Player Matchup

Zhong Kui
Zhong Kui
ContinentalSmoke
Zhong Kui
Level 14
God Stats
49W - 42L
1,125 SR
Queue Stats
133W - 132L
1,337 Elo+
Solo
Chaac
Chaac
SxllIz
Chaac
Level 29
God Stats
1W - 0L
1,251 SR
Queue Stats
43W - 52L
1,453 Elo+
Solo
Ymir
Ymir
WrckingBall3232
Ymir
Level 4
God Stats
2W - 0L
1,719 SR
Queue Stats
5W - 7L
1,185 Elo+
Party 1
Loki
Loki
el_CLN69
Loki
Level 29
God Stats
10W - 10L
1,514 SR
Queue Stats
265W - 191L
1,539 Elo+
Solo
Chernobog
Chernobog
enderninja07
Chernobog
Level 44
God Stats
3W - 3L
1,538 SR
Queue Stats
12W - 27L
1,244 Elo+
Party 1
Team Averages
Level 24
1,429 SR
1,352 Elo+

VS

Team Averages
Level 20
1,485 SR
1,469 Elo+
Neith
Neith
K9148423
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,239 Elo+
Solo
Gilgamesh
Gilgamesh
Str8BakedBeast
Gilgamesh
Level 6
God Stats
8W - 11L
1,446 SR
Queue Stats
172W - 235L
1,463 Elo+
Solo
Tiamat
Tiamat
TheMonsterTrio
Tiamat
Level 28
God Stats
16W - 11L
1,518 SR
Queue Stats
235W - 243L
1,395 Elo+
Solo
Mercury
Mercury
XxConman69xX
Mercury
Level 29
God Stats
2W - 8L
1,412 SR
Queue Stats
33W - 36L
1,593 Elo+
Solo
Cthulhu
Cthulhu
XyPHrY
Cthulhu
Level 22
God Stats
7W - 6L
1,550 SR
Queue Stats
97W - 81L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
19
5 / 6 / 13
12,521
522
20,569
25,692
17,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
SxllIz
Chaac
18
4 / 3 / 14
12,088
504
17,124
21,390
25,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 10 / 9
9,443
393
4,533
18,361
12,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
20
21 / 0 / 7
15,035
626
24,227
19,187
8,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chernobog
enderninja07
Chernobog
18
5 / 7 / 15
11,796
492
12,556
23,715
8,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
K9148423
Neith
15
4 / 7 / 8
10,114
421
9,918
13,904
4,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Str8BakedBeast
Gilgamesh
15
2 / 12 / 4
10,215
426
14,838
23,529
17,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 9 / 2
10,861
453
18,460
19,692
12,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
XxConman69xX
Mercury
19
5 / 4 / 7
11,954
498
9,184
23,602
11,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
XyPHrY
Cthulhu
18
10 / 5 / 9
11,724
489
24,232
24,037
27,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
56
36
Kills
26
26
Deaths
37
58
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
5
6
13
1.92
L
Neith
K9148423
Neith
4
7
8
1.14
L
Gilgamesh
Str8BakedBeast
Gilgamesh
2
12
4
0.33
W
Chaac
SxllIz
Chaac
4
3
14
3.67
L
5
9
2
0.67
W
1
10
9
0.55
L
Mercury
XxConman69xX
Mercury
5
4
7
2.13
L
Cthulhu
XyPHrY
Cthulhu
10
5
9
2.9
W
Loki
21
0
7
24.5
W
Chernobog
enderninja07
Chernobog
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,009
Damage
76,632
108,345
Taken
104,764
72,979
Mitigated
73,139
30,370
Healing
26,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
20,569
1,724
353
13,239
25,692
17,657
2,167
12,457
13,235
76,532
0
L
Neith
K9148423
Neith
9,918
6,045
0
2,124
13,904
4,651
2,631
1,908
11,976
0
42,908
L
Gilgamesh
Str8BakedBeast
Gilgamesh
14,838
4,576
415
1,742
23,529
17,629
0
6,130
16,664
0
55,029
W
Chaac
SxllIz
Chaac
17,124
1,695
0
5,928
21,390
25,799
325
4,186
17,204
14,447
54,922
L
18,460
1,846
0
3,774
19,692
12,384
461
7,268
11,936
66,942
0
W
4,533
1,740
0
388
18,361
12,045
222
7,504
10,857
15,808
0
L
Mercury
XxConman69xX
Mercury
9,184
5,316
0
7,829
23,602
11,163
0
5,286
17,867
0
78,325
L
Cthulhu
XyPHrY
Cthulhu
24,232
2,134
1,810
8,386
24,037
27,312
450
7,204
16,433
66,388
0
W
Loki
24,227
8,434
0
354
19,187
8,873
546
5,804
13,383
0
148,052
W
Chernobog
enderninja07
Chernobog
12,556
7,836
819
9,289
23,715
8,605
2,446
12,741
10,974
0
65,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,883
Gold Earned
54,868
552
Minions Killed
496
0
Camps Cleared
0
2,164,160
Distance Traveled
2,102,396
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,521
522
141
6
0
344,709
1
L
Neith
10,114
421
99
4
0
370,546
0
L
Gilgamesh
10,215
426
89
4
0
405,530
1
W
Chaac
12,088
504
110
5
0
469,078
0
L
Tiamat
10,861
453
103
4
0
401,531
4
W
Ymir
9,443
393
24
1
0
412,049
0
L
Mercury
11,954
498
134
6
0
481,871
0
L
Cthulhu
11,724
489
71
3
0
442,918
4
W
Loki
15,035
626
167
7
0
517,458
2
W
Chernobog
11,796
492
110
5
0
420,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role