Player Matchup

Sylvanus
Sylvanus
Oo InSanity xX
Sylvanus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
308W - 296L
1,497 Elo+
Party 2
Da Ji
Da Ji
Sandervil2905
Da Ji
Level 29
God Stats
13W - 15L
1,558 SR
Queue Stats
142W - 161L
1,451 Elo+
Solo
Apollo
Apollo
Sp Campinas
Apollo
Level 28
God Stats
14W - 3L
1,782 SR
Queue Stats
142W - 142L
1,571 Elo+
Solo
King Arthur
King Arthur
Xovak3535
King Arthur
Level 28
God Stats
24W - 10L
1,720 SR
Queue Stats
284W - 242L
1,594 Elo+
Solo
Danzaburou
Danzaburou
wolf_king08
Danzaburou
Level 7
God Stats
8W - 2L
1,699 SR
Queue Stats
21W - 8L
1,701 Elo+
Party 2
Team Averages
Level 43
1,652 SR
1,563 Elo+

VS

Team Averages
Level 23
1,544 SR
1,591 Elo+
Ymir
Ymir
FalkoYT2
Ymir
Level 28
God Stats
3W - 6L
1,587 SR
Queue Stats
68W - 73L
1,437 Elo+
Party 1
Thor
Thor
M A j 8 N X
Thor
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
414W - 408L
1,709 Elo+
Solo
Janus
Janus
RLB-EinFaChToxiC
Janus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,948 Elo+
Solo
Apollo
Apollo
YT_Oliwierk_YT
Apollo
Level 25
God Stats
15W - 22L
1,597 SR
Queue Stats
59W - 63L
1,376 Elo+
Party 1
Camazotz
Camazotz
awantura54321
Camazotz
Level 29
God Stats
2W - 5L
1,534 SR
Queue Stats
100W - 86L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 0 / 12
7,493
535
5,620
7,651
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 5 / 3
8,011
572
7,170
9,698
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
14
3 / 2 / 4
8,000
571
5,529
7,127
2,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Xovak3535
King Arthur
15
3 / 1 / 0
9,007
643
8,548
10,941
7,081
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
wolf_king08
Danzaburou
14
9 / 0 / 7
9,345
668
11,820
6,364
2,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 4 / 1
6,478
463
3,553
9,206
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 5 / 1
6,535
467
4,768
10,552
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 5 / 1
7,945
568
6,532
9,489
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 6 / 0
5,994
428
2,249
10,570
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Camazotz
awantura54321
Camazotz
11
0 / 3 / 2
6,329
452
5,407
12,392
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
23
Kills
7
8
Deaths
23
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
1
0.13
L
2
5
1
0.5
W
Sylvanus
2
0
12
8
L
3
5
1
0.7
W
6
5
3
1.5
W
Apollo
3
2
4
2.5
W
King Arthur
Xovak3535
King Arthur
3
1
0
3
L
2
6
0
0.33
L
Camazotz
awantura54321
Camazotz
0
3
2
0.33
W
Danzaburou
wolf_king08
Danzaburou
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,687
Damage
22,509
41,781
Taken
52,209
20,828
Mitigated
19,338
16,909
Healing
9,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,553
573
0
612
9,206
6,639
258
1,470
7,736
22,040
0
L
4,768
1,935
0
2,500
10,552
3,753
0
1,220
9,332
0
35,142
W
Sylvanus
5,620
1,860
969
3,487
7,651
4,531
249
1,474
6,177
24,076
5,453
L
6,532
733
0
1,710
9,489
2,712
397
114
9,375
48,915
0
W
7,170
2,535
0
2,942
9,698
4,545
820
2,139
7,411
0
34,203
W
Apollo
5,529
2,819
0
2,491
7,127
2,494
2,079
3,469
3,422
0
48,589
W
King Arthur
Xovak3535
King Arthur
8,548
1,861
0
3,472
10,941
7,081
636
424
10,477
0
59,826
L
2,249
1,279
0
629
10,570
2,713
732
1,877
8,693
0
24,105
L
Camazotz
awantura54321
Camazotz
5,407
2,213
0
4,122
12,392
3,521
0
515
11,877
0
31,598
W
Danzaburou
wolf_king08
Danzaburou
11,820
5,154
0
3,548
6,364
2,177
1,431
2,155
4,209
0
51,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,856
Gold Earned
33,281
434
Minions Killed
316
0
Camps Cleared
0
1,379,556
Distance Traveled
1,308,373
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,478
463
42
3
0
246,278
0
L
Thor
6,535
467
65
5
0
263,154
2
W
Sylvanus
7,493
535
49
4
0
261,664
1
L
Janus
7,945
568
91
7
0
270,950
3
W
Da Ji
8,011
572
64
5
0
298,601
0
W
Apollo
8,000
571
92
7
0
284,310
1
W
King Arthur
9,007
643
132
9
0
290,349
3
L
Apollo
5,994
428
47
3
0
232,464
1
L
Camazotz
6,329
452
71
5
0
295,527
0
W
Danzaburou
9,345
668
97
7
0
244,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role