Player Matchup

King Arthur
King Arthur
Eagle1one
King Arthur
Level 67
God Stats
38W - 18L
1,522 SR
Queue Stats
89W - 76L
1,506 Elo+
Solo
Janus
Janus
Grabwurm
Janus
Level 63
God Stats
15W - 24L
1,332 SR
Queue Stats
237W - 250L
1,404 Elo+
Solo
Ymir
Ymir
ImJavivi
Ymir
Level 44
God Stats
9W - 9L
1,555 SR
Queue Stats
141W - 185L
1,288 Elo+
Party 1
Gilgamesh
Gilgamesh
lucastrullen
Gilgamesh
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 74L
1,474 Elo+
Solo
Izanami
Izanami
wiismax
Izanami
Level 95
God Stats
4W - 7L
1,253 SR
Queue Stats
496W - 523L
1,383 Elo+
Party 1
Team Averages
Level 75
1,432 SR
1,411 Elo+

VS

Team Averages
Level 66
1,501 SR
1,393 Elo+
Susano
Susano
Cha0sguilmon
Susano
Level 100
God Stats
1W - 1L
1,624 SR
Queue Stats
184W - 213L
1,377 Elo+
Party 2
Danzaburou
Danzaburou
Danielza
Danzaburou
Level 43
God Stats
55W - 62L
1,363 SR
Queue Stats
151W - 195L
1,292 Elo+
Party 2
Osiris
Osiris
Momonce
Osiris
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 82L
1,559 Elo+
Solo
Zeus
Zeus
Zebulah
Zeus
Level 27
God Stats
6W - 7L
1,500 SR
Queue Stats
110W - 160L
1,298 Elo+
Party 2
Athena
Athena
kelertzell
Athena
Level 70
God Stats
3W - 12L
1,517 SR
Queue Stats
429W - 444L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eagle1one
King Arthur
15
3 / 7 / 7
9,523
529
12,147
23,449
14,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
Grabwurm
Janus
15
2 / 4 / 5
9,417
523
9,771
10,217
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
5 / 1 / 8
10,235
569
5,525
13,799
11,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
lucastrullen
Gilgamesh
15
6 / 3 / 8
9,670
537
10,605
13,778
10,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
wiismax
Izanami
17
4 / 0 / 4
10,648
592
12,474
9,717
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
4 / 3 / 5
9,549
531
8,785
15,148
5,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Danielza
Danzaburou
13
0 / 4 / 4
8,302
461
5,646
10,357
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Momonce
Osiris
16
7 / 3 / 3
10,148
564
15,157
15,294
14,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
Zebulah
Zeus
14
1 / 6 / 4
8,039
447
6,216
9,675
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
kelertzell
Athena
13
2 / 4 / 8
8,664
481
11,663
19,660
10,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
38
20
Kills
14
15
Deaths
20
32
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Susano
4
3
5
2.17
L
Danzaburou
Danielza
Danzaburou
0
4
4
0.5
W
King Arthur
Eagle1one
King Arthur
3
7
7
0.93
W
Janus
Grabwurm
Janus
2
4
5
1.13
W
Ymir
5
1
8
9
L
Osiris
Momonce
Osiris
7
3
3
2.83
L
Zeus
Zebulah
Zeus
1
6
4
0.5
L
Athena
kelertzell
Athena
2
4
8
1.5
W
Gilgamesh
lucastrullen
Gilgamesh
6
3
8
3.33
W
Izanami
wiismax
Izanami
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,522
Damage
47,467
70,960
Taken
70,134
43,545
Mitigated
37,789
19,832
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
8,785
1,651
0
3,138
15,148
5,980
0
3,742
11,406
0
58,826
L
Danzaburou
Danielza
Danzaburou
5,646
1,995
222
3,302
10,357
3,491
0
840
9,517
0
51,634
W
King Arthur
Eagle1one
King Arthur
12,147
1,435
0
4,644
23,449
14,188
212
3,888
19,535
0
56,658
W
Janus
Grabwurm
Janus
9,771
848
252
3,452
10,217
3,472
0
2,561
7,574
68,050
0
W
Ymir
5,525
976
146
2,937
13,799
11,630
0
6,761
6,877
30,316
0
L
Osiris
Momonce
Osiris
15,157
5,356
0
650
15,294
14,256
273
1,983
13,311
0
55,249
L
Zeus
Zebulah
Zeus
6,216
1,545
0
989
9,675
3,240
0
3,327
6,348
39,189
0
L
Athena
kelertzell
Athena
11,663
3,008
1,137
5,417
19,660
10,822
0
5,577
14,083
34,272
0
W
Gilgamesh
lucastrullen
Gilgamesh
10,605
3,598
0
1,497
13,778
10,453
0
2,813
10,825
0
66,207
W
Izanami
wiismax
Izanami
12,474
9,064
0
6,904
9,717
3,802
2,478
1,775
7,942
0
106,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,493
Gold Earned
44,702
552
Minions Killed
410
0
Camps Cleared
0
1,736,923
Distance Traveled
1,793,799
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,549
531
107
6
0
406,712
3
L
Danzaburou
8,302
461
89
5
0
316,037
4
W
King Arthur
9,523
529
108
6
0
319,809
2
W
Janus
9,417
523
115
6
0
363,316
1
W
Ymir
10,235
569
37
2
0
339,506
3
L
Osiris
10,148
564
97
5
0
379,447
5
L
Zeus
8,039
447
73
4
0
306,041
4
L
Athena
8,664
481
44
2
0
385,562
5
W
Gilgamesh
9,670
537
98
5
0
367,007
0
W
Izanami
10,648
592
194
11
0
347,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role