Player Matchup

The Morrigan
The Morrigan
ChisanaChan
The Morrigan
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
123W - 110L
1,527 Elo+
Solo
Cerberus
Cerberus
EverTroll BR
Cerberus
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
96W - 89L
1,481 Elo+
Solo
Bellona
Bellona
Rengonob77
Bellona
Level 18
God Stats
2W - 1L
1,704 SR
Queue Stats
38W - 44L
1,534 Elo+
Solo
Medusa
Medusa
tncveidan
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,485 Elo+
Solo
Bakasura
Bakasura
xFailshotx
Bakasura
Level 29
God Stats
4W - 6L
1,380 SR
Queue Stats
123W - 93L
1,435 Elo+
Solo
Team Averages
Level 19
1,517 SR
1,492 Elo+

VS

Team Averages
Level 18
1,433 SR
1,483 Elo+
Apollo
Apollo
IDedSekI
Apollo
Level 18
God Stats
2W - 1L
1,665 SR
Queue Stats
9W - 4L
1,697 Elo+
Solo
Khepri
Khepri
Nemesis2917
Khepri
Level 14
God Stats
7W - 7L
1,500 SR
Queue Stats
143W - 185L
1,423 Elo+
Solo
Nu Wa
Nu Wa
YrsaStegalkin
Nu Wa
Level 19
God Stats
0W - 2L
1,231 SR
Queue Stats
54W - 44L
1,523 Elo+
Solo
Susano
Susano
arrantthree1
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,381 Elo+
Solo
Nemesis
Nemesis
drclaudio03
Nemesis
Level 21
God Stats
2W - 2L
1,267 SR
Queue Stats
119W - 118L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChisanaChan
The Morrigan
8
5 / 0 / 0
4,703
784
3,238
2,183
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
EverTroll BR
Cerberus
6
2 / 1 / 3
4,176
696
2,721
4,120
1,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Rengonob77
Bellona
7
0 / 0 / 0
4,032
672
96
1,123
418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
tncveidan
Medusa
7
3 / 3 / 4
4,503
751
2,889
4,374
907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
xFailshotx
Bakasura
9
2 / 0 / 3
4,885
814
1,862
2,202
857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IDedSekI
Apollo
6
2 / 4 / 2
4,221
704
3,435
4,907
1,145
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
5
1 / 3 / 3
3,830
638
1,222
4,231
2,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

4
1 / 2 / 0
3,307
551
801
2,250
527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
4
0 / 3 / 0
3,052
509
627
2,728
749
Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
drclaudio03
Nemesis
6
0 / 0 / 0
3,687
615
519
3,245
723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
4
4
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ChisanaChan
The Morrigan
5
0
0
5
W
Cerberus
EverTroll BR
Cerberus
2
1
3
3.5
L
Apollo
IDedSekI
Apollo
2
4
2
0.75
L
Khepri
1
3
3
0.83
W
Bellona
Rengonob77
Bellona
0
0
0
0
L
1
2
0
0.5
L
Susano
0
3
0
0
L
Nemesis
drclaudio03
Nemesis
0
0
0
0
W
Medusa
tncveidan
Medusa
3
3
4
1.67
W
Bakasura
xFailshotx
Bakasura
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,806
Damage
6,604
14,002
Taken
17,361
4,165
Mitigated
5,274
4,646
Healing
2,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ChisanaChan
The Morrigan
3,238
1,099
0
748
2,183
560
0
499
1,628
22,020
849
W
Cerberus
EverTroll BR
Cerberus
2,721
261
323
1,137
4,120
1,423
118
693
3,387
10,395
0
L
Apollo
IDedSekI
Apollo
3,435
2,410
0
1,221
4,907
1,145
431
1,066
3,816
0
18,586
L
Khepri
1,222
136
0
537
4,231
2,130
0
1,114
3,075
8,406
0
W
Bellona
Rengonob77
Bellona
96
0
0
45
1,123
418
336
0
1,123
0
13,315
L
801
296
0
300
2,250
527
0
1,161
997
5,434
0
L
Susano
627
104
0
0
2,728
749
0
1,451
1,163
0
3,425
L
Nemesis
drclaudio03
Nemesis
519
187
0
126
3,245
723
0
532
2,703
0
13,996
W
Medusa
tncveidan
Medusa
2,889
1,369
0
1,224
4,374
907
462
695
3,639
0
13,387
W
Bakasura
xFailshotx
Bakasura
1,862
1,539
0
1,169
2,202
857
0
0
2,202
0
19,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,299
Gold Earned
18,097
183
Minions Killed
90
0
Camps Cleared
0
622,795
Distance Traveled
560,013
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
4,703
784
43
7
0
114,228
1
W
Cerberus
4,176
696
30
5
0
129,103
0
L
Apollo
4,221
704
26
4
0
117,775
0
L
Khepri
3,830
638
11
2
0
119,251
0
W
Bellona
4,032
672
31
5
0
112,100
0
L
Nu Wa
3,307
551
10
2
0
84,125
1
L
Susano
3,052
509
6
1
0
108,802
0
L
Nemesis
3,687
615
37
6
0
130,060
0
W
Medusa
4,503
751
23
4
0
117,596
0
W
Bakasura
4,885
814
56
9
0
149,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role