Player Matchup

Arachne
Arachne
Afro-_-Senpai
Arachne
Level 62
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 1
Cthulhu
Cthulhu
EdinardoSouza
Cthulhu
Level 126
God Stats
1W - 1L
1,763 SR
Queue Stats
410W - 411L
1,454 Elo+
Solo
Hel
Hel
Njordi
Hel
Level 108
God Stats
0W - 2L
1,496 SR
Queue Stats
481W - 521L
1,478 Elo+
Solo
Anhur
Anhur
RxJuanMZ
Anhur
Level 56
God Stats
0W - 2L
1,246 SR
Queue Stats
24W - 26L
1,470 Elo+
Solo
Horus
Horus
dead-_-danny
Horus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 194L
1,391 Elo+
Party 1
Team Averages
Level 89
1,501 SR
1,411 Elo+

VS

Team Averages
Level 91
1,423 SR
1,452 Elo+
Aphrodite
Aphrodite
COPENHAGENxRDNK
Aphrodite
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
258W - 244L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
CgShadowxx
Gilgamesh
Level 67
God Stats
9W - 10L
1,439 SR
Queue Stats
225W - 235L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
SwoleDaddyDom
Cthulhu
Level 90
God Stats
11W - 8L
1,595 SR
Queue Stats
128W - 114L
1,448 Elo+
Party 2
Anhur
Anhur
X-DaSh1-X
Anhur
Level 113
God Stats
6W - 8L
1,149 SR
Queue Stats
428W - 428L
1,439 Elo+
Solo
Chang'e
Chang'e
craack_puute
Chang'e
Level 62
God Stats
4W - 4L
1,430 SR
Queue Stats
40W - 51L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
4 / 6 / 1
9,219
485
8,687
16,981
7,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
13
1 / 4 / 2
8,955
471
10,535
16,432
5,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
Njordi
Hel
15
1 / 6 / 2
9,312
490
12,725
15,363
5,793
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
RxJuanMZ
Anhur
13
2 / 6 / 1
7,768
409
3,566
14,424
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 3 / 2
8,148
429
6,468
18,520
14,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
COPENHAGENxRDNK
Aphrodite
18
5 / 1 / 6
10,685
562
8,147
15,175
6,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
CgShadowxx
Gilgamesh
17
6 / 1 / 5
10,438
549
10,942
14,204
6,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
17
6 / 3 / 6
10,724
564
17,507
16,116
13,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
X-DaSh1-X
Anhur
16
4 / 0 / 6
9,878
520
11,206
12,969
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
craack_puute
Chang'e
16
3 / 4 / 7
8,729
459
10,311
13,138
4,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
9
Kills
24
25
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
4
6
1
0.75
W
Aphrodite
COPENHAGENxRDNK
Aphrodite
5
1
6
8
W
Gilgamesh
CgShadowxx
Gilgamesh
6
1
5
8.5
L
Cthulhu
1
4
2
0.5
L
Hel
Njordi
Hel
1
6
2
0.33
L
Anhur
RxJuanMZ
Anhur
2
6
1
0.42
W
Cthulhu
6
3
6
3
W
Anhur
X-DaSh1-X
Anhur
4
0
6
7
W
Chang'e
craack_puute
Chang'e
3
4
7
1.63
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,981
Damage
58,113
81,720
Taken
71,602
36,451
Mitigated
36,017
22,670
Healing
37,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
8,687
5,921
50
3,814
16,981
7,258
0
7,340
9,318
0
48,571
W
Aphrodite
COPENHAGENxRDNK
Aphrodite
8,147
1,048
3,520
9,619
15,175
6,434
1,344
6,915
8,260
66,664
0
W
Gilgamesh
CgShadowxx
Gilgamesh
10,942
3,661
0
3,985
14,204
6,076
173
4,627
9,577
0
74,107
L
Cthulhu
10,535
360
0
3,122
16,432
5,336
0
6,528
9,558
40,875
0
L
Hel
Njordi
Hel
12,725
182
1,750
5,672
15,363
5,793
321
7,624
7,558
70,272
0
L
Anhur
RxJuanMZ
Anhur
3,566
1,336
0
2,791
14,424
4,012
0
3,421
10,805
0
33,024
W
Cthulhu
17,507
1,438
80
2,303
16,116
13,886
622
2,067
14,049
62,903
0
W
Anhur
X-DaSh1-X
Anhur
11,206
5,458
646
5,348
12,969
4,994
1,602
5,043
7,926
0
75,592
W
Chang'e
craack_puute
Chang'e
10,311
429
5,860
5,949
13,138
4,627
1,024
4,608
8,530
43,259
0
L
6,468
3,173
1,976
3,495
18,520
14,052
74
9,461
8,516
0
29,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,402
Gold Earned
50,454
392
Minions Killed
578
0
Camps Cleared
0
1,607,603
Distance Traveled
1,724,203
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,219
485
80
4
0
351,722
0
W
Aphrodite
10,685
562
136
7
0
328,485
1
W
Gilgamesh
10,438
549
122
6
0
404,974
3
L
Cthulhu
8,955
471
77
4
0
345,777
3
L
Hel
9,312
490
115
6
0
300,733
2
L
Anhur
7,768
409
55
3
0
309,187
0
W
Cthulhu
10,724
564
125
7
0
322,601
4
W
Anhur
9,878
520
129
7
0
317,276
3
W
Chang'e
8,729
459
66
3
0
350,867
3
L
Horus
8,148
429
65
3
0
300,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role