Player Matchup

Bellona
Bellona
Lama-Affamato
Bellona
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 24L
1,447 Elo+
Party 4
Skadi
Skadi
Msg_chris2000
Skadi
Level 25
God Stats
1W - 2L
1,137 SR
Queue Stats
36W - 30L
1,380 Elo+
Party 4
Kukulkan
Kukulkan
alexdiaz92
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ares
Ares
talkingdread1011
Ares
Level 29
God Stats
14W - 6L
1,403 SR
Queue Stats
84W - 87L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
weedstar72
Gilgamesh
Level 67
God Stats
20W - 13L
1,541 SR
Queue Stats
516W - 504L
1,459 Elo+
Party 3
Team Averages
Level 30
1,416 SR
1,447 Elo+

VS

Team Averages
Level 21
1,494 SR
1,322 Elo+
Rama
Rama
AlphA_SiRiUSs
Rama
Level 18
God Stats
5W - 4L
1,541 SR
Queue Stats
50W - 47L
1,308 Elo+
Party 1
Nu Wa
Nu Wa
Ashticote
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 82L
1,366 Elo+
Party 2
Bellona
Bellona
Faze_DoBiTe
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,285 Elo+
Party 2
Ah Puch
Ah Puch
bobmrley91
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 64L
1,374 Elo+
Party 2
Ymir
Ymir
yobt3cl
Ymir
Level 13
God Stats
10W - 10L
1,432 SR
Queue Stats
23W - 31L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
13 / 2 / 10
12,757
555
14,151
17,334
16,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

18
12 / 2 / 7
12,094
526
13,105
16,395
8,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
alexdiaz92
Kukulkan
14
2 / 4 / 5
9,271
403
3,443
7,046
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 2 / 11
11,104
483
7,102
18,202
19,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
weedstar72
Gilgamesh
18
7 / 1 / 8
12,269
533
14,679
17,805
12,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 2
10,542
458
9,209
13,649
5,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Ashticote
Nu Wa
15
4 / 7 / 3
10,653
463
14,170
13,657
5,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Faze_DoBiTe
Bellona
13
1 / 9 / 1
9,341
406
5,484
15,393
11,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
bobmrley91
Ah Puch
13
4 / 9 / 1
9,148
398
9,532
13,724
3,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
yobt3cl
Ymir
15
0 / 8 / 4
9,211
400
8,746
16,893
8,747
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
38
Kills
11
11
Deaths
40
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Nu Wa
Ashticote
Nu Wa
4
7
3
0.79
L
Bellona
Faze_DoBiTe
Bellona
1
9
1
0.17
W
Bellona
13
2
10
9
W
12
2
7
7.75
W
Kukulkan
alexdiaz92
Kukulkan
2
4
5
1.13
L
Ah Puch
bobmrley91
Ah Puch
4
9
1
0.5
W
4
2
11
4.75
W
Gilgamesh
weedstar72
Gilgamesh
7
1
8
11
L
Ymir
yobt3cl
Ymir
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,480
Damage
47,141
76,782
Taken
73,316
58,451
Mitigated
34,015
12,780
Healing
5,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,209
6,864
0
916
13,649
5,319
370
956
12,689
0
91,344
L
Nu Wa
Ashticote
Nu Wa
14,170
1,893
0
951
13,657
5,159
1,070
2,592
11,001
43,821
0
L
Bellona
Faze_DoBiTe
Bellona
5,484
1,591
0
537
15,393
11,067
907
1,655
13,738
0
43,284
W
Bellona
14,151
3,287
0
1,911
17,334
16,381
3,362
4,887
12,237
0
74,847
W
13,105
6,086
0
2,524
16,395
8,149
4,555
6,392
9,803
0
69,270
W
Kukulkan
alexdiaz92
Kukulkan
3,443
1,098
0
1,116
7,046
2,117
438
5,790
986
20,462
0
L
Ah Puch
bobmrley91
Ah Puch
9,532
308
0
1,933
13,724
3,723
203
2,053
11,671
35,531
0
W
7,102
455
0
1,155
18,202
19,077
523
7,235
10,593
38,966
0
W
Gilgamesh
weedstar72
Gilgamesh
14,679
2,976
0
6,074
17,805
12,727
352
6,864
10,715
0
88,339
L
Ymir
yobt3cl
Ymir
8,746
1,296
0
1,274
16,893
8,747
30
3,987
12,858
37,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,495
Gold Earned
48,895
445
Minions Killed
387
0
Camps Cleared
0
2,025,642
Distance Traveled
1,637,255
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,542
458
150
7
0
361,365
1
L
Nu Wa
10,653
463
67
3
0
277,229
2
L
Bellona
9,341
406
81
4
0
317,602
2
W
Bellona
12,757
555
126
5
0
429,554
0
W
Skadi
12,094
526
97
4
0
417,601
0
W
Kukulkan
9,271
403
42
2
0
308,365
0
L
Ah Puch
9,148
398
41
2
0
308,522
0
W
Ares
11,104
483
50
2
0
439,511
2
W
Gilgamesh
12,269
533
130
6
0
430,611
0
L
Ymir
9,211
400
48
2
0
372,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role