Player Matchup

Artemis
Artemis
HongChef
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,336 Elo+
Solo
Da Ji
Da Ji
Sneeperwolf
Da Ji
Level 12
God Stats
3W - 1L
1,782 SR
Queue Stats
9W - 11L
1,447 Elo+
Solo
Nike
Nike
StepOnMePlz
Nike
Level 29
God Stats
24W - 17L
1,545 SR
Queue Stats
370W - 402L
1,540 Elo+
Solo
Cabrakan
Cabrakan
Tzenthor
Cabrakan
Level 19
God Stats
70W - 59L
1,575 SR
Queue Stats
129W - 139L
1,577 Elo+
Solo
Anubis
Anubis
youarebeans
Anubis
Level 29
God Stats
4W - 1L
1,578 SR
Queue Stats
87W - 89L
1,503 Elo+
Solo
Team Averages
Level 19
1,596 SR
1,480 Elo+

VS

Team Averages
Level 13
1,711 SR
1,571 Elo+
Tiamat
Tiamat
Formlessorb
Tiamat
Level 16
God Stats
9W - 2L
2,040 SR
Queue Stats
17W - 7L
1,690 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fudeyll
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Razgorok
Xing Tian
Level 29
God Stats
7W - 3L
1,865 SR
Queue Stats
83W - 100L
1,521 Elo+
Solo
Anhur
Anhur
StopDuckAbuse
Anhur
Level 7
God Stats
0W - 3L
1,647 SR
Queue Stats
1W - 3L
1,683 Elo+
Solo
Apollo
Apollo
mads228ss
Apollo
Level 6
God Stats
3W - 9L
1,502 SR
Queue Stats
14W - 19L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HongChef
Artemis
15
4 / 6 / 7
9,653
508
10,246
11,050
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 3 / 8
9,608
506
5,768
10,721
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 2 / 4
10,366
546
12,642
12,702
8,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
Tzenthor
Cabrakan
20
5 / 4 / 2
12,091
636
10,470
16,156
11,179
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
16
7 / 6 / 1
10,410
548
13,303
12,507
5,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
6 / 5 / 1
8,972
472
9,252
13,659
7,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Fudeyll
Cu Chulainn
10
0 / 6 / 5
7,016
369
5,379
10,879
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
Razgorok
Xing Tian
13
1 / 4 / 10
8,723
459
8,709
17,535
14,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
11 / 5 / 1
10,505
553
9,722
12,437
3,922
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
mads228ss
Apollo
15
3 / 4 / 2
9,253
487
5,257
14,282
4,569
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
24
Kills
21
21
Deaths
24
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
6
5
1
1.3
L
Cu Chulainn
Fudeyll
Cu Chulainn
0
6
5
0.42
W
Artemis
HongChef
Artemis
4
6
7
1.25
L
Xing Tian
Razgorok
Xing Tian
1
4
10
1.5
W
3
3
8
2.33
W
5
2
4
3.5
L
11
5
1
2.3
W
Cabrakan
Tzenthor
Cabrakan
5
4
2
1.5
L
Apollo
mads228ss
Apollo
3
4
2
1
W
Anubis
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,429
Damage
38,319
63,136
Taken
68,792
33,813
Mitigated
36,553
18,093
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,252
1,598
0
3,052
13,659
7,085
383
4,829
8,742
43,300
0
L
Cu Chulainn
Fudeyll
Cu Chulainn
5,379
1,436
0
0
10,879
6,314
0
2,107
8,722
2,913
13,639
W
Artemis
HongChef
Artemis
10,246
5,645
0
165
11,050
4,469
1,695
4,184
6,522
0
49,505
L
Xing Tian
Razgorok
Xing Tian
8,709
1,165
0
703
17,535
14,663
0
9,069
8,366
29,260
0
W
5,768
891
0
2,305
10,721
3,843
768
2,730
7,871
0
30,844
W
12,642
2,549
0
3,761
12,702
8,910
116
1,489
11,173
0
57,057
L
9,722
3,955
0
3,222
12,437
3,922
1,069
5,579
6,858
0
57,443
W
Cabrakan
Tzenthor
Cabrakan
10,470
1,237
279
7,067
16,156
11,179
2,319
3,851
12,305
100,012
0
L
Apollo
mads228ss
Apollo
5,257
2,555
0
0
14,282
4,569
856
2,189
11,668
0
48,991
W
Anubis
13,303
741
0
4,516
12,507
5,412
1,119
5,708
6,598
48,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,128
Gold Earned
44,469
498
Minions Killed
361
0
Camps Cleared
0
1,693,907
Distance Traveled
1,616,611
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,972
472
93
5
0
327,947
5
L
Cu Chulainn
7,016
369
26
1
0
251,330
4
W
Artemis
9,653
508
90
5
0
321,597
1
L
Xing Tian
8,723
459
47
2
0
339,130
1
W
Da Ji
9,608
506
69
4
0
396,255
3
W
Nike
10,366
546
98
5
0
336,340
2
L
Anhur
10,505
553
102
5
0
330,021
0
W
Cabrakan
12,091
636
161
8
0
345,461
2
L
Apollo
9,253
487
93
5
0
368,183
4
W
Anubis
10,410
548
80
4
0
294,254
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role