Player Matchup

Thor
Thor
DeBeer12
Thor
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,344 Elo+
Solo
Janus
Janus
Flashgf
Janus
Level 35
God Stats
0W - 5L
1,068 SR
Queue Stats
229W - 315L
1,322 Elo+
Solo
Ymir
Ymir
Greennhunter
Ymir
Level 85
God Stats
9W - 8L
1,603 SR
Queue Stats
329W - 344L
1,453 Elo+
Solo
Odin
Odin
Riantorhx
Odin
Level 58
God Stats
1W - 3L
1,196 SR
Queue Stats
32W - 33L
1,453 Elo+
Solo
Anhur
Anhur
TheZunderBlazer
Anhur
Level 47
God Stats
8W - 6L
1,162 SR
Queue Stats
15W - 21L
1,359 Elo+
Solo
Team Averages
Level 63
1,306 SR
1,386 Elo+

VS

Team Averages
Level 60
1,554 SR
1,410 Elo+
Neith
Neith
FleshyPotato
Neith
Level 40
God Stats
3W - 0L
1,737 SR
Queue Stats
45W - 50L
1,389 Elo+
Solo
Athena
Athena
XeffmaN
Athena
Level 48
God Stats
3W - 1L
1,723 SR
Queue Stats
164W - 195L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
akwoodno
Gilgamesh
Level 56
God Stats
7W - 4L
1,556 SR
Queue Stats
43W - 66L
1,376 Elo+
Solo
Fenrir
Fenrir
delsaddadd
Fenrir
Level 86
God Stats
2W - 1L
1,452 SR
Queue Stats
25W - 18L
1,451 Elo+
Solo
Thoth
Thoth
xHaemoglobin
Thoth
Level 71
God Stats
2W - 5L
1,304 SR
Queue Stats
318W - 311L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
4 / 6 / 0
7,588
446
5,239
15,214
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Flashgf
Janus
12
0 / 9 / 0
7,312
430
5,220
10,250
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 2
6,750
397
4,479
13,977
6,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
14
2 / 3 / 1
7,386
434
5,038
13,290
5,802
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 0
6,955
409
4,128
10,876
3,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
9,550
562
4,958
7,668
2,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
XeffmaN
Athena
15
11 / 1 / 8
9,785
576
11,433
9,870
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
akwoodno
Gilgamesh
18
4 / 2 / 4
10,496
617
11,298
10,564
9,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
delsaddadd
Fenrir
16
6 / 1 / 11
9,585
564
8,202
10,322
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 2 / 5
10,015
589
9,628
6,574
2,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
7
Kills
29
30
Deaths
7
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thor
4
6
0
0.67
L
Janus
Flashgf
Janus
0
9
0
0
W
3
1
5
5.5
L
0
6
2
0.17
L
Odin
2
3
1
0.83
L
1
6
0
0.17
W
Athena
XeffmaN
Athena
11
1
8
15
W
Gilgamesh
akwoodno
Gilgamesh
4
2
4
3
W
Fenrir
delsaddadd
Fenrir
6
1
11
11.5
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,104
Damage
45,519
63,607
Taken
44,998
23,457
Mitigated
26,675
13,557
Healing
12,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,239
1,112
0
3,050
15,214
4,885
0
5,539
9,675
0
34,943
L
Janus
Flashgf
Janus
5,220
507
0
840
10,250
2,960
455
5,469
4,781
45,439
0
W
4,958
1,149
0
1,290
7,668
2,585
947
287
7,381
0
76,710
L
4,479
1,219
0
2,229
13,977
6,808
0
6,797
7,180
24,471
0
L
Odin
5,038
2,006
0
4,102
13,290
5,802
0
1,031
12,259
0
35,473
L
4,128
1,194
552
2,784
10,876
3,002
0
2,225
8,651
0
36,845
W
Athena
XeffmaN
Athena
11,433
2,120
0
1,461
9,870
8,473
0
3,973
5,643
27,287
0
W
Gilgamesh
akwoodno
Gilgamesh
11,298
3,890
0
1,280
10,564
9,049
274
1,058
9,430
0
78,075
W
Fenrir
delsaddadd
Fenrir
8,202
1,841
846
5,837
10,322
4,446
0
1,619
8,685
0
51,391
W
9,628
1,025
0
1,796
6,574
2,122
0
2,270
4,160
65,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,991
Gold Earned
49,431
337
Minions Killed
534
0
Camps Cleared
0
1,450,430
Distance Traveled
1,596,922
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,588
446
63
4
0
305,091
2
L
Janus
7,312
430
95
6
0
293,905
2
W
Neith
9,550
562
128
8
0
302,540
3
L
Ymir
6,750
397
34
2
0
315,197
6
L
Odin
7,386
434
75
4
0
265,615
0
L
Anhur
6,955
409
70
4
0
270,622
4
W
Athena
9,785
576
35
2
0
309,901
2
W
Gilgamesh
10,496
617
157
9
0
325,204
2
W
Fenrir
9,585
564
84
5
0
352,823
1
W
Thoth
10,015
589
130
8
0
306,454
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role