Player Matchup

Sol
Sol
Pir0RangerRoids
Sol
Level 28
God Stats
3W - 3L
1,611 SR
Queue Stats
72W - 110L
1,366 Elo+
Party 1
Izanami
Izanami
Purple_Tdy_
Izanami
Level 22
God Stats
10W - 5L
1,306 SR
Queue Stats
81W - 87L
1,409 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stompijnr
Tsukuyomi
Level 33
God Stats
5W - 4L
1,561 SR
Queue Stats
101W - 143L
1,403 Elo+
Party 1
Medusa
Medusa
TominoPalasL2R2
Medusa
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 17L
1,407 Elo+
Party 3
Pele
Pele
ZZZIKERZZZ
Pele
Level 28
God Stats
22W - 27L
1,430 SR
Queue Stats
78W - 115L
1,395 Elo+
Party 3
Team Averages
Level 23
1,481 SR
1,396 Elo+

VS

Team Averages
Level 18
1,356 SR
1,344 Elo+
Loki
Loki
Cpt_Puschel
Loki
Level 47
God Stats
0W - 2L
1,306 SR
Queue Stats
1W - 4L
1,451 Elo+
Party 2
Ymir
Ymir
I am Speccy81
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,203 Elo+
Solo
Neith
Neith
JuviaFoxtail
Neith
Level 3
God Stats
0W - 4L
1,306 SR
Queue Stats
0W - 4L
1,237 Elo+
Party 2
Thor
Thor
NdThee
Thor
Level 28
God Stats
15W - 26L
1,360 SR
Queue Stats
191W - 228L
1,267 Elo+
Solo
Set
Set
RavenWolfDragon
Set
Level 5
God Stats
0W - 2L
1,306 SR
Queue Stats
2W - 4L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,545
502
7,450
10,319
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Purple_Tdy_
Izanami
17
12 / 0 / 5
11,664
614
17,664
10,067
5,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Stompijnr
Tsukuyomi
16
5 / 3 / 1
10,186
536
8,449
12,319
4,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 3 / 6
9,225
486
8,478
7,983
2,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 4 / 8
9,392
494
8,257
10,964
3,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
7,818
411
6,100
11,400
2,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 5 / 4
7,539
397
2,906
14,858
7,810
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 6 / 0
7,352
387
5,319
12,137
3,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
NdThee
Thor
18
10 / 3 / 3
10,779
567
12,111
14,231
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 12 / 1
8,133
428
5,343
14,781
4,484
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
28
Kills
16
16
Deaths
30
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
2
5
4
0.8
L
0
6
0
0
L
Thor
NdThee
Thor
10
3
3
3.83
W
3
6
3
0.75
W
Izanami
Purple_Tdy_
Izanami
12
0
5
14.5
L
2
12
1
0.21
W
Tsukuyomi
Stompijnr
Tsukuyomi
5
3
1
1.83
W
5
3
6
2.67
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,298
Damage
31,779
51,652
Taken
67,407
19,383
Mitigated
24,162
12,569
Healing
7,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,100
1,730
0
500
11,400
2,870
791
935
10,465
0
26,518
L
2,906
437
0
0
14,858
7,810
0
2,260
12,598
17,914
0
L
5,319
1,372
0
1,082
12,137
3,471
946
1,866
10,271
0
40,942
L
Thor
NdThee
Thor
12,111
2,973
714
3,877
14,231
5,527
907
2,162
12,069
0
71,161
W
7,450
538
0
2,989
10,319
3,098
3,993
456
9,863
40,494
0
W
Izanami
Purple_Tdy_
Izanami
17,664
12,094
0
3,772
10,067
5,427
3,231
1,147
8,920
0
88,574
L
5,343
1,803
0
1,295
14,781
4,484
996
227
14,554
0
33,381
W
Tsukuyomi
Stompijnr
Tsukuyomi
8,449
2,142
0
2,966
12,319
4,928
904
835
11,484
0
57,041
W
8,478
4,429
0
0
7,983
2,394
1,783
2
7,981
0
21,425
W
8,257
2,793
0
2,842
10,964
3,536
0
466
10,498
0
45,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,012
Gold Earned
41,621
452
Minions Killed
300
0
Camps Cleared
0
1,800,889
Distance Traveled
1,641,113
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,818
411
53
3
0
384,447
1
L
Ymir
7,539
397
21
1
0
305,981
1
L
Neith
7,352
387
79
4
0
316,634
4
L
Thor
10,779
567
106
6
0
366,089
3
W
Sol
9,545
502
78
4
0
313,572
5
W
Izanami
11,664
614
158
8
0
369,846
0
L
Set
8,133
428
41
2
0
267,962
0
W
Tsukuyomi
10,186
536
98
5
0
337,495
0
W
Medusa
9,225
486
41
2
0
335,020
1
W
Pele
9,392
494
77
4
0
444,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role