Player Matchup

Serqet
Serqet
Gruubus
Serqet
Level 115
God Stats
5W - 10L
1,459 SR
Queue Stats
326W - 329L
1,461 Elo+
Party 1
Bellona
Bellona
Lazy SoulReaper
Bellona
Level 48
God Stats
87W - 68L
1,571 SR
Queue Stats
728W - 766L
1,332 Elo+
Solo
Geb
Geb
SourPatchCandy
Geb
Level 67
God Stats
4W - 10L
1,547 SR
Queue Stats
52W - 71L
1,448 Elo+
Party 1
Chiron
Chiron
c1ammyJAMMY
Chiron
Level 71
God Stats
0W - 4L
1,498 SR
Queue Stats
134W - 145L
1,430 Elo+
Party 1
Discordia
Discordia
mikeybraz
Discordia
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 139L
1,490 Elo+
Solo
Team Averages
Level 70
1,515 SR
1,432 Elo+

VS

Team Averages
Level 109
1,553 SR
1,498 Elo+
Artemis
Artemis
OmegaViisiion
Artemis
Level 155
God Stats
10W - 2L
1,752 SR
Queue Stats
389W - 376L
1,550 Elo+
Party 2
Gilgamesh
Gilgamesh
UnbilledEnd581
Gilgamesh
Level 107
God Stats
8W - 8L
1,382 SR
Queue Stats
209W - 222L
1,483 Elo+
Solo
Sobek
Sobek
UndyingCoyote
Sobek
Level 93
God Stats
11W - 13L
1,577 SR
Queue Stats
34W - 45L
1,487 Elo+
Solo
Loki
Loki
X_WithaK_X
Loki
Level 69
God Stats
2W - 2L
1,369 SR
Queue Stats
54W - 47L
1,474 Elo+
Solo
Scylla
Scylla
karmello7
Scylla
Level 122
God Stats
24W - 25L
1,685 SR
Queue Stats
90W - 113L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gruubus
Serqet
16
9 / 4 / 3
10,153
534
12,100
13,818
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 8 / 1
8,747
460
7,956
13,253
10,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 6
8,684
457
5,372
13,951
9,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
15
1 / 3 / 2
9,578
504
6,422
12,784
4,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
mikeybraz
Discordia
13
1 / 3 / 3
8,290
436
5,730
5,840
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
4 / 3 / 3
10,372
546
10,950
10,867
3,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
UnbilledEnd581
Gilgamesh
17
10 / 4 / 2
11,195
589
10,611
13,733
9,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 0 / 7
8,274
435
4,327
11,830
10,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 2 / 8
10,016
527
7,987
14,731
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
karmello7
Scylla
14
2 / 3 / 7
8,905
469
6,444
8,656
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
12
Kills
22
22
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Serqet
Gruubus
Serqet
9
4
3
2.63
L
1
8
1
0.19
W
Artemis
4
3
3
1.83
L
0
4
6
0.75
W
Gilgamesh
UnbilledEnd581
Gilgamesh
10
4
2
2.75
W
0
0
7
3.5
W
6
2
8
5
L
Chiron
1
3
2
0.67
W
Scylla
karmello7
Scylla
2
3
7
1.83
L
Discordia
mikeybraz
Discordia
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,580
Damage
40,319
59,646
Taken
59,817
31,976
Mitigated
30,216
13,160
Healing
20,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Gruubus
Serqet
12,100
3,440
0
3,814
13,818
5,298
394
3,500
10,116
0
53,662
L
7,956
3,358
0
1,930
13,253
10,867
553
1,647
11,588
0
49,239
W
Artemis
10,950
4,957
0
4,110
10,867
3,743
2,690
1,108
9,299
0
75,258
L
5,372
426
0
1,240
13,951
9,682
0
3,828
10,009
27,756
0
W
Gilgamesh
UnbilledEnd581
Gilgamesh
10,611
3,780
0
3,414
13,733
9,127
534
2,190
11,274
0
58,211
W
4,327
64
0
4,719
11,830
10,158
224
3,933
7,134
19,820
0
W
7,987
1,921
0
4,277
14,731
4,721
0
2,216
11,646
0
59,931
L
Chiron
6,422
2,982
349
5,452
12,784
4,312
312
631
12,153
0
70,202
W
Scylla
karmello7
Scylla
6,444
535
609
3,291
8,656
2,467
760
2,368
5,425
53,197
0
L
Discordia
mikeybraz
Discordia
5,730
444
0
375
5,840
1,817
49
737
5,009
46,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,452
Gold Earned
48,762
449
Minions Killed
475
0
Camps Cleared
0
1,721,023
Distance Traveled
1,662,321
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,153
534
81
4
0
406,545
2
L
Bellona
8,747
460
107
6
0
315,060
1
W
Artemis
10,372
546
140
7
0
278,883
6
L
Geb
8,684
457
33
2
0
349,425
0
W
Gilgamesh
11,195
589
113
6
0
311,163
2
W
Sobek
8,274
435
41
2
0
394,914
5
W
Loki
10,016
527
91
5
0
354,965
4
L
Chiron
9,578
504
132
7
0
322,502
8
W
Scylla
8,905
469
90
5
0
322,396
10
L
Discordia
8,290
436
96
5
0
327,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role