W
17,045
3,073
0
1,765
10,416
3,759
3,692
3,518
6,723
76,481
0
L
5,585
643
294
604
11,735
2,678
48
2,745
8,717
23,069
0
W
Poseidon
iDw-0
Poseidon
8,264
1,920
408
2,153
11,495
4,596
1,447
3,220
8,175
48,805
0
W
Cernunnos
mikusdrop
Cernunnos
10,151
4,708
0
2,941
10,245
4,028
3,385
4,221
5,974
0
37,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,089
Gold Earned
41,819
459
Minions Killed
243
0
Camps Cleared
0
1,804,572
Distance Traveled
1,733,376
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,285
395
75
4
0
316,364
0
L
Artio
9,568
456
41
2
0
411,366
4
W
Thor
10,263
489
32
2
0
376,108
3
L
Da Ji
7,085
337
55
3
0
374,970
3
L
Loki
9,998
476
46
2
0
340,088
0
W
Loki
11,115
529
135
6
0
424,104
0
W
Nu Wa
12,114
577
136
6
0
374,305
1
L
Scylla
6,883
328
26
1
0
290,588
2
W
Poseidon
9,723
463
91
4
0
333,104
0
W
Cernunnos
9,874
470
65
3
0
296,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role