Player Matchup

Aphrodite
Aphrodite
AsianLVL100
Aphrodite
Level 28
God Stats
20W - 24L
1,485 SR
Queue Stats
92W - 95L
1,532 Elo+
Party 1
Tiamat
Tiamat
Jezz2828
Tiamat
Level 8
God Stats
2W - 7L
1,271 SR
Queue Stats
8W - 11L
1,531 Elo+
Party 2
Da Ji
Da Ji
JoJonase
Da Ji
Level 29
God Stats
1W - 3L
1,285 SR
Queue Stats
42W - 52L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
Jurtenchiller
Gilgamesh
Level 29
God Stats
43W - 17L
1,846 SR
Queue Stats
362W - 363L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
Txc_Miyukazi
Hou Yi
Level 63
God Stats
1W - 0L
1,315 SR
Queue Stats
11W - 11L
1,392 Elo+
Party 2
Team Averages
Level 31
1,440 SR
1,476 Elo+

VS

Team Averages
Level 21
1,529 SR
1,467 Elo+
Tiamat
Tiamat
 
Tiamat
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Crocian
Aphrodite
Level 27
God Stats
51W - 39L
1,618 SR
Queue Stats
109W - 102L
1,542 Elo+
Solo
Cerberus
Cerberus
WCKDsRunner
Cerberus
Level 22
God Stats
10W - 12L
1,562 SR
Queue Stats
129W - 137L
1,451 Elo+
Solo
Nemesis
Nemesis
Youri-9_10
Nemesis
Level 17
God Stats
8W - 10L
1,466 SR
Queue Stats
38W - 52L
1,355 Elo+
Solo
Anhur
Anhur
zHayZun-
Anhur
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
101W - 111L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AsianLVL100
Aphrodite
11
1 / 2 / 4
6,917
494
4,371
8,542
2,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Jezz2828
Tiamat
14
5 / 1 / 1
8,272
591
7,320
5,247
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
JoJonase
Da Ji
13
3 / 2 / 2
7,796
557
2,019
9,835
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Jurtenchiller
Gilgamesh
14
2 / 0 / 2
8,099
579
6,438
9,889
4,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
12
4 / 0 / 3
6,961
497
7,919
6,402
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 6 / 0
5,660
404
1,890
7,806
3,485
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
Crocian
Aphrodite
13
0 / 2 / 0
7,184
513
3,678
7,361
2,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
WCKDsRunner
Cerberus
9
0 / 1 / 3
5,964
426
3,351
7,994
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Youri-9_10
Nemesis
12
3 / 1 / 1
7,418
530
3,458
7,501
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
zHayZun-
Anhur
11
2 / 5 / 0
6,736
481
4,378
10,066
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
5
5
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
6
0
0
W
Aphrodite
AsianLVL100
Aphrodite
1
2
4
1.5
L
Aphrodite
Crocian
Aphrodite
0
2
0
0
W
Tiamat
Jezz2828
Tiamat
5
1
1
5.5
W
Da Ji
JoJonase
Da Ji
3
2
2
2
W
Gilgamesh
Jurtenchiller
Gilgamesh
2
0
2
3
W
Hou Yi
4
0
3
5.5
L
Cerberus
WCKDsRunner
Cerberus
0
1
3
1.5
L
Nemesis
Youri-9_10
Nemesis
3
1
1
3.5
L
Anhur
zHayZun-
Anhur
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,067
Damage
16,755
39,915
Taken
40,728
16,187
Mitigated
15,913
20,587
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,890
260
183
1,278
7,806
3,485
0
3,712
3,802
19,841
0
W
Aphrodite
AsianLVL100
Aphrodite
4,371
348
3,314
5,295
8,542
2,803
350
2,069
6,473
25,888
0
L
Aphrodite
Crocian
Aphrodite
3,678
414
0
4,511
7,361
2,497
216
38
7,323
44,508
0
W
Tiamat
Jezz2828
Tiamat
7,320
284
0
2,357
5,247
3,195
281
886
4,361
41,053
0
W
Da Ji
JoJonase
Da Ji
2,019
626
0
5,415
9,835
3,642
0
440
9,395
0
56,341
W
Gilgamesh
Jurtenchiller
Gilgamesh
6,438
1,441
0
2,648
9,889
4,123
170
3,848
6,041
0
52,135
W
Hou Yi
7,919
3,854
0
1,558
6,402
2,424
469
1,676
4,726
0
36,570
L
Cerberus
WCKDsRunner
Cerberus
3,351
111
0
1,950
7,994
4,595
0
3,141
4,791
9,248
0
L
Nemesis
Youri-9_10
Nemesis
3,458
1,855
0
0
7,501
2,715
0
1,941
5,468
0
40,085
L
Anhur
zHayZun-
Anhur
4,378
1,364
0
2,888
10,066
2,621
312
2,369
7,653
0
35,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,045
Gold Earned
32,962
416
Minions Killed
295
0
Camps Cleared
0
1,358,838
Distance Traveled
1,201,339
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,660
404
31
2
0
194,995
0
W
Aphrodite
6,917
494
35
3
0
273,345
0
L
Aphrodite
7,184
513
98
7
0
236,365
2
W
Tiamat
8,272
591
78
6
0
285,456
0
W
Da Ji
7,796
557
103
7
0
281,507
3
W
Gilgamesh
8,099
579
117
8
0
281,053
5
W
Hou Yi
6,961
497
83
6
0
237,477
1
L
Cerberus
5,964
426
11
1
0
274,533
0
L
Nemesis
7,418
530
91
7
0
284,473
0
L
Anhur
6,736
481
64
5
0
210,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role