Player Matchup

Vamana
Vamana
HyodoDxD
Vamana
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 87L
1,535 Elo+
Party 3
Anhur
Anhur
JoKindess
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
PMDarkWolf
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
SuperRadiateur
Sobek
Level 97
God Stats
23W - 15L
1,686 SR
Queue Stats
115W - 91L
1,606 Elo+
Party 3
Scylla
Scylla
ZaRocK3
Scylla
Level 87
God Stats
8W - 6L
1,631 SR
Queue Stats
140W - 123L
1,575 Elo+
Party 3
Team Averages
Level 89
1,563 SR
1,543 Elo+

VS

Team Averages
Level 84
1,654 SR
1,577 Elo+
Athena
Athena
DeathsConfidant
Athena
Level 157
God Stats
12W - 11L
1,455 SR
Queue Stats
708W - 680L
1,460 Elo+
Party 1
Fenrir
Fenrir
LordBeeef
Fenrir
Level 103
God Stats
32W - 19L
1,624 SR
Queue Stats
266W - 232L
1,547 Elo+
Party 1
Erlang Shen
Erlang Shen
SkavenShinobi
Erlang Shen
Level 97
God Stats
7W - 5L
1,550 SR
Queue Stats
339W - 297L
1,572 Elo+
Party 1
Apollo
Apollo
ZZaperZZ
Apollo
Level 48
God Stats
2W - 2L
1,897 SR
Queue Stats
13W - 9L
1,691 Elo+
Party 2
Vulcan
Vulcan
sannityreap
Vulcan
Level 15
God Stats
3W - 2L
1,744 SR
Queue Stats
47W - 30L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HyodoDxD
Vamana
13
2 / 2 / 5
7,350
565
5,062
10,942
6,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
JoKindess
Anhur
13
0 / 1 / 0
7,710
593
1,673
6,367
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
PMDarkWolf
Fenrir
14
10 / 0 / 3
8,691
669
7,319
8,363
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 1
6,176
475
2,003
8,913
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
ZaRocK3
Scylla
13
2 / 0 / 7
7,561
582
6,571
5,591
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,136
549
8,336
10,305
8,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
LordBeeef
Fenrir
10
1 / 5 / 0
6,359
489
2,253
9,528
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
SkavenShinobi
Erlang Shen
10
0 / 2 / 0
6,572
506
3,861
7,341
2,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Apollo
ZZaperZZ
Apollo
12
1 / 1 / 0
7,122
548
3,214
5,157
1,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
12
0 / 2 / 0
6,692
515
7,658
5,532
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
14
Kills
3
4
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
L
Vamana
HyodoDxD
Vamana
2
2
5
2.25
L
Anhur
JoKindess
Anhur
0
1
0
0
W
Fenrir
LordBeeef
Fenrir
1
5
0
0.2
L
Fenrir
PMDarkWolf
Fenrir
10
0
3
11.5
W
Erlang Shen
SkavenShinobi
Erlang Shen
0
2
0
0
L
0
1
1
0.5
W
Apollo
ZZaperZZ
Apollo
1
1
0
1
L
Scylla
ZaRocK3
Scylla
2
0
7
5.5
W
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,628
Damage
25,322
40,176
Taken
37,863
19,136
Mitigated
18,001
15,861
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,336
1,958
0
1,650
10,305
8,635
0
841
9,064
38,973
0
L
Vamana
HyodoDxD
Vamana
5,062
1,705
0
4,601
10,942
6,664
0
5,639
4,978
0
35,907
L
Anhur
JoKindess
Anhur
1,673
876
0
2,136
6,367
1,627
802
0
6,367
0
55,974
W
Fenrir
LordBeeef
Fenrir
2,253
226
0
2,945
9,528
3,634
0
468
8,992
0
33,097
L
Fenrir
PMDarkWolf
Fenrir
7,319
1,351
0
3,527
8,363
3,971
0
2,584
5,679
0
44,650
W
Erlang Shen
SkavenShinobi
Erlang Shen
3,861
902
0
1,942
7,341
2,533
0
4,157
3,184
0
15,016
L
2,003
13
0
3,507
8,913
5,002
0
4,168
4,720
10,165
0
W
Apollo
ZZaperZZ
Apollo
3,214
2,092
0
1,478
5,157
1,369
1,014
110
5,047
0
51,022
L
Scylla
ZaRocK3
Scylla
6,571
757
0
2,090
5,591
1,872
0
3,153
2,438
56,076
0
W
Vulcan
7,658
2,180
0
750
5,532
1,830
0
2,998
2,534
49,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,488
Gold Earned
33,881
412
Minions Killed
381
0
Camps Cleared
0
1,294,471
Distance Traveled
1,271,925
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,136
549
83
6
0
248,544
4
L
Vamana
7,350
565
78
6
0
257,709
0
L
Anhur
7,710
593
121
9
0
220,166
4
W
Fenrir
6,359
489
73
6
0
233,535
6
L
Fenrir
8,691
669
83
6
0
298,845
7
W
Erlang Shen
6,572
506
26
2
0
279,175
2
L
Sobek
6,176
475
21
2
0
253,498
4
W
Apollo
7,122
548
106
8
0
249,610
3
L
Scylla
7,561
582
109
8
0
264,253
3
W
Vulcan
6,692
515
93
7
0
261,061
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role