Player Matchup

Anhur
Anhur
Brontosauren
Anhur
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,616 Elo+
Solo
Serqet
Serqet
Manyano
Serqet
Level 12
God Stats
7W - 6L
1,631 SR
Queue Stats
17W - 16L
1,532 Elo+
Solo
Ymir
Ymir
Phyrexyr
Ymir
Level 26
God Stats
24W - 29L
1,430 SR
Queue Stats
89W - 85L
1,518 Elo+
Solo
Heimdallr
Heimdallr
WhGlad
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,505 Elo+
Party 1
Eset
Eset
dragoncody
Eset
Level 47
God Stats
3W - 1L
1,592 SR
Queue Stats
57W - 49L
1,500 Elo+
Party 1
Team Averages
Level 19
1,530 SR
1,534 Elo+

VS

Team Averages
Level 26
1,579 SR
1,443 Elo+
Bacchus
Bacchus
BoiWithAnExtraI
Bacchus
Level 29
God Stats
5W - 2L
1,868 SR
Queue Stats
276W - 414L
1,362 Elo+
Solo
Set
Set
Ganik7
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 291L
1,609 Elo+
Solo
Cthulhu
Cthulhu
kürtajcıcemal
Cthulhu
Level 28
God Stats
6W - 6L
1,526 SR
Queue Stats
28W - 30L
1,410 Elo+
Solo
Heimdallr
Heimdallr
tiwings
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,335 Elo+
Solo
Scylla
Scylla
widmann
Scylla
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 0
8,255
750
9,315
9,322
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
Manyano
Serqet
10
2 / 1 / 4
6,400
582
1,432
5,230
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
8
1 / 1 / 5
5,826
530
2,797
6,111
4,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
WhGlad
Heimdallr
10
2 / 1 / 2
5,899
536
5,568
5,718
2,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
7 / 3 / 1
7,160
651
7,402
6,920
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,674
425
2,574
6,082
3,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
Ganik7
Set
10
2 / 5 / 3
6,007
546
5,696
9,604
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 0
4,766
433
4,543
7,570
3,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
tiwings
Heimdallr
8
1 / 3 / 0
4,991
454
3,252
6,068
1,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
widmann
Scylla
9
2 / 6 / 3
5,434
494
3,581
6,920
1,423
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
21
Kills
5
6
Deaths
21
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
9
0
0
9
L
Set
Ganik7
Set
2
5
3
0.7
W
Serqet
Manyano
Serqet
2
1
4
4
W
Ymir
1
1
5
3.5
W
Heimdallr
WhGlad
Heimdallr
2
1
2
3
W
7
3
1
2.5
L
0
4
0
0
L
Heimdallr
tiwings
Heimdallr
1
3
0
0.33
L
Scylla
widmann
Scylla
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,514
Damage
19,646
33,301
Taken
36,244
13,727
Mitigated
12,712
11,701
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,574
236
263
1,381
6,082
3,244
0
1,435
4,599
17,263
0
W
9,315
5,845
0
6,122
9,322
3,097
496
3,958
4,939
0
50,415
L
Set
Ganik7
Set
5,696
2,598
0
433
9,604
3,085
0
2,547
6,861
0
34,444
W
Serqet
Manyano
Serqet
1,432
307
0
2,344
5,230
1,591
0
701
4,529
0
29,322
W
Ymir
2,797
1,269
0
1,587
6,111
4,161
308
1,909
4,202
11,742
0
W
Heimdallr
WhGlad
Heimdallr
5,568
2,227
0
998
5,718
2,319
692
972
4,746
0
30,074
W
7,402
950
0
650
6,920
2,559
0
2,708
4,187
31,795
0
L
4,543
526
0
1,564
7,570
3,283
0
566
6,943
21,044
0
L
Heimdallr
tiwings
Heimdallr
3,252
1,039
0
799
6,068
1,677
0
2,379
3,655
0
16,476
L
Scylla
widmann
Scylla
3,581
581
0
771
6,920
1,423
410
2,725
3,773
16,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,540
Gold Earned
25,872
307
Minions Killed
170
0
Camps Cleared
0
1,055,703
Distance Traveled
1,137,898
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,674
425
19
2
0
245,484
1
W
Anhur
8,255
750
91
8
0
189,674
4
L
Set
6,007
546
59
5
0
249,918
0
W
Serqet
6,400
582
72
7
0
215,998
0
W
Ymir
5,826
530
22
2
0
191,809
4
W
Heimdallr
5,899
536
51
5
0
260,661
1
W
Eset
7,160
651
71
6
0
197,561
1
L
Cthulhu
4,766
433
32
3
0
221,782
0
L
Heimdallr
4,991
454
32
3
0
225,926
0
L
Scylla
5,434
494
28
3
0
194,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role