Player Matchup

Nox
Nox
Fidgit9
Nox
Level 6
God Stats
4W - 5L
1,662 SR
Queue Stats
38W - 33L
1,482 Elo+
Solo
Kukulkan
Kukulkan
IIKuxan
Kukulkan
Level 8
God Stats
0W - 2L
1,302 SR
Queue Stats
14W - 15L
1,564 Elo+
Solo
Scylla
Scylla
SevenQuasar6615
Scylla
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Xernokai
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,691 Elo+
Solo
Olorun
Olorun
Yato251
Olorun
Level 5
God Stats
1W - 2L
1,498 SR
Queue Stats
4W - 6L
1,349 Elo+
Solo
Team Averages
Level 6
1,493 SR
1,517 Elo+

VS

Team Averages
Level 17
1,452 SR
1,411 Elo+
Janus
Janus
FaZeShmoneyShot
Janus
Level 12
God Stats
1W - 2L
1,213 SR
Queue Stats
8W - 18L
1,130 Elo+
Solo
Tyr
Tyr
LobaYoga
Tyr
Level 15
God Stats
1W - 0L
1,268 SR
Queue Stats
48W - 30L
1,655 Elo+
Solo
Discordia
Discordia
SmallerGlint47
Discordia
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 8L
1,322 Elo+
Solo
Danzaburou
Danzaburou
U B Game10
Danzaburou
Level 8
God Stats
20W - 12L
1,676 SR
Queue Stats
27W - 21L
1,418 Elo+
Solo
Achilles
Achilles
psycho_eremita
Achilles
Level 31
God Stats
38W - 23L
1,604 SR
Queue Stats
267W - 257L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
2 / 8 / 3
9,224
1,025
5,991
13,933
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
IIKuxan
Kukulkan
14
4 / 7 / 1
9,887
1,099
7,937
16,602
6,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 12 / 3
8,081
898
5,857
15,385
5,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Xernokai
Yemoja
15
0 / 1 / 5
8,786
976
1,629
9,821
9,484
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
Yato251
Olorun
14
0 / 15 / 1
8,250
917
2,138
19,472
7,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 11
9,143
1,016
5,209
5,469
2,480
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
15 / 2 / 16
12,343
1,371
21,790
8,719
7,916
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Discordia
SmallerGlint47
Discordia
18
8 / 0 / 22
10,936
1,215
14,057
2,097
846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
U B Game10
Danzaburou
19
13 / 1 / 20
12,399
1,378
20,610
9,384
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
17
4 / 1 / 19
9,785
1,087
7,959
8,085
5,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
131
6
Kills
43
43
Deaths
6
13
Assists
88
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
L
Nox
2
8
3
0.44
L
Kukulkan
IIKuxan
Kukulkan
4
7
1
0.64
W
15
2
16
11.5
L
0
12
3
0.13
W
Discordia
SmallerGlint47
Discordia
8
0
22
19
W
Danzaburou
U B Game10
Danzaburou
13
1
20
23
L
Yemoja
Xernokai
Yemoja
0
1
5
2.5
L
Olorun
Yato251
Olorun
0
15
1
0.03
W
Achilles
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,552
Damage
69,625
75,213
Taken
33,754
34,063
Mitigated
20,209
1,089
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,209
1,198
0
0
5,469
2,480
0
4,197
1,250
21,549
0
L
Nox
5,991
83
0
0
13,933
5,175
0
2,812
10,996
16,357
0
L
Kukulkan
IIKuxan
Kukulkan
7,937
1,136
0
0
16,602
6,338
0
4,335
12,242
35,122
0
W
21,790
5,166
0
2,102
8,719
7,916
0
4,414
4,305
0
35,733
L
5,857
1,282
0
0
15,385
5,168
0
4,728
10,482
12,701
0
W
Discordia
SmallerGlint47
Discordia
14,057
498
0
171
2,097
846
0
1,429
668
21,803
0
W
Danzaburou
U B Game10
Danzaburou
20,610
12,043
0
3,437
9,384
3,598
0
7,607
1,777
0
34,976
L
Yemoja
Xernokai
Yemoja
1,629
383
348
135
9,821
9,484
0
3,680
6,041
8,199
0
L
Olorun
Yato251
Olorun
2,138
1,697
0
606
19,472
7,898
0
4,862
14,435
11,392
0
W
Achilles
7,959
1,844
0
2,841
8,085
5,369
0
5,905
2,180
5,277
25,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,228
Gold Earned
54,606
105
Minions Killed
178
1
Camps Cleared
10
737,380
Distance Traveled
828,618
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,143
1,016
45
5
0
126,102
0
L
Nox
9,224
1,025
24
3
0
155,863
0
L
Kukulkan
9,887
1,099
47
5
1
179,108
0
W
Tyr
12,343
1,371
32
4
5
175,127
0
L
Scylla
8,081
898
9
1
0
151,387
1
W
Discordia
10,936
1,215
16
2
1
170,047
0
W
Danzaburou
12,399
1,378
35
4
4
168,998
1
L
Yemoja
8,786
976
4
0
0
143,700
1
L
Olorun
8,250
917
21
2
0
107,322
1
W
Achilles
9,785
1,087
50
6
0
188,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role