Player Matchup

Erlang Shen
Erlang Shen
Mefodijer
Erlang Shen
Level 29
God Stats
10W - 18L
1,476 SR
Queue Stats
475W - 527L
1,376 Elo+
Solo
Danzaburou
Danzaburou
SPRINGCANDY
Danzaburou
Level 14
God Stats
3W - 7L
1,477 SR
Queue Stats
17W - 25L
1,352 Elo+
Party 2
Tiamat
Tiamat
Xusiwuzi_ltlv
Tiamat
Level 17
God Stats
6W - 11L
1,374 SR
Queue Stats
34W - 65L
1,308 Elo+
Party 2
Kukulkan
Kukulkan
gFnL
Kukulkan
Level 6
God Stats
17W - 9L
1,277 SR
Queue Stats
62W - 57L
1,574 Elo+
Solo
Da Ji
Da Ji
swazafix0000001
Da Ji
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,159 Elo+
Solo
Team Averages
Level 15
1,421 SR
1,354 Elo+

VS

Team Averages
Level 14
1,532 SR
1,384 Elo+
Tsukuyomi
Tsukuyomi
CrxnkXBL
Tsukuyomi
Level 13
God Stats
8W - 7L
1,578 SR
Queue Stats
17W - 17L
1,430 Elo+
Party 1
Ymir
Ymir
Waljker
Ymir
Level 21
God Stats
3W - 2L
1,517 SR
Queue Stats
12W - 11L
1,372 Elo+
Party 1
Hades
Hades
patkovski99
Hades
Level 7
God Stats
110W - 131L
1,793 SR
Queue Stats
130W - 157L
1,345 Elo+
Solo
Nu Wa
Nu Wa
pisiqwert
Nu Wa
Level 11
God Stats
1W - 1L
1,273 SR
Queue Stats
9W - 10L
1,274 Elo+
Solo
Scylla
Scylla
q7even
Scylla
Level 16
God Stats
8W - 7L
1,500 SR
Queue Stats
111W - 98L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Mefodijer
Erlang Shen
20
8 / 15 / 13
14,711
1,051
24,618
30,794
21,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
SPRINGCANDY
Danzaburou
20
2 / 10 / 11
12,940
924
15,093
19,004
5,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
3 / 8 / 15
14,235
1,017
10,845
19,743
13,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
gFnL
Kukulkan
20
4 / 2 / 12
14,126
1,009
25,177
9,405
2,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 16 / 13
15,180
1,084
20,871
25,515
9,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CrxnkXBL
Tsukuyomi
20
28 / 6 / 14
18,502
1,322
37,248
25,275
11,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Waljker
Ymir
20
3 / 3 / 35
14,130
1,009
11,706
27,474
37,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 3 / 26
14,359
1,026
10,399
16,985
9,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
pisiqwert
Nu Wa
20
3 / 11 / 28
13,445
960
8,746
20,610
8,004
Scylla
q7even
Scylla
20
10 / 3 / 25
15,799
1,129
27,658
15,409
6,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
179
26
Kills
51
51
Deaths
26
64
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CrxnkXBL
Tsukuyomi
28
6
14
5.83
L
Erlang Shen
Mefodijer
Erlang Shen
8
15
13
0.97
L
Danzaburou
SPRINGCANDY
Danzaburou
2
10
11
0.75
W
Ymir
Waljker
Ymir
3
3
35
6.83
L
3
8
15
1.31
L
Kukulkan
gFnL
Kukulkan
4
2
12
5
W
7
3
26
6.67
W
Nu Wa
pisiqwert
Nu Wa
3
11
28
1.55
W
Scylla
q7even
Scylla
10
3
25
7.5
L
9
16
13
0.97

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,604
Damage
95,757
104,461
Taken
105,753
53,151
Mitigated
72,762
8,984
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CrxnkXBL
Tsukuyomi
37,248
13,082
0
759
25,275
11,751
0
9,412
15,863
0
75,935
L
Erlang Shen
Mefodijer
Erlang Shen
24,618
14,915
0
2,709
30,794
21,467
0
17,690
13,104
410
44,589
L
Danzaburou
SPRINGCANDY
Danzaburou
15,093
8,255
0
1,418
19,004
5,855
0
9,373
9,631
0
36,053
W
Ymir
Waljker
Ymir
11,706
2,207
837
2,697
27,474
37,140
0
10,789
16,685
31,127
0
L
10,845
1,509
0
2,882
19,743
13,115
0
10,384
9,359
39,479
0
L
Kukulkan
gFnL
Kukulkan
25,177
2,174
0
0
9,405
2,987
0
4,214
5,191
87,569
0
W
10,399
3,596
713
2,283
16,985
9,553
0
6,613
10,372
23,420
0
W
Nu Wa
pisiqwert
Nu Wa
8,746
3,490
0
0
20,610
8,004
0
5,977
14,633
15,469
0
W
Scylla
q7even
Scylla
27,658
2,845
0
1,740
15,409
6,314
0
3,538
11,871
53,324
0
L
20,871
6,569
853
1,122
25,515
9,727
0
16,848
8,667
0
35,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,192
Gold Earned
76,235
291
Minions Killed
223
10
Camps Cleared
7
1,240,853
Distance Traveled
1,107,226
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
18,502
1,322
62
4
2
262,219
0
L
Erlang Shen
14,711
1,051
34
2
3
267,925
3
L
Danzaburou
12,940
924
38
3
0
235,476
3
W
Ymir
14,130
1,009
52
4
0
221,347
0
L
Tiamat
14,235
1,017
50
4
4
262,855
0
L
Kukulkan
14,126
1,009
136
10
3
273,254
0
W
Hades
14,359
1,026
29
2
0
213,125
1
W
Nu Wa
13,445
960
14
1
2
187,753
0
W
Scylla
15,799
1,129
66
5
3
222,782
0
L
Da Ji
15,180
1,084
33
2
0
201,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role