Player Matchup

Ganesha
Ganesha
Anasig
Ganesha
Level 5
God Stats
1W - 2L
1,278 SR
Queue Stats
2W - 5L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
DrSanit
Cthulhu
Level 5
God Stats
1W - 3L
1,203 SR
Queue Stats
2W - 5L
1,372 Elo+
Party 1
Ymir
Ymir
Oudain
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,372 Elo+
Party 1
Susano
Susano
delré
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,372 Elo+
Party 1
Nemesis
Nemesis
swazafix0000001
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,209 Elo+
Solo
Team Averages
Level 5
1,396 SR
1,339 Elo+

VS

Team Averages
Level 15
1,358 SR
1,332 Elo+
Zeus
Zeus
Facalett
Zeus
Level 6
God Stats
2W - 0L
1,329 SR
Queue Stats
2W - 3L
1,243 Elo+
Party 2
Tiamat
Tiamat
LordAkuRo
Tiamat
Level 16
God Stats
2W - 7L
1,013 SR
Queue Stats
23W - 28L
1,400 Elo+
Solo
Neith
Neith
PikaRai
Neith
Level 18
God Stats
3W - 4L
1,446 SR
Queue Stats
7W - 13L
1,294 Elo+
Party 2
Gilgamesh
Gilgamesh
Ryuuuuuuuuuji
Gilgamesh
Level 19
God Stats
7W - 8L
1,500 SR
Queue Stats
35W - 44L
1,356 Elo+
Solo
Bastet
Bastet
TheExhatho
Bastet
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 134L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Anasig
Ganesha
19
1 / 6 / 17
12,300
1,118
15,003
22,237
25,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
DrSanit
Cthulhu
18
5 / 9 / 13
11,975
1,089
16,797
21,917
24,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
Oudain
Ymir
17
3 / 11 / 7
10,439
949
6,584
20,401
17,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
delré
Susano
17
8 / 10 / 6
12,521
1,138
12,743
16,123
6,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 14 / 9
11,507
1,046
9,273
24,354
9,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
11 / 8 / 25
13,736
1,249
26,197
11,823
3,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
LordAkuRo
Tiamat
20
7 / 1 / 29
13,355
1,214
17,916
9,373
7,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
PikaRai
Neith
17
2 / 4 / 18
10,501
955
9,751
10,160
3,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Ryuuuuuuuuuji
Gilgamesh
20
20 / 2 / 18
14,806
1,346
27,307
19,433
11,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
TheExhatho
Bastet
17
10 / 7 / 13
12,203
1,109
16,012
14,943
4,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
153
22
Kills
50
50
Deaths
22
52
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Anasig
Ganesha
1
6
17
1.58
L
Cthulhu
DrSanit
Cthulhu
5
9
13
1.28
W
Zeus
11
8
25
2.94
W
Tiamat
LordAkuRo
Tiamat
7
1
29
21.5
L
Ymir
Oudain
Ymir
3
11
7
0.59
W
Neith
PikaRai
Neith
2
4
18
2.75
W
Gilgamesh
Ryuuuuuuuuuji
Gilgamesh
20
2
18
14.5
W
Bastet
TheExhatho
Bastet
10
7
13
2.36
L
Susano
delré
Susano
8
10
6
1.1
L
5
14
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,400
Damage
97,183
105,032
Taken
65,732
83,804
Mitigated
30,592
5,584
Healing
5,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Anasig
Ganesha
15,003
2,626
0
1,160
22,237
25,717
0
9,521
12,716
30,946
0
L
Cthulhu
DrSanit
Cthulhu
16,797
852
1,448
486
21,917
24,460
0
9,673
12,244
38,952
0
W
Zeus
26,197
5,316
0
22
11,823
3,770
0
8,511
3,312
42,193
0
W
Tiamat
LordAkuRo
Tiamat
17,916
2,461
0
3,625
9,373
7,500
0
4,956
4,417
41,579
0
L
Ymir
Oudain
Ymir
6,584
2,255
0
126
20,401
17,500
0
9,041
11,360
13,775
0
W
Neith
PikaRai
Neith
9,751
4,251
0
1,189
10,160
3,486
0
5,708
4,452
0
21,440
W
Gilgamesh
Ryuuuuuuuuuji
Gilgamesh
27,307
9,260
0
1,043
19,433
11,253
0
11,334
8,099
0
40,752
W
Bastet
TheExhatho
Bastet
16,012
6,721
0
10
14,943
4,583
0
7,875
7,068
0
19,037
L
Susano
delré
Susano
12,743
4,881
0
0
16,123
6,728
0
4,845
11,278
0
32,430
L
9,273
3,992
340
2,024
24,354
9,399
0
11,033
13,321
0
27,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,742
Gold Earned
64,601
187
Minions Killed
168
4
Camps Cleared
7
917,374
Distance Traveled
897,481
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,300
1,118
11
1
0
206,434
1
L
Cthulhu
11,975
1,089
60
5
1
212,031
1
W
Zeus
13,736
1,249
39
4
1
138,430
2
W
Tiamat
13,355
1,214
61
6
5
215,674
1
L
Ymir
10,439
949
30
3
0
131,675
0
W
Neith
10,501
955
25
2
0
133,566
0
W
Gilgamesh
14,806
1,346
29
3
1
215,608
0
W
Bastet
12,203
1,109
14
1
0
194,203
0
L
Susano
12,521
1,138
37
3
3
187,784
1
L
Nemesis
11,507
1,046
49
4
0
179,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role