Player Matchup

Gilgamesh
Gilgamesh
IKommamannI
Gilgamesh
Level 60
God Stats
1W - 4L
1,444 SR
Queue Stats
18W - 29L
1,403 Elo+
Solo
Thoth
Thoth
Klayso-
Thoth
Level 117
God Stats
0W - 2L
1,277 SR
Queue Stats
83W - 88L
1,455 Elo+
Solo
Kali
Kali
Phil_Cashman
Kali
Level 120
God Stats
10W - 18L
1,471 SR
Queue Stats
205W - 200L
1,458 Elo+
Solo
Medusa
Medusa
RENESIS15400
Medusa
Level 77
God Stats
33W - 32L
1,521 SR
Queue Stats
454W - 491L
1,430 Elo+
Solo
Athena
Athena
Zealous5128
Athena
Level 61
God Stats
3W - 4L
1,547 SR
Queue Stats
358W - 345L
1,447 Elo+
Solo
Team Averages
Level 87
1,452 SR
1,439 Elo+

VS

Team Averages
Level 87
1,605 SR
1,409 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Admigi
Thanatos
Level 62
God Stats
2W - 7L
1,500 SR
Queue Stats
271W - 362L
1,352 Elo+
Party 1
Cerberus
Cerberus
LazyDapan
Cerberus
Level 61
God Stats
17W - 16L
1,551 SR
Queue Stats
83W - 129L
1,347 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MEL__21
Cu Chulainn
Level 109
God Stats
28W - 8L
1,860 SR
Queue Stats
138W - 125L
1,464 Elo+
Solo
Ra
Ra
ronce_pur
Ra
Level 95
God Stats
8W - 4L
1,615 SR
Queue Stats
305W - 376L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IKommamannI
Gilgamesh
6
0 / 3 / 0
4,855
347
1,406
4,515
2,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Thoth
Klayso-
Thoth
12
1 / 4 / 2
6,824
487
4,581
7,059
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 4 / 1
6,160
440
2,804
10,915
4,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
12
3 / 1 / 3
6,805
486
6,798
7,724
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
11
2 / 2 / 4
6,731
481
4,807
10,482
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
3 / 0 / 0
7,432
531
4,389
5,770
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Admigi
Thanatos
12
2 / 1 / 2
7,145
510
2,476
6,117
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
LazyDapan
Cerberus
11
1 / 4 / 5
6,711
479
4,629
11,612
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
MEL__21
Cu Chulainn
16
8 / 0 / 1
9,451
675
11,393
10,447
8,049
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 2 / 4
7,509
536
4,359
6,520
2,549
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
7
Kills
14
14
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
0
3
W
Thanatos
Admigi
Thanatos
2
1
2
3
L
Gilgamesh
IKommamannI
Gilgamesh
0
3
0
0
L
Thoth
Klayso-
Thoth
1
4
2
0.5
W
Cerberus
LazyDapan
Cerberus
1
4
5
0.88
W
Cu Chulainn
MEL__21
Cu Chulainn
8
0
1
8.5
L
1
4
1
0.38
L
Medusa
3
1
3
4.5
L
Athena
2
2
4
2
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,396
Damage
27,246
40,695
Taken
40,466
15,915
Mitigated
19,531
9,218
Healing
18,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,389
1,738
0
3,361
5,770
1,825
566
1,065
4,705
0
46,200
W
Thanatos
Admigi
Thanatos
2,476
596
0
6,164
6,117
2,631
0
598
5,519
0
42,434
L
Gilgamesh
IKommamannI
Gilgamesh
1,406
222
0
1,114
4,515
2,654
0
0
4,515
0
11,386
L
Thoth
Klayso-
Thoth
4,581
197
468
1,757
7,059
1,930
0
2,082
4,757
38,224
0
W
Cerberus
LazyDapan
Cerberus
4,629
175
0
3,260
11,612
4,477
63
3,030
8,582
22,517
0
W
Cu Chulainn
MEL__21
Cu Chulainn
11,393
1,450
0
2,663
10,447
8,049
36
2,498
7,749
4,758
59,472
L
2,804
1,152
0
1,335
10,915
4,438
0
1,854
8,993
0
35,562
L
Medusa
6,798
3,583
258
1,774
7,724
2,263
0
2,328
5,366
0
42,093
L
Athena
4,807
1,522
0
2,512
10,482
4,630
0
3,784
6,616
21,336
0
W
4,359
102
866
2,404
6,520
2,549
356
2,197
4,323
48,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,375
Gold Earned
38,248
295
Minions Killed
464
0
Camps Cleared
0
1,162,807
Distance Traveled
1,345,006
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,432
531
102
7
0
239,849
2
W
Thanatos
7,145
510
89
6
0
297,099
2
L
Gilgamesh
4,855
347
23
2
0
108,649
1
L
Thoth
6,824
487
75
5
0
264,072
5
W
Cerberus
6,711
479
30
2
0
260,859
0
W
Cu Chulainn
9,451
675
133
10
0
268,379
1
L
Kali
6,160
440
73
5
0
247,898
2
L
Medusa
6,805
486
72
5
0
244,538
0
L
Athena
6,731
481
52
4
0
297,650
1
W
Ra
7,509
536
110
8
0
278,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role