Player Matchup

Cerberus
Cerberus
Arséne73
Cerberus
Level 91
God Stats
3W - 2L
1,523 SR
Queue Stats
82W - 71L
1,589 Elo+
Party 1
Thor
Thor
Cyro123
Thor
Level 7
God Stats
2W - 2L
1,470 SR
Queue Stats
27W - 30L
1,617 Elo+
Party 1
Da Ji
Da Ji
Skyiaa
Da Ji
Level 7
God Stats
4W - 1L
1,735 SR
Queue Stats
6W - 2L
1,668 Elo+
Solo
Chiron
Chiron
Sugaarmy
Chiron
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Username1239912
Ra
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 57L
1,828 Elo+
Solo
Team Averages
Level 25
1,545 SR
1,640 Elo+

VS

Team Averages
Level 23
1,659 SR
1,687 Elo+
Sun Wukong
Sun Wukong
AsuraBear
Sun Wukong
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
71W - 55L
1,666 Elo+
Party 2
Aphrodite
Aphrodite
LilacLight
Aphrodite
Level 28
God Stats
9W - 7L
1,643 SR
Queue Stats
261W - 194L
1,551 Elo+
Solo
Cu Chulainn
Cu Chulainn
YoungBuckster11
Cu Chulainn
Level 14
God Stats
3W - 3L
1,752 SR
Queue Stats
71W - 51L
1,636 Elo+
Party 2
Kali
Kali
bitzil
Kali
Level 27
God Stats
2W - 1L
1,902 SR
Queue Stats
11W - 11L
1,822 Elo+
Party 3
Ares
Ares
cryozis
Ares
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,759 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arséne73
Cerberus
16
4 / 3 / 20
12,536
545
10,098
16,706
14,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
Cyro123
Thor
15
2 / 3 / 16
11,020
479
4,640
14,264
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Skyiaa
Da Ji
18
5 / 5 / 10
12,325
536
11,781
15,429
10,149
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
Sugaarmy
Chiron
20
9 / 1 / 9
14,765
642
22,159
22,782
10,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 1 / 7
14,207
618
19,304
14,179
6,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AsuraBear
Sun Wukong
17
5 / 10 / 2
11,535
502
16,467
24,255
20,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
LilacLight
Aphrodite
17
1 / 5 / 5
10,735
467
14,716
16,351
6,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
YoungBuckster11
Cu Chulainn
13
3 / 7 / 4
9,376
408
9,337
20,433
14,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
bitzil
Kali
16
2 / 4 / 5
10,018
436
5,444
17,985
8,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
cryozis
Ares
13
2 / 8 / 1
9,103
396
6,469
16,910
11,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
30
34
Kills
13
13
Deaths
34
62
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Arséne73
Cerberus
4
3
20
4.67
L
Sun Wukong
AsuraBear
Sun Wukong
5
10
2
0.6
W
Thor
Cyro123
Thor
2
3
16
3.33
L
Aphrodite
LilacLight
Aphrodite
1
5
5
0.7
W
Da Ji
Skyiaa
Da Ji
5
5
10
2
W
Chiron
Sugaarmy
Chiron
9
1
9
13.5
W
14
1
7
17.5
L
Cu Chulainn
YoungBuckster11
Cu Chulainn
3
7
4
0.71
L
Kali
bitzil
Kali
2
4
5
1.13
L
Ares
cryozis
Ares
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,982
Damage
52,433
83,360
Taken
95,934
46,632
Mitigated
62,300
35,560
Healing
27,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Arséne73
Cerberus
10,098
871
0
3,903
16,706
14,266
235
4,776
11,417
41,220
0
L
Sun Wukong
AsuraBear
Sun Wukong
16,467
3,984
0
3,916
24,255
20,213
228
5,270
18,985
1,980
67,426
W
Thor
Cyro123
Thor
4,640
1,520
0
4,642
14,264
5,361
702
4,817
9,246
0
41,596
L
Aphrodite
LilacLight
Aphrodite
14,716
788
3,028
7,462
16,351
6,981
0
8,094
8,257
84,285
0
W
Da Ji
Skyiaa
Da Ji
11,781
2,540
0
1,612
15,429
10,149
2,341
3,758
11,466
0
76,269
W
Chiron
Sugaarmy
Chiron
22,159
10,687
674
10,637
22,782
10,216
6,258
3,020
19,273
0
133,865
W
19,304
1,728
5,175
8,917
14,179
6,640
1,852
5,394
8,587
101,761
0
L
Cu Chulainn
YoungBuckster11
Cu Chulainn
9,337
1,564
0
3,898
20,433
14,738
0
6,224
14,209
68
43,856
L
Kali
bitzil
Kali
5,444
1,337
203
7,898
17,985
8,650
0
4,898
13,087
0
72,924
L
Ares
cryozis
Ares
6,469
511
0
1,352
16,910
11,718
202
4,916
11,994
36,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,853
Gold Earned
50,767
603
Minions Killed
505
0
Camps Cleared
0
2,329,790
Distance Traveled
1,990,720
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,536
545
61
3
0
490,687
8
L
Sun Wukong
11,535
502
106
5
0
415,827
2
W
Thor
11,020
479
55
2
0
453,406
0
L
Aphrodite
10,735
467
156
7
0
401,865
1
W
Da Ji
12,325
536
107
5
0
473,025
0
W
Chiron
14,765
642
199
9
0
443,928
3
W
Ra
14,207
618
181
8
0
468,744
1
L
Cu Chulainn
9,376
408
63
3
0
379,458
0
L
Kali
10,018
436
121
5
0
392,744
1
L
Ares
9,103
396
59
3
0
400,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role